diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/assets.cpp | 8 | ||||
-rw-r--r-- | src/common.hpp | 31 | ||||
-rw-r--r-- | src/render.cpp | 57 | ||||
-rw-r--r-- | src/world.cpp | 8 |
4 files changed, 18 insertions, 86 deletions
diff --git a/src/assets.cpp b/src/assets.cpp index 7d77a38..94651c6 100644 --- a/src/assets.cpp +++ b/src/assets.cpp @@ -3,8 +3,8 @@ namespace assets { human_assets_t human; -render::tile_monotonic_t tile_dirt; -render::tile_connecting12_t tile_wall; +sf::Texture tile_dirt; +sf::Texture tile_wall; void load(void) { @@ -13,8 +13,8 @@ void load(void) human.legs_idle.load("assets/units/human/legs_idle", 2, 2); human.legs_walking.load("assets/units/human/legs_walking", 2, 2); - tile_dirt.load("assets/tiles/dirt"); - tile_wall.load("assets/tiles/wall"); + tile_dirt.loadFromFile("assets/tiles/dirt.png"); + tile_wall.loadFromFile("assets/tiles/wall.png"); } } // namespace assets diff --git a/src/common.hpp b/src/common.hpp index 5da7f33..fde9bc8 100644 --- a/src/common.hpp +++ b/src/common.hpp @@ -44,8 +44,9 @@ namespace world { typedef vec_t<coord_t, 2> sector_index_t; typedef vec_t<coord_t, 2> tile_index_t; - static tile_index_t neighbor_offsets[4] = { - {1, 0}, {0, 1}, {-1, 0}, {0, -1} + static tile_index_t neighbor_offsets[8] = { + {+1, 0}, {+1, +1}, {0, +1}, {-1, +1}, + {-1, 0}, {-1, -1}, {0, -1}, {+1, -1} }; enum { @@ -57,7 +58,7 @@ namespace world { class tile_t { public: unsigned type : 8; - unsigned neighbors : 4; + unsigned neighbors : 8; unsigned variant : 8; }; @@ -221,26 +222,6 @@ namespace render { void load(std::string prefix, size_t xc, size_t yc); }; - class tile_t { - public: - virtual void load(std::string prefix) = 0; - virtual sf::Texture *get_texture(int neighbors, bool *mirror) = 0; - }; - - class tile_monotonic_t : public tile_t { - sf::Texture texture; - public: - void load(std::string prefix); - sf::Texture *get_texture(int neighbors, bool *mirror); - }; - - class tile_connecting12_t : public tile_t { - sf::Texture textures[12]; - public: - void load(std::string prefix); - sf::Texture *get_texture(int neighbors, bool *mirror); - }; - class state_t { sf::RenderWindow *window; double now; @@ -264,8 +245,8 @@ namespace assets { } human_assets_t; extern human_assets_t human; - extern render::tile_monotonic_t tile_dirt; - extern render::tile_connecting12_t tile_wall; + extern sf::Texture tile_dirt; + extern sf::Texture tile_wall; void load(void); }; diff --git a/src/render.cpp b/src/render.cpp index 819641f..c8513cb 100644 --- a/src/render.cpp +++ b/src/render.cpp @@ -7,34 +7,24 @@ static sf::Font font; static void draw_tile(sf::RenderWindow *window, v2f_t x, world::tile_t *tile) { - render::tile_t *tile_assets; sf::Texture *texture; - bool mirror; switch (tile->type) { default: return; case world::TILE_DIRT: - tile_assets = &assets::tile_dirt; + texture = &assets::tile_dirt; break; case world::TILE_WALL: - tile_assets = &assets::tile_wall; + texture = &assets::tile_wall; break; } - texture = tile_assets->get_texture(tile->neighbors, &mirror); - wot_rect.setTexture(texture); wot_rect.setSize(sf::Vector2f(1.0f, 1.0f)); - if (!mirror) { - wot_rect.setPosition(x); - wot_rect.setScale(v2f_t(1, 1)); - } else { - wot_rect.setPosition(x + v2f_t(1.0f, 0)); - wot_rect.setScale(v2f_t(-1, 1)); - } + wot_rect.setPosition(x); wot_rect.setFillColor(sf::Color::White); wot_rect.setOutlineColor(sf::Color::Transparent); window->draw(wot_rect); @@ -274,45 +264,4 @@ void oriented_sprite_4M2_t::load(std::string prefix, size_t xc, size_t yc) textures[1].load(prefix + "_y_", yc); } -void tile_monotonic_t::load(std::string prefix) -{ - texture.loadFromFile(prefix + ".png"); -} - -void tile_connecting12_t::load(std::string prefix) -{ - for (size_t i = 0; i < 12; i++) - textures[i].loadFromFile(prefix + "_" + std::to_string(i) + ".png"); -} - -sf::Texture *tile_monotonic_t::get_texture(int neighbors, bool *mirror) -{ - *mirror = false; - return &texture; -} - -sf::Texture *tile_connecting12_t::get_texture(int neighbors, bool *mirror) -{ - const static struct{ size_t index; bool mirror; } map[16] = { - {0, false}, - {1, false}, - {2, false}, - {3, false}, - {1, true}, - {4, false}, - {3, true}, - {5, false}, - {6, false}, - {7, false}, - {8, false}, - {9, false}, - {7, true}, - {10, false}, - {9, true} - }; - - *mirror = map[neighbors].mirror; - return textures + map[neighbors].index; -} - } // namespace render diff --git a/src/world.cpp b/src/world.cpp index e176913..9a504c3 100644 --- a/src/world.cpp +++ b/src/world.cpp @@ -34,10 +34,12 @@ void world_t::generate_tile(tile_t *tile, tile_index_t x) if (height < waterlevel) tile->type = TILE_NONE; - else if (height < waterlevel + 0.3) + else if (height < waterlevel + 0.1) tile->type = TILE_DIRT; - else + else if (perlin.get(x, 3.0f) > 0.0f) tile->type = TILE_WALL; + else + tile->type = TILE_DIRT; } void world_t::generate(sector_t *sector, sector_index_t index, bool partial) @@ -65,7 +67,7 @@ void world_t::generate(sector_t *sector, sector_index_t index, bool partial) tile = sector->tiles + ly * SECTOR_SIZE + lx; tile->neighbors = 0; - for (size_t i = 0; i < 4; i++) { + for (size_t i = 0; i < 8; i++) { tile_index_t neighbor_index; tile_t *neighbor; |