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authorMikko Tiusanen <ams@daug.net>2014-05-04 01:18:52 +0300
committerMikko Tiusanen <ams@daug.net>2014-05-04 01:18:52 +0300
commit01beb9919b95479d8be040bec74abc5cc67a5e43 (patch)
tree65f0b79e793848491832756a4c3a32b23668fab3 /assets/models/players/human_bsuit
parent191d731da136b7ee959a17e63111c9146219a768 (diff)
Initial import.
Diffstat (limited to 'assets/models/players/human_bsuit')
-rw-r--r--assets/models/players/human_bsuit/animation.cfg41
-rw-r--r--assets/models/players/human_bsuit/head.md3bin0 -> 2052 bytes
-rw-r--r--assets/models/players/human_bsuit/head_default.skin2
-rw-r--r--assets/models/players/human_bsuit/human_bsuit.jpgbin0 -> 100790 bytes
-rw-r--r--assets/models/players/human_bsuit/locdamage.cfg26
-rw-r--r--assets/models/players/human_bsuit/lower.md3bin0 -> 726140 bytes
-rw-r--r--assets/models/players/human_bsuit/lower_default.skin2
-rw-r--r--assets/models/players/human_bsuit/upper.md3bin0 -> 606692 bytes
-rw-r--r--assets/models/players/human_bsuit/upper_default.skin4
9 files changed, 75 insertions, 0 deletions
diff --git a/assets/models/players/human_bsuit/animation.cfg b/assets/models/players/human_bsuit/animation.cfg
new file mode 100644
index 0000000..3de86e1
--- /dev/null
+++ b/assets/models/players/human_bsuit/animation.cfg
@@ -0,0 +1,41 @@
+// animation config file
+
+sex m
+
+// first frame, num frames, looping frames, frames per second
+
+footsteps custom
+0 30 0 25 // BOTH_DEATH1
+29 1 0 25 // BOTH_DEAD1
+30 30 0 25 // BOTH_DEATH2
+59 1 0 25 // BOTH_DEAD2
+60 30 0 25 // BOTH_DEATH3
+89 1 0 25 // BOTH_DEAD3
+
+90 40 0 20 // TORSO_GESTURE
+
+130 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this)
+130 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this)
+
+142 5 0 20 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this)
+147 4 0 20 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this)
+
+151 1 0 15 // TORSO_STAND
+152 1 0 15 // TORSO_STAND2
+
+153 9 9 20 // LEGS_WALKCR
+162 8 8 20 // LEGS_WALK
+170 13 13 23 // LEGS_RUN
+183 10 10 23 // LEGS_BACK
+193 10 10 15 // LEGS_SWIM
+
+203 9 0 15 // LEGS_JUMP
+212 5 0 15 // LEGS_LAND
+
+217 9 0 15 // LEGS_JUMPB
+226 3 0 15 // LEGS_LANDB
+
+229 10 10 15 // LEGS_IDLE
+239 8 8 15 // LEGS_IDLECR
+
+247 7 7 15 // LEGS_TURN
diff --git a/assets/models/players/human_bsuit/head.md3 b/assets/models/players/human_bsuit/head.md3
new file mode 100644
index 0000000..0e6d1d2
--- /dev/null
+++ b/assets/models/players/human_bsuit/head.md3
Binary files differ
diff --git a/assets/models/players/human_bsuit/head_default.skin b/assets/models/players/human_bsuit/head_default.skin
new file mode 100644
index 0000000..db1bea3
--- /dev/null
+++ b/assets/models/players/human_bsuit/head_default.skin
@@ -0,0 +1,2 @@
+tag_head,
+h_head,models/players/human_bsuit/human_bsuit.jpg
diff --git a/assets/models/players/human_bsuit/human_bsuit.jpg b/assets/models/players/human_bsuit/human_bsuit.jpg
new file mode 100644
index 0000000..4414cf5
--- /dev/null
+++ b/assets/models/players/human_bsuit/human_bsuit.jpg
Binary files differ
diff --git a/assets/models/players/human_bsuit/locdamage.cfg b/assets/models/players/human_bsuit/locdamage.cfg
new file mode 100644
index 0000000..c95cc62
--- /dev/null
+++ b/assets/models/players/human_bsuit/locdamage.cfg
@@ -0,0 +1,26 @@
+//legs
+{
+ minHeight 0.0
+ maxHeight 0.5
+ minAngle 0
+ maxAngle 360
+ modifier 0.5
+}
+
+//torso
+{
+ minHeight 0.5
+ maxHeight 0.9
+ minAngle 0
+ maxAngle 360
+ modifier 1.0
+}
+//head
+{
+ minHeight 0.9
+ maxHeight 1.0
+ minAngle 0
+ maxAngle 360
+ modifier 1.5
+}
+
diff --git a/assets/models/players/human_bsuit/lower.md3 b/assets/models/players/human_bsuit/lower.md3
new file mode 100644
index 0000000..8919ea9
--- /dev/null
+++ b/assets/models/players/human_bsuit/lower.md3
Binary files differ
diff --git a/assets/models/players/human_bsuit/lower_default.skin b/assets/models/players/human_bsuit/lower_default.skin
new file mode 100644
index 0000000..213ca88
--- /dev/null
+++ b/assets/models/players/human_bsuit/lower_default.skin
@@ -0,0 +1,2 @@
+l_legs,models/players/human_bsuit/human_bsuit.jpg
+tag_torso,
diff --git a/assets/models/players/human_bsuit/upper.md3 b/assets/models/players/human_bsuit/upper.md3
new file mode 100644
index 0000000..c3efa1e
--- /dev/null
+++ b/assets/models/players/human_bsuit/upper.md3
Binary files differ
diff --git a/assets/models/players/human_bsuit/upper_default.skin b/assets/models/players/human_bsuit/upper_default.skin
new file mode 100644
index 0000000..d96bb9b
--- /dev/null
+++ b/assets/models/players/human_bsuit/upper_default.skin
@@ -0,0 +1,4 @@
+tag_head,
+tag_weapon,
+u_torso,models/players/human_bsuit/human_bsuit.jpg
+tag_torso,