blob: 05b013993b7402d704a2c088b2574249ca19d0db (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
#include "common.hpp"
namespace game {
class entity_t : world::entity_t {
virtual void render(sf::RenderWindow *window) = 0;
};
void state_t::tick(void)
{
}
} //namespace game
|