diff options
Diffstat (limited to 'src/game/decos.cpp')
-rw-r--r-- | src/game/decos.cpp | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/game/decos.cpp b/src/game/decos.cpp new file mode 100644 index 0000000..2307762 --- /dev/null +++ b/src/game/decos.cpp @@ -0,0 +1,56 @@ +#include "game.hpp" + +namespace game { + +static const struct { + render::animated_texture_t *texture; + v2f_t mins, maxs; + world::cflags_t cflags; + v2f_t render_mins, render_maxs; + double fps; +} decos[ ] = { + { + &assets::deco.stone, + {-0.4f, +0.1f}, {+0.4f, +0.4f}, CF_SOLID, + {-0.4f, -0.4f}, {+0.4f, +0.4f}, 0.0 + }, + { + &assets::deco.stone, + {-0.2f, +0.1f}, {+0.2f, +0.2f}, CF_SOLID, + {-0.2f, -0.2f}, {+0.2f, +0.2f}, 0.0 + }, + { + &assets::deco.eyething, + {-0.4f, +0.1f}, {+0.4f, +0.4f}, CF_SOLID, + {-0.4f, -1.2f}, {+0.4f, +0.4f}, 0.3 + } +}; + +deco_t::deco_t(game::state_t *game_, deco_type_t type_) : entity_t(ET_DECO) +{ + game = game_; + type = type_; +} + +void deco_t::spawn(world::world_t *world, v2f_t x) +{ + v2f_t center, offset; + + offset[0] = world->perlin.get(x, 0.17331f); + offset[1] = world->perlin.get(x, 0.19571f); + center = x + v2f_t(0.5f, 0.5f) + offset.norm() * 0.1; + + cmodel.bounds[0] = center + decos[type].mins; + cmodel.bounds[1] = center + decos[type].maxs; + cmodel.cflags = decos[type].cflags; + render_bounds[0] = center + decos[type].render_mins; + render_bounds[1] = center + decos[type].render_maxs; + link(world); +} +void deco_t::render_to(render::state_t *render) +{ + render->render(game->now * decos[type].fps + phase_shift, + decos[type].texture, render_bounds, sf::Color::White); +} + +} // namespace game |