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-rw-r--r--src/game/game.cpp25
-rw-r--r--src/game/interface.cpp6
2 files changed, 31 insertions, 0 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
index 8deadd6..4b9a9a3 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -251,6 +251,31 @@ void state_t::command(v2f_t x, int number)
if (!selected_units.size())
return;
+ // debugging
+ if (number == 666) {
+ for (size_t i = 0; i < 100; i++) {
+ v2f_t rad;
+ world::trace_t best;
+
+ best.hit = false;
+ best.frac = 2.0f;
+
+ rad = v2f_t::rad(i / 99.0f * 2.0f * M_PI);
+
+ for (unit_t *unit : selected_units) {
+ world::trace_t trace;
+
+ trace = world::ray_v_rect(x, x + rad * 10, unit->cmodel.bounds);
+ if (trace.frac < best.frac)
+ best = trace;
+ }
+
+ debug_render->render_line(x, best.end, (best.hit ? sf::Color::Yellow : sf::Color::White));
+ }
+
+ return;
+ }
+
snap[0] = std::round(x[0] - 0.5f) + 0.5f;
snap[1] = std::round(x[1] - 0.5f) + 0.5f;
diff --git a/src/game/interface.cpp b/src/game/interface.cpp
index b187d42..7615acf 100644
--- a/src/game/interface.cpp
+++ b/src/game/interface.cpp
@@ -334,6 +334,12 @@ void state_t::render_to(render::state_t *render)
std::stringstream ss;
double fps;
+ // debug
+ {
+ auto wmouse = window->mapPixelToCoords(sf::Mouse::getPosition(*window));
+ game->command(wmouse, 666);
+ }
+
if (select.selecting) {
sf::Color color;