diff options
-rw-r--r-- | src/common.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common.hpp b/src/common.hpp index 54d83f8..0064c2e 100644 --- a/src/common.hpp +++ b/src/common.hpp @@ -308,7 +308,7 @@ namespace game { // Some deletes have to be deferred to the next frame. std::unordered_set<entity_t*> deletion_list; - ntime_t time = 0; // game time + ntime_t time = 1; // game time double now, dt; // FIXME: refactor the code, use ntime_t everywhere // frame timing data (game runs at a different frequency than the renderer) |