summaryrefslogtreecommitdiff
path: root/src/game.cpp
AgeCommit message (Collapse)Author
2017-11-07Hide debug draws by default, start working on selecting.Paweł Redman
2017-11-07Avoid walking into walls.Paweł Redman
2017-11-07Improve path finding.Paweł Redman
The path finder will avoid paths that would intersect obstacles.
2017-11-06Introduce cmodels and cflags.Paweł Redman
2017-10-24Begin working on proper tile graphics.Paweł Redman
2017-10-24Node elimination basics.Paweł Redman
2017-10-21Improve short paths and do some refactoring.Paweł Redman
2017-10-21Missing re-linking in movement code.Paweł Redman
2017-10-21First working path finding.Paweł Redman
2017-10-21Start working on path finding.Paweł Redman
2017-10-18Render bounds are now working. Start working on unit movement.Paweł Redman
2017-10-18Continue refactoring.Paweł Redman
2017-10-17Fix a bug in entity linking.Paweł Redman
2017-10-17New vectors. Start refactoring to use it.Paweł Redman
2017-10-14Move assets to assets.cpp.Paweł Redman
2017-10-14Correct entity drawing order.Paweł Redman
2017-10-14Oriented sprites and the human sprite.Paweł Redman
2017-10-14Initial work on animations.Paweł Redman
2017-10-10Finish work on world entities, start experimenting with world generation.Paweł Redman
2017-10-09Initial work on entities.Paweł Redman
2017-10-09Refactoring and basic map generation.Paweł Redman
2017-10-07Initial commit.Paweł Redman