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minitrem
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path-experiments
My vaguely Tremulous-inspired C++ homework.
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2018-04-21
Get rid of src/game/text.cpp.
Paweł Redman
2018-04-21
Hide game and interface behind a pimpl.
Paweł Redman
2018-04-21
Add the scientist.
Paweł Redman
2018-04-13
Half-assed rockets.
Paweł Redman
2018-04-13
Use -O3.
Paweł Redman
2018-04-01
Add the replicator (not finished).
Paweł Redman
Placeholder sounds from Tremulous, as usual.
2018-04-01
Split units.cpp.
Paweł Redman
2018-03-26
Basic audio system + firing sound.
Paweł Redman
2017-12-21
Add move markers.
Paweł Redman
2017-12-16
Move text.cpp into game.
Paweł Redman
2017-12-16
Start adding decorations.
Paweł Redman
2017-12-15
Add tracers.
Paweł Redman
2017-12-12
Separate units from game.cpp.
Paweł Redman
2017-12-12
Move tile data to src/game.
Paweł Redman
2017-12-12
Start moving game logic to src/game.
Paweł Redman
2017-11-07
Refactoring, introduce text.cpp, closer to an actual game.
Paweł Redman
2017-10-21
Move path finding code to another file.
Paweł Redman
2017-10-14
Move assets to assets.cpp.
Paweł Redman
2017-10-10
Finish work on world entities, start experimenting with world generation.
Paweł Redman
2017-10-09
Refactoring and basic map generation.
Paweł Redman
2017-10-07
Initial commit.
Paweł Redman