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authorenneract <trem.redman@gmail.com>2014-11-23 22:29:30 +0100
committerenneract <trem.redman@gmail.com>2014-11-23 22:29:30 +0100
commitf4413207a03658c719987d02fdbb87443843f43b (patch)
tree99a3d003ccff81c2b6772fea369bc6a8097ba2a8
parent3fbd7735fcd32ff124fe806e39f6a8f0842dc534 (diff)
Remove Smoke Grenade.
-rw-r--r--assets/icons/iconw_smoke.tgabin40044 -> 0 bytes
-rw-r--r--assets/models/weapons/smoke/smoke.jpgbin99790 -> 0 bytes
-rw-r--r--assets/models/weapons/smoke/smoke.md3bin2652 -> 0 bytes
-rw-r--r--assets/models/weapons/smoke/smoke.wavbin52974 -> 0 bytes
-rw-r--r--assets/models/weapons/smoke/smokegfx.tgabin262188 -> 0 bytes
-rw-r--r--assets/models/weapons/smoke/weapon.cfg11
-rw-r--r--src/cgame/cg_event.c10
-rw-r--r--src/cgame/cg_weapons.c2
-rw-r--r--src/game/bg_misc.c25
-rw-r--r--src/game/bg_mod.h1
-rw-r--r--src/game/bg_public.h1
-rw-r--r--src/game/g_active.c15
-rw-r--r--src/game/g_missile.c38
-rw-r--r--src/game/g_weapon.c15
14 files changed, 1 insertions, 117 deletions
diff --git a/assets/icons/iconw_smoke.tga b/assets/icons/iconw_smoke.tga
deleted file mode 100644
index 0dd72b1..0000000
--- a/assets/icons/iconw_smoke.tga
+++ /dev/null
Binary files differ
diff --git a/assets/models/weapons/smoke/smoke.jpg b/assets/models/weapons/smoke/smoke.jpg
deleted file mode 100644
index a001de3..0000000
--- a/assets/models/weapons/smoke/smoke.jpg
+++ /dev/null
Binary files differ
diff --git a/assets/models/weapons/smoke/smoke.md3 b/assets/models/weapons/smoke/smoke.md3
deleted file mode 100644
index 53fed50..0000000
--- a/assets/models/weapons/smoke/smoke.md3
+++ /dev/null
Binary files differ
diff --git a/assets/models/weapons/smoke/smoke.wav b/assets/models/weapons/smoke/smoke.wav
deleted file mode 100644
index 6c2d7ea..0000000
--- a/assets/models/weapons/smoke/smoke.wav
+++ /dev/null
Binary files differ
diff --git a/assets/models/weapons/smoke/smokegfx.tga b/assets/models/weapons/smoke/smokegfx.tga
deleted file mode 100644
index f028d75..0000000
--- a/assets/models/weapons/smoke/smokegfx.tga
+++ /dev/null
Binary files differ
diff --git a/assets/models/weapons/smoke/weapon.cfg b/assets/models/weapons/smoke/weapon.cfg
deleted file mode 100644
index 93fd03a..0000000
--- a/assets/models/weapons/smoke/weapon.cfg
+++ /dev/null
@@ -1,11 +0,0 @@
-icon icons/iconw_smoke
-idleSound models/weapons/smoke/smoke.wav
-primary
-{
-
- missileParticleSystem models/weapons/smoke/impactPS
-
- missileModel models/weapons/smoke/smoke.md3
- missileAnimates 0 20 20 0
-
-}
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index 794b8a4..d9e2f77 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -244,10 +244,7 @@ static void CG_Obituary( entityState_t *ent )
else
message = "^5was terminated by own flames";
break;
-
- case MOD_SMOKE:
- message = "^5smoked himself up";
- break;
+
case MOD_ABOMB:
message = "^5bombed himself up";
break;
@@ -357,11 +354,6 @@ static void CG_Obituary( entityState_t *ent )
message2 = "^5's ^5flames";
break;
- case MOD_SMOKE:
- message = "^5tasted^7";
- message2 = "^5's ^5smoke";
- break;
-
case MOD_ABUILDER_CLAW:
message = "^5should leave^7";
message2 = "^5's ^5buildings alone";
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c
index 2b41d13..04f6495 100644
--- a/src/cgame/cg_weapons.c
+++ b/src/cgame/cg_weapons.c
@@ -65,8 +65,6 @@ void CG_RegisterUpgrade( int upgradeNum )
upgradeInfo->upgradeIcon = cg_weapons[ WP_GRENADE ].weaponIcon;
else if( upgradeNum == UP_MINE )
upgradeInfo->upgradeIcon = cg_weapons[ WP_MINE ].weaponIcon;
- else if( upgradeNum == UP_SMOKE )
- upgradeInfo->upgradeIcon = cg_weapons[ WP_SMOKE ].weaponIcon;
else if( ( icon = BG_Upgrade( upgradeNum )->icon ) )
upgradeInfo->upgradeIcon = trap_R_RegisterShader( icon );
}
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 92f3826..742363d 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -3652,31 +3652,6 @@ static const weaponAttributes_t bg_weapons[ ] =
TEAM_HUMANS //team_t team;
},
{
- WP_SMOKE, //int weaponNum;
- SMOKE_PRICE, //int price;
- STAGE_GE_5, //int stages
- SLOT_NONE, //int slots;
- "smoke", //char *weaponName;
- "Smoke", //char *weaponHumanName;
- "",
