diff options
Diffstat (limited to 'src/game/game.cpp')
-rw-r--r-- | src/game/game.cpp | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp index 30e4fba..986b5d2 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -182,7 +182,9 @@ enum { COMMAND_REPL_SCIENTIST, COMMAND_REPL_BUILDER, - COMMAND_GATHER + COMMAND_GATHER, + + COMMAND_REPAIR }; bool state_t::populate_pie_menu(std::vector<interface::pie_item_t> &items) @@ -237,7 +239,7 @@ bool state_t::populate_pie_menu(std::vector<interface::pie_item_t> &items) items.push_back((interface::pie_item_t){"Gather", COMMAND_GATHER}); if (builders) - items.push_back((interface::pie_item_t){"TODO", -1}); + items.push_back((interface::pie_item_t){"Repair", COMMAND_REPAIR}); if (repls) { items.push_back((interface::pie_item_t){"Spawn a soldier", COMMAND_REPL_SOLDIER}); @@ -334,6 +336,14 @@ static void command_builder(unit_builder_t *builder, v2f_t x, int number) case COMMAND_STOP: builder->stop_moving(); builder->say("Stop.", false); + builder->repair_marker.reset(); + break; + + case COMMAND_REPAIR: + builder->repairing = true; + builder->repairing_at = x; + builder->repair_marker = std::make_unique<fx_aim_marker_t>(builder->game, x); + builder->say("Idę naprawiać.", false); break; } } |