diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-05-04 01:18:52 +0300 |
---|---|---|
committer | Mikko Tiusanen <ams@daug.net> | 2014-05-04 01:18:52 +0300 |
commit | 01beb9919b95479d8be040bec74abc5cc67a5e43 (patch) | |
tree | 65f0b79e793848491832756a4c3a32b23668fab3 /assets/models/weapons/level1 | |
parent | 191d731da136b7ee959a17e63111c9146219a768 (diff) |
Initial import.
Diffstat (limited to 'assets/models/weapons/level1')
-rw-r--r-- | assets/models/weapons/level1/bomb.wav | bin | 0 -> 81448 bytes | |||
-rw-r--r-- | assets/models/weapons/level1/flash0.wav | bin | 0 -> 6188 bytes | |||
-rw-r--r-- | assets/models/weapons/level1/impactflesh0.wav | bin | 0 -> 40492 bytes | |||
-rw-r--r-- | assets/models/weapons/level1/weapon.cfg | 19 |
4 files changed, 19 insertions, 0 deletions
diff --git a/assets/models/weapons/level1/bomb.wav b/assets/models/weapons/level1/bomb.wav Binary files differnew file mode 100644 index 0000000..0d5a2bf --- /dev/null +++ b/assets/models/weapons/level1/bomb.wav diff --git a/assets/models/weapons/level1/flash0.wav b/assets/models/weapons/level1/flash0.wav Binary files differnew file mode 100644 index 0000000..97e12c9 --- /dev/null +++ b/assets/models/weapons/level1/flash0.wav diff --git a/assets/models/weapons/level1/impactflesh0.wav b/assets/models/weapons/level1/impactflesh0.wav Binary files differnew file mode 100644 index 0000000..53476e8 --- /dev/null +++ b/assets/models/weapons/level1/impactflesh0.wav diff --git a/assets/models/weapons/level1/weapon.cfg b/assets/models/weapons/level1/weapon.cfg new file mode 100644 index 0000000..db17776 --- /dev/null +++ b/assets/models/weapons/level1/weapon.cfg @@ -0,0 +1,19 @@ +disableIn3rdPerson +crosshair 15 gfx/2d/crosshair-alien_s + +icon icons/icona_lev1 + +primary +{ + flashSound 0 models/weapons/level1/flash0.wav + impactFleshSound 0 models/weapons/level1/impactflesh0.wav + alwaysImpact +} + +tertiary +{ + missileModel models/weapons/acidbomb/acid.md3 + flashSound 0 models/weapons/level1/bomb.wav + impactSound 0 sound/misc/abomb_explode.wav + impactParticleSystem models/weapons/acidbomb/impactPS +} |