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authorPaweł Redman <pawel.redman@gmail.com>2015-04-12 19:37:49 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-04-12 19:37:49 +0200
commite532a5d3fa21784423bcaf6209b235f364684668 (patch)
tree0033e3313e7411ab249783377864e14eca703316
parentf7b5399b8abc2fc63f5c8d1e021fbe9f449944d0 (diff)
Fix MOD_NOCREEP damage indicators appearing at (0,0,0).
-rw-r--r--src/game/g_combat.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index b0d435b..d0e381b 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -1163,6 +1163,10 @@ void G_SpawnDamageIndicator( gentity_t *ent, gentity_t *inflictor,
di->flags |= DIF_INDIRECT | DIF_PERSISTENT;
break;
+ case MOD_NOCREEP:
+ di->flags |= DIF_INDIRECT;
+ break;
+
case MOD_DECONSTRUCT:
return;
}