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-rw-r--r--src/game.cpp41
1 files changed, 30 insertions, 11 deletions
diff --git a/src/game.cpp b/src/game.cpp
index d805c83..ffee87d 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -4,8 +4,9 @@ namespace game {
class unit_t : public world::entity_t {
world::world_t *world;
+ v2f_t x;
- void compute_bounds(v2f_t x)
+ void compute_bounds()
{
bounds[0] = x + size[0];
bounds[1] = x + size[1];
@@ -17,19 +18,19 @@ public:
rectf_t size, render_size;
struct {
- world::tile_index_t pos;
-
bool moving;
- std::list<world::tile_index_t*> path;
- world::tile_index_t dest;
+ std::list<v2f_t> path;
+ v2f_t dst;
} move;
- void place(world::world_t *world, world::tile_index_t pos)
+ void place(world::world_t *world_, v2f_t x_)
{
- move.pos = pos;
+ world = world_;
+ x = x_;
move.moving = false;
+
unlink();
- compute_bounds((v2f_t)pos + v2f_t(0.5f, 0.5f));
+ compute_bounds();
link(world);
}
@@ -39,9 +40,22 @@ public:
return;
}
- bool start_moving(world::tile_index_t dest)
+ bool start_moving(v2f_t dst_)
{
- return false;
+ if (!world) {
+ printf("unit_t::start_moving: entity is not linked\n");
+ return false;
+ }
+
+ move.dst = dst_;
+ move.path.clear();
+
+ if (world->find_path(x, move.dst, size, &move.path))
+ move.moving = true;
+ else
+ move.moving = false;
+
+ return move.moving;
}
};
@@ -65,7 +79,12 @@ void state_t::start(void)
human.size[1] = v2f_t(+0.4f, +0.4f);
human.render_size[0] = v2f_t(-0.5f, -1.0f);
human.render_size[1] = v2f_t(+0.5f, +0.5f);
- human.place(&world, world::tile_index_t(0, 0));
+ human.place(&world, v2f_t(0.5f, 0.5f));
+}
+
+void state_t::debug_click(v2f_t x)
+{
+ human.start_moving(x);
}
void state_t::tick(void)