diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-05-04 01:18:52 +0300 |
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committer | Mikko Tiusanen <ams@daug.net> | 2014-05-04 01:18:52 +0300 |
commit | 01beb9919b95479d8be040bec74abc5cc67a5e43 (patch) | |
tree | 65f0b79e793848491832756a4c3a32b23668fab3 /assets/ui/tremulous_human_hud.menu | |
parent | 191d731da136b7ee959a17e63111c9146219a768 (diff) |
Initial import.
Diffstat (limited to 'assets/ui/tremulous_human_hud.menu')
-rw-r--r-- | assets/ui/tremulous_human_hud.menu | 365 |
1 files changed, 365 insertions, 0 deletions
diff --git a/assets/ui/tremulous_human_hud.menu b/assets/ui/tremulous_human_hud.menu new file mode 100644 index 0000000..7a1baff --- /dev/null +++ b/assets/ui/tremulous_human_hud.menu @@ -0,0 +1,365 @@ +#include "ui/menudef.h" + +{ + +#define W 640 +#define H 480 + + menuDef + { + name "human_hud" + fullScreen MENU_FALSE + visible MENU_TRUE + rect 0 0 W H + aspectBias ASPECT_NONE + +#define COMMON_HUD_R 0.0 +#define COMMON_HUD_G 0.8 +#define COMMON_HUD_B 1.0 +#include "ui/tremulous_common_hud.h" + + ////////////////// + //STATIC OBJECTS// + ////////////////// + + //LEFT CIRCLE + itemDef + { + name "left-circle" + rect 35 417.5 25 25 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //LEFT ARM + itemDef + { + name "left-arm" + rect 68.25 420 94.5 35 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/human/left-arm.tga" + } + + //CREDITS LABEL + itemDef + { + name "credits-label" + rect 548 445 7 7.5 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + style WINDOW_STYLE_SHADER + background "ui/assets/human/credits.tga" + } + + //RIGHT CIRCLE + itemDef + { + name "right-circle" + rect 580.5 407.5 35 35 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //RIGHT ARM + itemDef + { + name "right-arm" + rect 418 400 150 60 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/human/right-arm.tga" + } + + //RING + itemDef + { + name "ring" + rect 563 390 70 70 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/ring.tga" + ownerdraw CG_PLAYER_CLIPS_RING + } + + //CREDITS + itemDef + { + name "credits" + rect 502 443 45 11.25 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_CREDITS_VALUE + } + //CLIPS + itemDef + { + name "clips" + rect 534.5 417 70 20 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + ownerdraw CG_PLAYER_CLIPS_VALUE + } + /////////////////// + //DYNAMIC OBJECTS// + /////////////////// + + //BOLT + itemDef + { + name "bolt" + rect 40 420 15 20 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/bolt.tga" + ownerdraw CG_PLAYER_STAMINA_BOLT + } + + //CROSS + itemDef + { + name "cross" + rect 135 428 20 20 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_HEALTH_CROSS + } + + //STAMINA 1 + itemDef + { + name "stamina1" + rect 34.5 403.5 9 11.5 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/stamina1.tga" + ownerdraw CG_PLAYER_STAMINA_1 + } + + //STAMINA 2 + itemDef + { + name "stamina2" + rect 24 410.75 11.5 10.5 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/stamina2.tga" + ownerdraw CG_PLAYER_STAMINA_2 + } + + //STAMINA 3 + itemDef + { + name "stamina3" + rect 20.75 423.5 10.5 7 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/stamina3.tga" + ownerdraw CG_PLAYER_STAMINA_3 + } + + //STAMINA 4 + itemDef + { + name "stamina4" + rect 21 402.5 54 55 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/stamina4.tga" + ownerdraw CG_PLAYER_STAMINA_4 + } + + + + //HEALTH + itemDef + { + name "health" + rect 67 430 60 15 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + ownerdraw CG_PLAYER_HEALTH + } + + //WEAPON ICON + itemDef + { + name "weapon" + rect 428 419 30 30 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_WEAPONICON + } + + //WEAPON SELECT TEXT + itemDef + { + name "selecttext" + rect 200 300 240 25 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + textScale .5 + ownerdraw CG_PLAYER_SELECTTEXT + textstyle ITEM_TEXTSTYLE_SHADOWED + } + + //AMMO + itemDef + { + name "weapon" + rect 506 427 53 15 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + ownerdraw CG_PLAYER_AMMO_VALUE + } + + //BUILD TIMER + itemDef + { + name "buildtimer" + rect 583 410 30 30 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + ownerdraw CG_PLAYER_BUILD_TIMER + } + + //USABLE + itemDef + { + name "usable" + rect 305 380 25 25 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + background "ui/assets/neutral/use.tga" + ownerdraw CG_PLAYER_USABLE_BUILDABLE + } + + //SCANNER + itemDef + { + name "scanner" + rect 164 340 312 72 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + background "ui/assets/human/scanner.tga" + ownerdraw CG_PLAYER_HUMAN_SCANNER + } + + //INVENTORY + itemDef + { + name "inventory" + rect 182.5 425 275 25 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_SELECT + } + + //CHARGE BAR + itemDef + { + name "charge" + rect 510 384 56 8 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_CHARGE_BAR + background "ui/assets/neutral/charge_cap_h.tga" + } + + //CHARGE BAR BG + itemDef + { + name "chargebg" + rect 506 380 64 16 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + ownerdraw CG_PLAYER_CHARGE_BAR_BG + background "ui/assets/neutral/charge_bg_h.tga" + } + + //SELECTED + itemDef + { + name "selected" + rect 306 424 27 27 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/selected.tga" + } + + //TEAM OVERLAY + itemDef + { + name "teamoverlay" + rect BORDER 175 250 128 + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.75 + textscale 0.85 + ownerdraw CG_TEAMOVERLAY + } + } +} |