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minitrem
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path-experiments
My vaguely Tremulous-inspired C++ homework.
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Author
2017-12-19
Don't count self when checking the area.
Paweł Redman
2017-12-19
Use move cflags when moving.
Paweł Redman
2017-12-19
Automatic camera following.
Paweł Redman
2017-12-19
Ignore own cflags when looking for a path.
Paweł Redman
2017-12-19
Fix soldiers sometimes sliding when moving in a group.
Paweł Redman
2017-12-19
Much better selection graphics.
Paweł Redman
2017-12-19
Fix a segfault in the wake/sleep mechanism.
Paweł Redman
The problem was that on_think can invalidate *any* iterator in the map (e.g. a spider killing a human), not just the current one.
2017-12-19
Don't mix path finding and moving cflags.
Paweł Redman
2017-12-19
Don't spawn spiders in water.
Paweł Redman
2017-12-18
Fix spiders going to sleep for no reason (again).
Paweł Redman
2017-12-18
Change how the view size is calculated.
Paweł Redman
The old way could result in very large fields of view if the window was made very thin.
2017-12-18
Drastically reduce the number of awake entities.
Paweł Redman
2017-12-18
Spawn lone spiders instead of most nests.
Paweł Redman
2017-12-18
Make decos spawn around tile centers.
Paweł Redman
2017-12-18
Start experimenting with fear.
Paweł Redman
2017-12-17
Implement pausing.
Paweł Redman
2017-12-17
Display total S/T/E counts.
Paweł Redman
2017-12-17
Improve decos: more variations and fewer patterns.
Paweł Redman
2017-12-17
Rewrite the pyramids in AI code.
Paweł Redman
2017-12-17
Make cmodels a bit smaller.
Paweł Redman
2017-12-16
Fix a warning.
Paweł Redman
2017-12-16
Fix a bug in the waking code; more debugging info.
Paweł Redman
2017-12-16
Fix nests spawning spiders in walls.
Paweł Redman
2017-12-16
Fully working nests.
Paweł Redman
2017-12-16
Move text.cpp into game.
Paweł Redman
2017-12-16
Clean up unit parameters a bit.
Paweł Redman
2017-12-16
Rename aliens to spiders and humans to soldiers.
Paweł Redman
2017-12-16
Fix an error in animated textures.
Paweł Redman
2017-12-16
Start refactoring decos.
Paweł Redman
2017-12-16
Clean up the virtual dtor mess.
Paweł Redman
2017-12-16
Major refactor of game's entity code.
Paweł Redman
2017-12-16
Add nests (as decorations for now).
Paweł Redman
2017-12-16
Make the smaller stones non-solid.
Paweł Redman
2017-12-16
Start adding decorations.
Paweł Redman
2017-12-16
Better tile textures.
Paweł Redman
2017-12-16
Distort the tile grid when rendering.
Paweł Redman
2017-12-16
Show some performance stats.
Paweł Redman
2017-12-16
Free effects' memory when they disappear.
Paweł Redman
2017-12-15
Don't show the say message if dead.
Paweł Redman
2017-12-15
Fix tracers appearing even if there's no LOS.
Paweł Redman
2017-12-15
Color modulation for animated textures.
Paweł Redman
2017-12-15
Explicit phase control for animated textures.
Paweł Redman
2017-12-15
Add the blood effect (not yet finished).
Paweł Redman
2017-12-15
Add tracers.
Paweł Redman
2017-12-15
Fix tracing.
Paweł Redman
2017-12-15
Make the font smaller.
Paweł Redman
2017-12-14
Terser combat messages.
Paweł Redman
2017-12-14
Minor improvements.
Paweł Redman
2017-12-14
Improve combat.
Paweł Redman
2017-12-14
Allow humans to shoot.
Paweł Redman
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