diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-05-04 01:18:52 +0300 |
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committer | Mikko Tiusanen <ams@daug.net> | 2014-05-04 01:18:52 +0300 |
commit | 01beb9919b95479d8be040bec74abc5cc67a5e43 (patch) | |
tree | 65f0b79e793848491832756a4c3a32b23668fab3 /assets/ui/ingame_ignore.menu | |
parent | 191d731da136b7ee959a17e63111c9146219a768 (diff) |
Initial import.
Diffstat (limited to 'assets/ui/ingame_ignore.menu')
-rw-r--r-- | assets/ui/ingame_ignore.menu | 252 |
1 files changed, 252 insertions, 0 deletions
diff --git a/assets/ui/ingame_ignore.menu b/assets/ui/ingame_ignore.menu new file mode 100644 index 0000000..ec56a3a --- /dev/null +++ b/assets/ui/ingame_ignore.menu @@ -0,0 +1,252 @@ +#include "ui/menudef.h" + +{ + \\ INGAME GAME BOX \\ + +#define X 10 +#define Y 60 +#define BORDER 10 + +#define TOPBUTT_W 80 +#define TOPBUTT_H 30 + +#define SIDEBUTT_W 50 +#define SIDEBUTT_H 25 + +#define MAP_X (SIDEBUTT_W+BORDER) +#define MAP_Y ((2*BORDER)+TOPBUTT_H) +#define MAP_W 124 +#define MAP_H 93 +#define MAPLIST_X MAP_X +#define MAPLIST_Y ((3*BORDER)+TOPBUTT_H+MAP_H) +#define MAPLIST_W (W-((2*BORDER)+SIDEBUTT_W)) +#define MAPLIST_H (H-((4*BORDER)+MAP_H+TOPBUTT_H)) +#define MAPBUTT_X (MAP_X+MAP_W+BORDER) +#define MAPBUTT_Y MAP_Y +#define MAPBUTT_W (W-(MAPBUTT_X+BORDER)) +#define MAPBUTT_H 20 + +#define PBUTT_X MAP_X +#define PBUTT_Y (H-((2*PBUTT_H)+BORDER)) +#define PBUTT_W (W-((2*BORDER)+SIDEBUTT_W)) +#define PBUTT_H 45 +#define PLIST_X PBUTT_X +#define PLIST_Y ((2*BORDER)+TOPBUTT_H) +#define PLIST_W PBUTT_W +#define PLIST_H ((H-((4*BORDER)+(2*PBUTT_H)+TOPBUTT_H))) + +#define PLAYER_C 0.7 +#define IGN_C 0.15 +#define IGNY_C 0.15 +#define IGNHEAD_H 15 +#define IGNHEAD_Y ((2*BORDER)+TOPBUTT_H) +#define IGNBUTT_W ((W-(2*BORDER))/2) +#define IGNBUTT_H 25 +#define IGNBUTT_X BORDER +#define IGNBUTT_Y (H-(BORDER+IGNBUTT_H)) +#define IGNORE_W (W-(2*BORDER)) +#define IGNORE_W2 ((W-(2*BORDER))-15) +#define IGNORE_H (H-((4*BORDER)+TOPBUTT_H+IGNHEAD_H+IGNBUTT_H)) +#define IGNORE_X BORDER +#define IGNORE_Y ((2*BORDER)+TOPBUTT_H+IGNHEAD_H) +#define IGNORE_TOFF 5 + +#define INFO_Y ((2*BORDER)+TOPBUTT_H+10) +#define INFOELEM_H 15 +#define INFO_OFF (0-(W-90)) +#define W 999 +#define H 210 +#define A 200 + + assetGlobalDef + { + font "fonts/font" 26 // font + smallFont "fonts/smallfont" 20 // font + bigFont "fonts/bigfont" 34 // font + cursor "ui/assets/3_cursor3" // cursor + gradientBar "ui/assets/gradientbar2.tga" // gradient bar + itemFocusSound "sound/misc/menu2.wav" // sound for item getting focus (via keyboard or mouse ) + + fadeClamp 1.0 // sets the fadeup alpha + fadeCycle 1 // how often fade happens in milliseconds + fadeAmount 0.1 // amount to adjust alpha per cycle + + shadowColor 0.1 0.1 0.1 0.25 // shadow color + } + + menuDef + { + name "ingame_ignore" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick + rect (320-(W/2)) (240-(H/2)) W H + focusColor 0 0 0 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onESC + { + play "sound/misc/menu1.wav"; + close ingame_ignore + open ingame + } + onopen + { + uiScript InitIgnoreList; + show vote; + close ingame; + + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0 + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect 0 -125 1000 500 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect 0 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -50 -150 1000 600 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name "window" + rect 0 -50 1280 340 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name ignore + group gameGrp + rect 310 -40 80 25 + text "Player Name" + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx IGNORE_TOFF + visible MENU_TRUE + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 490 -40 80 25 + text "Ignored by you" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + visible MENU_TRUE + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 595 -40 80 25 + text "Ignoring you" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + visible MENU_TRUE + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 300 -20 400 260 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 16 + textscale .225 + border WINDOW_BORDER_FULL + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + elementtype LISTBOX_TEXT + feeder FEEDER_IGNORE_LIST + visible MENU_TRUE + columns 3 + 5 200 ALIGN_LEFT + 300 50 ALIGN_CENTER + 172 100 ALIGN_CENTER + doubleClick + { + play "sound/misc/menu1.wav"; + uiScript ToggleIgnore + } + } +///////////////////////////// + itemDef + { + name ignore + text "Ignore Player" + style WINDOW_STYLE_EMPTY + rect 340 250 80 25 + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript IgnorePlayer + } + } + + itemDef + { + name ignore + text "Stop Ignoring Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 570 250 80 25 + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript UnIgnorePlayer + } + } + + + + } +} |