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authorPaweł Redman <pawel.redman@gmail.com>2017-12-14 22:30:26 +0100
committerPaweł Redman <pawel.redman@gmail.com>2017-12-14 22:30:26 +0100
commitac86313ae58e8274454aa5999d8bdd4d91faa04e (patch)
tree8aed601c360c17b45661499fe1d7cd16f4f9673a /src/game
parent47ac1b7868b8bfb3e5fe71395a34124bf9f7209a (diff)
Minor improvements.
Diffstat (limited to 'src/game')
-rw-r--r--src/game/game.hpp7
-rw-r--r--src/game/units.cpp24
2 files changed, 17 insertions, 14 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp
index 57dbb07..a952576 100644
--- a/src/game/game.hpp
+++ b/src/game/game.hpp
@@ -12,9 +12,10 @@ namespace game {
};
enum {
- CF_SOLID = 1,
- CF_BODY = 2,
- CF_BODY_SMALL = 4
+ CF_BACKGROUND = 1,
+ CF_SOLID = 2,
+ CF_BODY = 4,
+ CF_BODY_SMALL = 8
};
extern size_t selection_cookie;
diff --git a/src/game/units.cpp b/src/game/units.cpp
index d1648d7..201b7be 100644
--- a/src/game/units.cpp
+++ b/src/game/units.cpp
@@ -58,6 +58,17 @@ void unit_t::render_to(render::state_t *render)
if (move.moving && debug_draw_paths)
render->debug_path(&move.path);
+
+ if (say_time + 5.0 > game->now) {
+ v2f_t text_pos;
+ float height;
+
+ text_pos = render_bounds[0] + v2f_t(render_bounds.dim(0) / 2, -render_bounds.dim(1) * 0.1);
+ height = size.dim_min() * 0.20f;
+ render->render_text(text_pos, height, say_text,
+ render::ALIGN_CENTER_BOTTOM,
+ sf::Color::White);
+ }
}
void unit_t::say(std::string str)
@@ -304,6 +315,7 @@ void human_t::die(void)
render_size[0] = v2f_t(-0.75f, -0.5f);
render_size[1] = v2f_t(+0.75f, +0.5f);
render_layer = -1;
+ cmodel.cflags = CF_BACKGROUND;
unlink();
compute_bounds();
link(world);
@@ -339,17 +351,6 @@ void human_t::render_to(render::state_t *render)
} else
render->render(&assets::human.dead, render_bounds);
- if (say_time + 5.0 > game->now) {
- v2f_t text_pos;
- float height;
-
- text_pos = render_bounds[0] + v2f_t(render_bounds.dim(0) / 2, -render_bounds.dim(1) * 0.1);
- height = size.dim_min() * 0.20f;
- render->render_text(text_pos, height, say_text,
- render::ALIGN_CENTER_BOTTOM,
- sf::Color::White);
- }
-
unit_t::render_to(render);
}
@@ -381,6 +382,7 @@ void alien_t::sleep(void)
void alien_t::die(void)
{
render_layer = -1;
+ cmodel.cflags = CF_BACKGROUND;
}
void alien_t::think(void)