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authorPaweł Redman <pawel.redman@gmail.com>2015-04-08 21:54:10 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-04-08 21:54:10 +0200
commit3ebcd5be6a31b5505b05384c2fc2c99213c08318 (patch)
treedc27be4b5677800c255320f4c8d32ec1c2a65afd
parentee25f4aadf87fa2852bb345062eeecea9e86d1dc (diff)
Decrease pounce and trample damage by 75%.
-rw-r--r--src/game/tremulous.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index c50d9a9..bbc977d 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -246,7 +246,7 @@ TREMULOUS EDGE MOD SRC FILE
#define LEVEL3_CLAW_K_SCALE 1.0f
#define LEVEL3_CLAW_U_REPEAT 800
#define LEVEL3_CLAW_U_K_SCALE 1.0f
-#define LEVEL3_POUNCE_DMG ADM(90)
+#define LEVEL3_POUNCE_DMG ADM(23)
#define LEVEL3_POUNCE_RANGE 48.0f
#define LEVEL3_POUNCE_UPG_RANGE LEVEL3_POUNCE_RANGE + 3.0f
#define LEVEL3_POUNCE_WIDTH 14.0f
@@ -276,7 +276,7 @@ TREMULOUS EDGE MOD SRC FILE
#define LEVEL4_CLAW_HEIGHT 20.0f
#define LEVEL4_CLAW_REPEAT 800
#define LEVEL4_CLAW_K_SCALE 1.0f
-#define LEVEL4_TRAMPLE_DMG ADM(111)
+#define LEVEL4_TRAMPLE_DMG ADM(28)
#define LEVEL4_TRAMPLE_SPEED 2.0f
#define LEVEL4_TRAMPLE_CHARGE_MIN 375 // minimum msec to start a charge
#define LEVEL4_TRAMPLE_CHARGE_MAX 1000 // msec to maximum charge stored