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authorMikko Tiusanen <ams@daug.net>2014-05-04 01:18:52 +0300
committerMikko Tiusanen <ams@daug.net>2014-05-04 01:18:52 +0300
commit01beb9919b95479d8be040bec74abc5cc67a5e43 (patch)
tree65f0b79e793848491832756a4c3a32b23668fab3 /assets/ui/ingame_ignore.menu
parent191d731da136b7ee959a17e63111c9146219a768 (diff)
Initial import.
Diffstat (limited to 'assets/ui/ingame_ignore.menu')
-rw-r--r--assets/ui/ingame_ignore.menu252
1 files changed, 252 insertions, 0 deletions
diff --git a/assets/ui/ingame_ignore.menu b/assets/ui/ingame_ignore.menu
new file mode 100644
index 0000000..ec56a3a
--- /dev/null
+++ b/assets/ui/ingame_ignore.menu
@@ -0,0 +1,252 @@
+#include "ui/menudef.h"
+
+{
+ \\ INGAME GAME BOX \\
+
+#define X 10
+#define Y 60
+#define BORDER 10
+
+#define TOPBUTT_W 80
+#define TOPBUTT_H 30
+
+#define SIDEBUTT_W 50
+#define SIDEBUTT_H 25
+
+#define MAP_X (SIDEBUTT_W+BORDER)
+#define MAP_Y ((2*BORDER)+TOPBUTT_H)
+#define MAP_W 124
+#define MAP_H 93
+#define MAPLIST_X MAP_X
+#define MAPLIST_Y ((3*BORDER)+TOPBUTT_H+MAP_H)
+#define MAPLIST_W (W-((2*BORDER)+SIDEBUTT_W))
+#define MAPLIST_H (H-((4*BORDER)+MAP_H+TOPBUTT_H))
+#define MAPBUTT_X (MAP_X+MAP_W+BORDER)
+#define MAPBUTT_Y MAP_Y
+#define MAPBUTT_W (W-(MAPBUTT_X+BORDER))
+#define MAPBUTT_H 20
+
+#define PBUTT_X MAP_X
+#define PBUTT_Y (H-((2*PBUTT_H)+BORDER))
+#define PBUTT_W (W-((2*BORDER)+SIDEBUTT_W))
+#define PBUTT_H 45
+#define PLIST_X PBUTT_X
+#define PLIST_Y ((2*BORDER)+TOPBUTT_H)
+#define PLIST_W PBUTT_W
+#define PLIST_H ((H-((4*BORDER)+(2*PBUTT_H)+TOPBUTT_H)))
+
+#define PLAYER_C 0.7
+#define IGN_C 0.15
+#define IGNY_C 0.15
+#define IGNHEAD_H 15
+#define IGNHEAD_Y ((2*BORDER)+TOPBUTT_H)
+#define IGNBUTT_W ((W-(2*BORDER))/2)
+#define IGNBUTT_H 25
+#define IGNBUTT_X BORDER
+#define IGNBUTT_Y (H-(BORDER+IGNBUTT_H))
+#define IGNORE_W (W-(2*BORDER))
+#define IGNORE_W2 ((W-(2*BORDER))-15)
+#define IGNORE_H (H-((4*BORDER)+TOPBUTT_H+IGNHEAD_H+IGNBUTT_H))
+#define IGNORE_X BORDER
+#define IGNORE_Y ((2*BORDER)+TOPBUTT_H+IGNHEAD_H)
+#define IGNORE_TOFF 5
+
+#define INFO_Y ((2*BORDER)+TOPBUTT_H+10)
+#define INFOELEM_H 15
+#define INFO_OFF (0-(W-90))
+#define W 999
+#define H 210
+#define A 200
+
+ assetGlobalDef
+ {
+ font "fonts/font" 26 // font
+ smallFont "fonts/smallfont" 20 // font
+ bigFont "fonts/bigfont" 34 // font
+ cursor "ui/assets/3_cursor3" // cursor
+ gradientBar "ui/assets/gradientbar2.tga" // gradient bar
+ itemFocusSound "sound/misc/menu2.wav" // sound for item getting focus (via keyboard or mouse )
+
+ fadeClamp 1.0 // sets the fadeup alpha
+ fadeCycle 1 // how often fade happens in milliseconds
+ fadeAmount 0.1 // amount to adjust alpha per cycle
+
+ shadowColor 0.1 0.1 0.1 0.25 // shadow color
+ }
+
+ menuDef
+ {
+ name "ingame_ignore"
+ visible MENU_FALSE
