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2018-04-22Add crystals as a currency.Paweł Redman
2018-04-21Hide game and interface behind a pimpl.Paweł Redman
2018-04-21Start the game with time = 1.Paweł Redman
2018-04-21Add the scientist.Paweł Redman
2018-04-21Avatars.Paweł Redman
2018-04-20Initialize trace_t's ent and tile to nullptr.Paweł Redman
2018-04-20More profiling data.Paweł Redman
2018-04-20Refactor and improve the hivemind + better AI debugging.Paweł Redman
2018-04-20More improvements to shooting.Paweł Redman
2018-04-20Pseudo 3D firing and misc. fixes.Paweł Redman
2018-04-14Improve path finding slightly.Paweł Redman
2018-04-14Redo frequency counters.Paweł Redman
2018-04-13Explosions, better AI and misc refactoring.Paweł Redman
2018-04-13Another text alignment mode.Paweł Redman
2018-04-13Show RSS on Linux.Paweł Redman
2018-04-12Misc. gameplay improvements.Paweł Redman
2018-04-12Better game timing and better FPS/TPS display.Paweł Redman
2018-04-12Fix the rendering order problems.Paweł Redman
2018-04-12Tracing vs entities, bullets can now hit.Paweł Redman
2018-04-12Refactor trace calls and remove the debug crap from the previous commit.Paweł Redman
2018-04-12Ray tracing against cmodels (WIP).Paweł Redman
2018-04-01Add the replicator (not finished).Paweł Redman
Placeholder sounds from Tremulous, as usual.
2018-04-01Remove the fear mechanic.Paweł Redman
2018-04-01Improve selecting.Paweł Redman
2018-03-313D audio.Paweł Redman
2018-03-31Footstep sounds (not finished).Paweł Redman
2018-03-30Initialize game::state_t's time.Paweł Redman
2018-03-28Pie menu; start redoing shooting mechanics.Paweł Redman
2018-03-27Rebalance the game - make it slower.Paweł Redman
2018-03-26Ambient sounds.Paweł Redman
Using Tremulous sounds (CC-BY-SA) as placeholders for wind.ogg and water.ogg.
2018-03-26Destroy sounds that finished playing.Paweł Redman
2018-03-26Independent game timing.Paweł Redman
2018-03-26Basic audio system + firing sound.Paweł Redman
2017-12-21Vastly improve following.Paweł Redman
2017-12-19Fix camera center not being iniitialized.Paweł Redman
2017-12-19Replace clock_gettime with std::chrono.Paweł Redman
2017-12-19Copyright stuff.Paweł Redman
2017-12-19Add a button for spawning more soldiers.Paweł Redman
2017-12-19Better selection markers.Paweł Redman
2017-12-19Group command feedback says.Paweł Redman
2017-12-19Improve camera following.Paweł Redman
2017-12-19Introduce tall tiles.Paweł Redman
Some features are still missing but the commit is large enough as it is. TODO: render layers and fix minor artifacts.
2017-12-19Fix panicking units stopping for no reason.Paweł Redman
2017-12-19Automatic camera following.Paweł Redman
2017-12-18Drastically reduce the number of awake entities.Paweł Redman
2017-12-18Start experimenting with fear.Paweł Redman
2017-12-17Implement pausing.Paweł Redman
2017-12-17Display total S/T/E counts.Paweł Redman
2017-12-17Improve decos: more variations and fewer patterns.Paweł Redman
2017-12-16Fix a bug in the waking code; more debugging info.Paweł Redman