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authorenneract <trem.redman@gmail.com>2014-12-21 15:38:48 +0100
committerenneract <trem.redman@gmail.com>2014-12-21 15:38:48 +0100
commit8fb5f69c256b5a666f739240b3c2b7ea63a7dc8f (patch)
tree66bbbc4315cf11d6ae00937e4de0f1511462afbd
parentaa35a605754dedb08cf175f3deb43fcf668c20d6 (diff)
Fix flamer dealing huge damage.
-rw-r--r--src/game/g_weapon.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index 3f2e48a..2aa9563 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -610,7 +610,6 @@ void NapalmFire( gentity_t *ent, qboolean secondary )
damage, LCANNON_RADIUS, LCANNON_SPEED );
NapalmChargeImp( ent, muzzle, forward,
- ent->client->ps.stats[ STAT_MISC ] *
damage, LCANNON_RADIUS, LCANNON_SPEED );
ent->client->ps.stats[ STAT_MISC ] = 0;