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author | Paweł Redman <pawel.redman@gmail.com> | 2015-06-25 22:52:39 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-06-25 22:52:39 +0200 |
commit | 6c7152aada204bfdfa6e39cdfea5e10440e0ed36 (patch) | |
tree | 1d2c8e17b47abc796de1f0e045abf3fb043d07df /assets/models/weapons/level1/weapon.cfg | |
parent | 1b13c257a9759f0a40c79f0acd3a07bc079df120 (diff) |
Bring back some Basilisk code as a base for Wraith.
Diffstat (limited to 'assets/models/weapons/level1/weapon.cfg')
-rw-r--r-- | assets/models/weapons/level1/weapon.cfg | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/assets/models/weapons/level1/weapon.cfg b/assets/models/weapons/level1/weapon.cfg new file mode 100644 index 0000000..db17776 --- /dev/null +++ b/assets/models/weapons/level1/weapon.cfg @@ -0,0 +1,19 @@ +disableIn3rdPerson +crosshair 15 gfx/2d/crosshair-alien_s + +icon icons/icona_lev1 + +primary +{ + flashSound 0 models/weapons/level1/flash0.wav + impactFleshSound 0 models/weapons/level1/impactflesh0.wav + alwaysImpact +} + +tertiary +{ + missileModel models/weapons/acidbomb/acid.md3 + flashSound 0 models/weapons/level1/bomb.wav + impactSound 0 sound/misc/abomb_explode.wav + impactParticleSystem models/weapons/acidbomb/impactPS +} |