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authorMikko Tiusanen <ams@daug.net>2014-05-04 01:18:52 +0300
committerMikko Tiusanen <ams@daug.net>2014-05-04 01:18:52 +0300
commit01beb9919b95479d8be040bec74abc5cc67a5e43 (patch)
tree65f0b79e793848491832756a4c3a32b23668fab3 /assets/sound/buildables/acid_tube
parent191d731da136b7ee959a17e63111c9146219a768 (diff)
Initial import.
Diffstat (limited to 'assets/sound/buildables/acid_tube')
-rw-r--r--assets/sound/buildables/acid_tube/attack1.wavbin0 -> 33056 bytes
-rw-r--r--assets/sound/buildables/acid_tube/construct1.wavbin0 -> 105532 bytes
-rw-r--r--assets/sound/buildables/acid_tube/pain1.wavbin0 -> 11468 bytes
-rw-r--r--assets/sound/buildables/acid_tube/pain2.wavbin0 -> 18988 bytes
-rw-r--r--assets/sound/buildables/acid_tube/sound.cfg14
5 files changed, 14 insertions, 0 deletions
diff --git a/assets/sound/buildables/acid_tube/attack1.wav b/assets/sound/buildables/acid_tube/attack1.wav
new file mode 100644
index 0000000..310423b
--- /dev/null
+++ b/assets/sound/buildables/acid_tube/attack1.wav
Binary files differ
diff --git a/assets/sound/buildables/acid_tube/construct1.wav b/assets/sound/buildables/acid_tube/construct1.wav
new file mode 100644
index 0000000..4b14b92
--- /dev/null
+++ b/assets/sound/buildables/acid_tube/construct1.wav
Binary files differ
diff --git a/assets/sound/buildables/acid_tube/pain1.wav b/assets/sound/buildables/acid_tube/pain1.wav
new file mode 100644
index 0000000..0562285
--- /dev/null
+++ b/assets/sound/buildables/acid_tube/pain1.wav
Binary files differ
diff --git a/assets/sound/buildables/acid_tube/pain2.wav b/assets/sound/buildables/acid_tube/pain2.wav
new file mode 100644
index 0000000..522e906
--- /dev/null
+++ b/assets/sound/buildables/acid_tube/pain2.wav
Binary files differ
diff --git a/assets/sound/buildables/acid_tube/sound.cfg b/assets/sound/buildables/acid_tube/sound.cfg
new file mode 100644
index 0000000..9d0a003
--- /dev/null
+++ b/assets/sound/buildables/acid_tube/sound.cfg
@@ -0,0 +1,14 @@
+1 0 //construct1.wav
+0 0 //construct2.wav
+0 0 //idle1.wav
+0 0 //idle2.wav
+0 0 //idle3.wav
+1 0 //attack1.wav
+0 0 //attack2.wav
+0 0 //spawn1.wav
+0 0 //spawn2.wav
+1 0 //pain1.wav
+1 0 //pain2.wav
+0 0 //destroy1.wav
+0 0 //destroy2.wav
+0 0 //destroyed.wav