- 1, //int maxAmmo;
- 0, //int maxClips;
- qfalse, //int infiniteAmmo;
- qfalse, //int usesEnergy;
- SMOKE_REPEAT, //int repeatRate1;
- 0, //int repeatRate2;
- 0, //int repeatRate3;
- 0, //int reloadTime;
- SMOKE_K_SCALE, //float knockbackScale;
- qfalse, //qboolean hasAltMode;
- qfalse, //qboolean hasThirdMode;
- qfalse, //qboolean canZoom;
- 90.0f, //float zoomFov;
- qfalse, //qboolean purchasable;
- qfalse, //qboolean longRanged;
- TEAM_HUMANS //WUTeam_t team;
- },
- {
WP_MINE, //int weaponNum;
MINE_PRICE, //int price;
STAGE_GE_5, //int stages
diff --git a/src/game/bg_mod.h b/src/game/bg_mod.h
index 5e4245b..4929b32 100644
--- a/src/game/bg_mod.h
+++ b/src/game/bg_mod.h
@@ -18,7 +18,6 @@ MOD( MOD_GRENADE ),
MOD( MOD_PSAWBLADE ),
MOD( MOD_MINE ),
MOD( MOD_FLAMES ),
-MOD( MOD_SMOKE ),
MOD( MOD_SPITEFUL_ABCESS ),
MOD( MOD_WATER ),
MOD( MOD_SLIME ),
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 2ca9e32..c0b6381 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -359,7 +359,6 @@ typedef enum
WP_LUCIFER_CANNON,
WP_ROCKET_LAUNCHER,
WP_GRENADE,
- WP_SMOKE,
WP_MINE,
WP_LOCKBLOB_LAUNCHER,
WP_HIVE,
diff --git a/src/game/g_active.c b/src/game/g_active.c
index c7a8977..951a3a9 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -1941,21 +1941,6 @@ void ClientThink_real( gentity_t *ent )
ent->s.weapon = lastWeapon;
}
- if( BG_InventoryContainsUpgrade( UP_SMOKE, client->ps.stats ) &&
- BG_UpgradeIsActive( UP_SMOKE, client->ps.stats ) )
- {
- int lastWeapon = ent->s.weapon;
-
- //remove SMOKE
- BG_DeactivateUpgrade( UP_SMOKE, client->ps.stats );
- BG_RemoveUpgradeFromInventory( UP_SMOKE, client->ps.stats );
-
- //M-M-M-M-MONSTER HACK
- ent->s.weapon = WP_SMOKE;
- FireWeapon( ent );
- ent->s.weapon = lastWeapon;
- }
-
// set speed
if( client->ps.pm_type == PM_NOCLIP )
client->ps.speed = client->pers.flySpeed;
diff --git a/src/game/g_missile.c b/src/game/g_missile.c
index 830d72a..2056f79 100644
--- a/src/game/g_missile.c
+++ b/src/game/g_missile.c
@@ -1241,44 +1241,6 @@ gentity_t *launch_saw( gentity_t *self, vec3_t start, vec3_t dir )
return bolt;
}
-
-gentity_t *launch_smoke( gentity_t *self, vec3_t start, vec3_t dir )
-{
- gentity_t *bolt;
-
- VectorNormalize( dir );
- bolt = G_Spawn( );
- bolt->classname = "smoke";
- bolt->nextthink = level.time + 200;
- bolt->think = G_ProcessSmoke;
- bolt->s.eType = ET_MISSILE;
- bolt->r.svFlags = SVF_USE_CURRENT_ORIGIN;
- bolt->s.weapon = WP_SMOKE;
- bolt->s.eFlags = EF_BOUNCE_HALF;
- bolt->s.generic1 = WPM_PRIMARY; //weaponMode
- bolt->r.ownerNum = self->s.number;
- bolt->parent = self;
- bolt->damage = SMOKE_DAMAGE;
- bolt->splashDamage = 0;
- bolt->splashRadius = 0;
- bolt->methodOfDeath = MOD_SMOKE;
- bolt->splashMethodOfDeath = MOD_SMOKE;
- bolt->clipmask = MASK_SHOT;
- bolt->target_ent = NULL;
- bolt->r.mins[ 0 ] = bolt->r.mins[ 1 ] = bolt->r.mins[ 2 ] = -3.0f;
- bolt->r.maxs[ 0 ] = bolt->r.maxs[ 1 ] = bolt->r.maxs[ 2 ] = 3.0f;
- bolt->s.time = level.time;
- bolt->s.pos.trType = TR_GRAVITY;
- bolt->s.pos.trTime = level.time - MISSILE_PRESTEP_TIME; // move a bit on the very first frame
- VectorCopy( start, bolt->s.pos.trBase );
- VectorScale( dir, SMOKE_SPEED, bolt->s.pos.trDelta );
- SnapVector( bolt->s.pos.trDelta ); // save net bandwidth
-
- VectorCopy( start, bolt->r.currentOrigin );
-
- return bolt;
-}
-
/*
================
AHive_SearchAndDestroy
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index 5453913..d869fb1 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -698,18 +698,6 @@ void acidBombFire2x( gentity_t *ent, int wp )
/*
======================================================================
-SMOKE
-======================================================================
-*/
-
-void throwSmoke( gentity_t *ent )
-{
- gentity_t *m;
- m = launch_smoke( ent, muzzle, forward );
-}
-
-/*
-======================================================================
LAS GUN
======================================================================
*/
@@ -1994,9 +1982,6 @@ void FireWeapon( gentity_t *ent )
case WP_MINE:
throwMine( ent );
break;
- case WP_SMOKE:
- throwSmoke( ent );
- break;
case WP_LOCKBLOB_LAUNCHER:
lockBlobLauncherFire( ent );
break;