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minitrem
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path-experiments
My vaguely Tremulous-inspired C++ homework.
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Author
2017-12-14
The gamelog, being reworking combat.
Paweł Redman
2017-12-14
Get rid of all the time parameters in game.
Paweł Redman
2017-12-13
Adjust zooming speed.
Paweł Redman
2017-12-13
Allow selecting dead humans.
Paweł Redman
2017-12-13
Add health bars.
Paweł Redman
2017-12-13
Render layers.
Paweł Redman
2017-12-13
Introduce health and damage; better alien AI.
Paweł Redman
2017-12-13
Basic alien AI.
Paweł Redman
2017-12-13
Add the alien.
Paweł Redman
2017-12-12
Remove tracing test code.
Paweł Redman
2017-12-12
Separate units from game.cpp.
Paweł Redman
2017-12-12
Fix a regression in path finding.
Paweł Redman
2017-12-12
Move tile data to src/game.
Paweł Redman
2017-12-12
Bias select_index.
Paweł Redman
2017-12-12
Start moving game logic to src/game.
Paweł Redman
2017-12-02
Tracing rays through the world.
Paweł Redman
2017-12-02
Vector element-wise multiplication.
Paweł Redman
2017-11-21
Snap unit movement to tile centers.
Paweł Redman
2017-11-08
Fix entity rendering order.
Paweł Redman
2017-11-08
Fix entity node elimination.
Paweł Redman
2017-11-08
Frametime-independent dynamics.
Paweł Redman
2017-11-08
Start implementing the units list.
Paweł Redman
2017-11-07
Better unit say.
Paweł Redman
2017-11-07
Refactoring, introduce text.cpp, closer to an actual game.
Paweł Redman
2017-11-07
Hide debug draws by default, start working on selecting.
Paweł Redman
2017-11-07
Avoid walking into walls.
Paweł Redman
2017-11-07
Bring diagonal walking back.
Paweł Redman
2017-11-07
Improve path finding.
Paweł Redman
2017-11-06
More support for cflags.
Paweł Redman
2017-11-06
Introduce cmodels and cflags.
Paweł Redman
2017-11-06
Don't use the deprecated setColor for text.
Paweł Redman
2017-10-24
Tile rendering needs a redoing.
Paweł Redman
2017-10-24
Begin working on proper tile graphics.
Paweł Redman
2017-10-24
Node elimination basics.
Paweł Redman
2017-10-21
Slightly more interesting world generation.
Paweł Redman
2017-10-21
Improve short paths and do some refactoring.
Paweł Redman
2017-10-21
Missing re-linking in movement code.
Paweł Redman
2017-10-21
First working path finding.
Paweł Redman
2017-10-21
Move path finding code to another file.
Paweł Redman
2017-10-21
Start working on path finding.
Paweł Redman
2017-10-18
Render bounds are now working. Start working on unit movement.
Paweł Redman
2017-10-18
Continue refactoring.
Paweł Redman
2017-10-17
Fix a bug in entity linking.
Paweł Redman
2017-10-17
New vectors. Start refactoring to use it.
Paweł Redman
2017-10-14
Move assets to assets.cpp.
Paweł Redman
2017-10-14
Correct entity drawing order.
Paweł Redman
2017-10-14
Oriented sprites and the human sprite.
Paweł Redman
2017-10-14
Add .gitignore.
Paweł Redman
2017-10-14
Initial work on animations.
Paweł Redman
2017-10-10
Finish work on world entities, start experimenting with world generation.
Paweł Redman
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