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-rw-r--r--src/game/assets.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp
index 66d3bc8..241e3d7 100644
--- a/src/game/assets.cpp
+++ b/src/game/assets.cpp
@@ -34,17 +34,24 @@ void load(void)
deco.stone.load("assets/deco/stone_", 1);
deco.eyething.load("assets/deco/eyething_", 2);
deco.spike.load("assets/deco/spike_", 1);
- deco.spike_small.load("assets/deco/spike_small_", 1);
+ deco.spike_small.load("assets/deco/spike_small_", 1);
+ deco.wart.load("assets/deco/wart_", 1);
unit_selected.load("assets/units/selected_", 1);
unit_selected_halo.load("assets/units/selected_halo_", 1);
world::register_tile(TILE_DIRT, 0);
render::register_tile(TILE_DIRT, "assets/tiles/dirt.png", NULL, 0.0f);
+ world::register_tile(TILE_DIRT_RED, 0);
+ render::register_tile(TILE_DIRT_RED, "assets/tiles/dirt_red.png", NULL, 0.0f);
world::register_tile(TILE_STONE, CF_SOLID);
render::register_tile(TILE_STONE, "assets/tiles/stone.png", "assets/tiles/stone_side.png", 1.0f);
+ world::register_tile(TILE_STONE_RED, CF_SOLID);
+ render::register_tile(TILE_STONE_RED, "assets/tiles/stone_red.png", "assets/tiles/stone_red_side.png", 1.4f);
world::register_tile(TILE_WATER, CF_WATER);
render::register_tile(TILE_WATER, "assets/tiles/water.png", NULL, 0.0f);
+ world::register_tile(TILE_GRAVEL, 0);
+ render::register_tile(TILE_GRAVEL, "assets/tiles/gravel.png", NULL, 0.0f);
}
} // namespace game::assets