+ fullscreen MENU_FALSE
+ outOfBoundsClick
+ rect (320-(W/2)) (240-(H/2)) W H
+ focusColor 0 0 0 1
+ style WINDOW_STYLE_FILLED
+ border WINDOW_BORDER_FULL
+ popup
+ onESC
+ {
+ play "sound/misc/menu1.wav";
+ close ingame_ignore
+ open ingame
+ }
+ onopen
+ {
+ uiScript InitIgnoreList;
+ show vote;
+ close ingame;
+
+ setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0;
+ setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0
+ }
+
+ itemDef
+ {
+ name "aurora_add"
+ style WINDOW_STYLE_SHADER
+ rect 0 -125 1000 500
+ visible 1
+ background "ui/menu_main_aurora_base_stars"
+ decoration
+ }
+
+ itemDef
+ {
+ name "aurora"
+ style WINDOW_STYLE_SHADER
+ rect 0 0 1000 480
+ visible 1
+ background "ui/menu_main_aurora_base"
+ decoration
+ }
+
+ itemDef
+ {
+ name "dist"
+ style WINDOW_STYLE_SHADER
+ rect -50 -150 1000 600
+ visible 1
+ background "gfx/edge/basi_invisble_overlay"
+ decoration
+ }
+
+ itemDef
+ {
+ name "window"
+ rect 0 -50 1280 340
+ style WINDOW_STYLE_FILLED
+ backcolor 0 0 0 .9
+ visible 1
+ decoration
+ }
+ itemDef
+ {
+ name ignore
+ group gameGrp
+ rect 310 -40 80 25
+ text "Player Name"
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx IGNORE_TOFF
+ visible MENU_TRUE
+ type ITEM_TYPE_TEXT
+ textscale .225
+ }
+ itemDef
+ {
+ name ignore
+ group gameGrp
+ rect 490 -40 80 25
+ text "Ignored by you"
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ visible MENU_TRUE
+ type ITEM_TYPE_TEXT
+ textscale .225
+ }
+ itemDef
+ {
+ name ignore
+ group gameGrp
+ rect 595 -40 80 25
+ text "Ignoring you"
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ visible MENU_TRUE
+ type ITEM_TYPE_TEXT
+ textscale .225
+ }
+ itemDef
+ {
+ name ignore
+ group gameGrp
+ rect 300 -20 400 260
+ type ITEM_TYPE_LISTBOX
+ style WINDOW_STYLE_EMPTY
+ elementwidth 120
+ elementheight 16
+ textscale .225
+ border WINDOW_BORDER_FULL
+ bordercolor 0.5 0.5 0.5 0.5
+ forecolor 1 1 1 1
+ backcolor 0.2 0.2 0.2 1
+ outlinecolor 0.1 0.1 0.1 0.5
+ elementtype LISTBOX_TEXT
+ feeder FEEDER_IGNORE_LIST
+ visible MENU_TRUE
+ columns 3
+ 5 200 ALIGN_LEFT
+ 300 50 ALIGN_CENTER
+ 172 100 ALIGN_CENTER
+ doubleClick
+ {
+ play "sound/misc/menu1.wav";
+ uiScript ToggleIgnore
+ }
+ }
+/////////////////////////////
+ itemDef
+ {
+ name ignore
+ text "Ignore Player"
+ style WINDOW_STYLE_EMPTY
+ rect 340 250 80 25
+ type ITEM_TYPE_BUTTON
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .4
+ forecolor 0 0.8 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript IgnorePlayer
+ }
+ }
+
+ itemDef
+ {
+ name ignore
+ text "Stop Ignoring Player"
+ group gameGrp
+ style WINDOW_STYLE_EMPTY
+ rect 570 250 80 25
+ type ITEM_TYPE_BUTTON
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .4
+ forecolor 0 0.8 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript UnIgnorePlayer
+ }
+ }
+
+
+
+ }
+}