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authorPaweł Redman <pawel.redman@gmail.com>2015-06-29 00:52:09 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-06-29 16:40:28 +0200
commit0918eb3bcdefd0d6ee4bd573b761454c99f032f6 (patch)
treedd1bd0bfe5348ad3b4860f11b7d3dcbb6db9ca3c /assets/models
parent93d2e4414ee25e417ee0d2ca0248448002ea4d5b (diff)
Initial implementation of new grenades.
Diffstat (limited to 'assets/models')
-rw-r--r--assets/models/players/human_base/animation.cfg4
-rw-r--r--assets/models/players/human_bsuit/animation.cfg4
-rw-r--r--assets/models/weapons/grenade/LICENSE1
-rw-r--r--assets/models/weapons/grenade/flash0.wavbin0 -> 20200 bytes
-rw-r--r--assets/models/weapons/grenade/grenade.jpgbin31424 -> 19526 bytes
-rw-r--r--assets/models/weapons/grenade/weapon.cfg6
6 files changed, 14 insertions, 1 deletions
diff --git a/assets/models/players/human_base/animation.cfg b/assets/models/players/human_base/animation.cfg
index 6ccb57b..6c65233 100644
--- a/assets/models/players/human_base/animation.cfg
+++ b/assets/models/players/human_base/animation.cfg
@@ -18,12 +18,16 @@ footsteps custom
130 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this)
136 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this)
+125 10 0 50 // TORSO_ATTACK3
+
142 5 0 20 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this)
147 4 0 20 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this)
151 1 0 15 // TORSO_STAND
152 1 0 15 // TORSO_STAND2
+110 1 1 15 // TORSO_STAND3
+
153 8 8 16 // LEGS_WALKCR
161 12 12 20 // LEGS_WALK
173 9 9 15 // LEGS_RUN
diff --git a/assets/models/players/human_bsuit/animation.cfg b/assets/models/players/human_bsuit/animation.cfg
index 3de86e1..965d140 100644
--- a/assets/models/players/human_bsuit/animation.cfg
+++ b/assets/models/players/human_bsuit/animation.cfg
@@ -17,12 +17,16 @@ footsteps custom
130 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this)
130 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this)
+125 10 0 50 // TORSO_ATTACK3
+
142 5 0 20 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this)
147 4 0 20 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this)
151 1 0 15 // TORSO_STAND
152 1 0 15 // TORSO_STAND2
+110 1 1 15 // TORSO_STAND3
+
153 9 9 20 // LEGS_WALKCR
162 8 8 20 // LEGS_WALK
170 13 13 23 // LEGS_RUN
diff --git a/assets/models/weapons/grenade/LICENSE b/assets/models/weapons/grenade/LICENSE
new file mode 100644
index 0000000..a3821a7
--- /dev/null
+++ b/assets/models/weapons/grenade/LICENSE
@@ -0,0 +1 @@
+flash0.wav is a derivative work of a sound made by qubodup, released into the public domain.
diff --git a/assets/models/weapons/grenade/flash0.wav b/assets/models/weapons/grenade/flash0.wav
new file mode 100644
index 0000000..ec87e69
--- /dev/null
+++ b/assets/models/weapons/grenade/flash0.wav
Binary files differ
diff --git a/assets/models/weapons/grenade/grenade.jpg b/assets/models/weapons/grenade/grenade.jpg
index a645b65..eb9240d 100644
--- a/assets/models/weapons/grenade/grenade.jpg
+++ b/assets/models/weapons/grenade/grenade.jpg
Binary files differ
diff --git a/assets/models/weapons/grenade/weapon.cfg b/assets/models/weapons/grenade/weapon.cfg
index 9d0811c..6e6cec6 100644
--- a/assets/models/weapons/grenade/weapon.cfg
+++ b/assets/models/weapons/grenade/weapon.cfg
@@ -1,12 +1,16 @@
+weaponModel models/weapons/grenade/grenade.md3
icon icons/iconw_nade
+crosshair 24 gfx/2d/crosshair-lgun_s
primary
{
missileModel models/weapons/grenade/grenade.md3
missileAnimates 0 20 20 0
+ flashSound 0 models/weapons/grenade/flash0.wav
+
impactMark 64 gfx/marks/bullet_mrk
- impactParticleSystem models/weapons/grenade/impactPS2
+ impactParticleSystem models/weapons/grenade/impactPS
impactSound 0 models/weapons/grenade/impact0.wav
impactQuake 120