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-rw-r--r--src/game.cpp36
1 files changed, 29 insertions, 7 deletions
diff --git a/src/game.cpp b/src/game.cpp
index a2f4bbc..e8c179a 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -5,10 +5,19 @@ namespace game {
class unit_t : public world::entity_t {
world::world_t *world;
+ world::cmodel_t make_cmodel(v2f_t at)
+ {
+ world::cmodel_t cmodel;
+
+ cmodel.bounds[0] = at + size[0];
+ cmodel.bounds[1] = at + size[1];
+ cmodel.cflags = cflags;
+
+ return cmodel;
+ }
+
void compute_bounds()
{
- cmodel.bounds[0] = x + size[0];
- cmodel.bounds[1] = x + size[1];
render_bounds[0] = x + render_size[0];
render_bounds[1] = x + render_size[1];
}
@@ -16,6 +25,7 @@ class unit_t : public world::entity_t {
public:
v2f_t x;
rectf_t size, render_size;
+ world::cflags_t cflags;
struct {
bool moving = false;
@@ -30,9 +40,10 @@ public:
world = world_;
x = x_;
move.moving = false;
- cmodel.cflags = 1;
+ cflags = 1;
unlink();
+ cmodel = make_cmodel(x);
compute_bounds();
link(world);
}
@@ -47,7 +58,8 @@ public:
time = 0.15;
while (time > 0.0f) {
- v2f_t delta, next;
+ v2f_t delta, next, x_new;
+ world::cmodel_t cmodel_next;
if (!move.path.size()) {
move.moving = false;
@@ -59,15 +71,25 @@ public:
move.angle = delta.angle();
if (delta.len() >= time) {
- x += delta * time / delta.len();
- break;
+ x_new = x + delta * time / delta.len();
+ time -= delta.len();
} else {
- x = next;
+ x_new = next;
time -= delta.len();
move.path.pop_front();
}
+
+ cmodel_next = make_cmodel(x_new);
+ if (world->test_rect(&cmodel_next, this)) {
+ move.moving = false;
+ break;
+ }
+
+ x = x_new;
+ cmodel = cmodel_next;
}
+
unlink();
compute_bounds();
link(world);