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author | enneract <trem.redman@gmail.com> | 2014-12-16 19:36:18 +0100 |
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committer | enneract <trem.redman@gmail.com> | 2014-12-16 19:36:18 +0100 |
commit | 3afe13c2a292e0940a05634b322300ccd1238541 (patch) | |
tree | 20d7bf596af96eabe55f709b7f6576671d46f962 /assets/sound/player/footsteps/flesh2.wav | |
parent | 7c02e34b08a4e44a7f7935bf6b1bee45c3a8df6c (diff) |
Make Lightning Gun's damage depend on precision.
Lightning Gun's damage now depends on where a target was hit. Firing
directly at a target's center will yield the full damage output, while
firing at a point far from the center will cause a lot less damage. Both
players and buildings are affected.
Diffstat (limited to 'assets/sound/player/footsteps/flesh2.wav')
0 files changed, 0 insertions, 0 deletions