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-rw-r--r--src/world.cpp41
1 files changed, 20 insertions, 21 deletions
diff --git a/src/world.cpp b/src/world.cpp
index c18a7ab..511de12 100644
--- a/src/world.cpp
+++ b/src/world.cpp
@@ -43,10 +43,9 @@ void world_t::generate_tile(tile_t *tile, tile_index_t x)
void world_t::generate(sector_t *sector, sector_index_t index)
{
sector->index = index;
- sector->bounds.left = index[0] * SECTOR_SIZE;
- sector->bounds.top = index[1] * SECTOR_SIZE;
- sector->bounds.width = SECTOR_SIZE;
- sector->bounds.height = SECTOR_SIZE;
+
+ sector->bounds.v[0] = (v2f_t)index * SECTOR_SIZE;
+ sector->bounds.v[1].broadcast(SECTOR_SIZE);
std::cout << "generating " << index << "\n";
@@ -71,26 +70,26 @@ sector_t *world_t::get_sector(sector_index_t index)
return sector;
}
-tile_t *world_t::get_tile(ssize_t x, ssize_t y)
+tile_t *world_t::get_tile(tile_index_t index)
{
- sector_index_t index;
+ sector_index_t sector_index;
sector_t *sector;
- ssize_t tx, ty;
+ int64_t tx, ty;
- index[0] = divide_rmi(x, (ssize_t)SECTOR_SIZE, &tx);
- index[1] = divide_rmi(y, (ssize_t)SECTOR_SIZE, &ty);
- sector = get_sector(index);
+ sector_index[0] = divide_rmi(index[0], (int64_t)SECTOR_SIZE, &tx);
+ sector_index[1] = divide_rmi(index[1], (int64_t)SECTOR_SIZE, &ty);
+ sector = get_sector(sector_index);
return sector->tiles + ty * SECTOR_SIZE + tx;
}
-std::list<sector_t*> world_t::get_sectors(sf::FloatRect rect)
+std::list<sector_t*> world_t::get_sectors(rectf_t rect)
{
sector_index_t base, upper;
std::list<sector_t*> list;
- base = sector_index_at(v2f_t(rect.left, rect.top));
- upper = sector_index_at(v2f_t(rect.left + rect.width, rect.top + rect.height));
+ base = sector_index_at(rect.v[0]);
+ upper = sector_index_at(rect.v[1]);
for (int64_t y = base[1]; y <= upper[1]; y++)
for (int64_t x = base[0]; x <= upper[0]; x++) {
@@ -101,7 +100,7 @@ std::list<sector_t*> world_t::get_sectors(sf::FloatRect rect)
return list;
}
-std::list<entity_t*> world_t::get_render_entities(sf::FloatRect rect)
+std::list<entity_t*> world_t::get_entities(rectf_t rect)
{
static size_t cookie = 0;
std::list<entity_t*> list;
@@ -113,7 +112,7 @@ std::list<entity_t*> world_t::get_render_entities(sf::FloatRect rect)
if (ent->cookie == cookie)
continue;
- if (!rect.intersects(ent->render_bounds))
+ if (!rect.intersects(ent->bounds))
continue;
ent->cookie = cookie;
@@ -124,7 +123,7 @@ std::list<entity_t*> world_t::get_render_entities(sf::FloatRect rect)
return list;
}
-std::list<entity_t*> world_t::get_entities(sf::FloatRect rect)
+std::list<entity_t*> world_t::get_render_entities(rectf_t rect)
{
static size_t cookie = 0;
std::list<entity_t*> list;
@@ -136,7 +135,7 @@ std::list<entity_t*> world_t::get_entities(sf::FloatRect rect)
if (ent->cookie == cookie)
continue;
- if (!rect.intersects(ent->bounds))
+ if (!rect.intersects(ent->render_bounds))
continue;
ent->cookie = cookie;
@@ -173,12 +172,12 @@ void entity_t::link(world_t *world)
//total.bounds.width = std::max(bounds.width, render_bounds.width);
//total.bounds.height = std::max(bounds.height, render_bounds.height);
- fx = floor(bounds.left);
- fy = floor(bounds.top);
+ fx = floor(bounds[0][0]);
+ fy = floor(bounds[0][1]);
base = sector_index_at(v2f_t(fx, fy));
- xlip = bounds.left + bounds.width - (base[0] + 1) * SECTOR_SIZE;
- ylip = bounds.top + bounds.height - (base[1] + 1) * SECTOR_SIZE;
+ xlip = bounds[1][0] - (base[0] + 1) * SECTOR_SIZE;
+ ylip = bounds[1][1] - (base[1] + 1) * SECTOR_SIZE;
if (xlip > 0.0f)
xsecs = ceil(xlip / SECTOR_SIZE) + 1;