diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-05-04 01:18:52 +0300 |
---|---|---|
committer | Mikko Tiusanen <ams@daug.net> | 2014-05-04 01:18:52 +0300 |
commit | 01beb9919b95479d8be040bec74abc5cc67a5e43 (patch) | |
tree | 65f0b79e793848491832756a4c3a32b23668fab3 /assets/ui | |
parent | 191d731da136b7ee959a17e63111c9146219a768 (diff) |
Initial import.
Diffstat (limited to 'assets/ui')
155 files changed, 13560 insertions, 0 deletions
diff --git a/assets/ui/assets/3_cursor3.tga b/assets/ui/assets/3_cursor3.tga Binary files differnew file mode 100644 index 0000000..d17627b --- /dev/null +++ b/assets/ui/assets/3_cursor3.tga diff --git a/assets/ui/assets/alien/bolt.tga b/assets/ui/assets/alien/bolt.tga Binary files differnew file mode 100644 index 0000000..7d0e159 --- /dev/null +++ b/assets/ui/assets/alien/bolt.tga diff --git a/assets/ui/assets/alien/buildstat.cfg b/assets/ui/assets/alien/buildstat.cfg new file mode 100644 index 0000000..318d401 --- /dev/null +++ b/assets/ui/assets/alien/buildstat.cfg @@ -0,0 +1,37 @@ +// config for the building status indicators that builders see +// NOTES: +// * all characters (text/icons) are square +// * character size is derived totally from frameHeight and vertialMargin +// * healthPadding is NOT used compensated for in the margins + +frameShader "ui/assets/alien/buildstat/frame" +frameWidth 150 +frameHeight 30 + +healthPadding 2 +healthSevereColor 0.24 0.02 0.02 1 +healthHighColor 0.32 0.04 0.04 1 +healthElevatedColor 0.40 0.06 0.06 1 +healthGuardedColor 0.48 0.08 0.08 1 +healthLowColor 0.56 0.10 0.10 1 + +// this gets drawn over frame and health, but numbers and icons go on top of it +overlayShader "ui/assets/alien/buildstat/overlay" +overlayWidth 156 +overlayHeight 36 + +// PERCENT of frameHeight to use for top/bottom margin of icons/text +// value is for total of top and bottom margins +// valid values between 0.0 and 1.0 +verticalMargin 0.5 + +// number of CHARS worth of space that should be used for left/right margins +// value is for one side only +// char width is determined by frameHeight and verticalMargin +horizontalMargin 1.0 + +markedShader "ui/assets/alien/buildstat/mark" +noPowerShader "ui/assets/alien/buildstat/nopower" + +backColor 1.0 1.0 1.0 1 +foreColor 0.0 0.0 0.0 1 diff --git a/assets/ui/assets/alien/buildstat/frame.tga b/assets/ui/assets/alien/buildstat/frame.tga Binary files differnew file mode 100644 index 0000000..3b1e1f5 --- /dev/null +++ b/assets/ui/assets/alien/buildstat/frame.tga diff --git a/assets/ui/assets/alien/buildstat/green.tga b/assets/ui/assets/alien/buildstat/green.tga Binary files differnew file mode 100644 index 0000000..21a70b7 --- /dev/null +++ b/assets/ui/assets/alien/buildstat/green.tga diff --git a/assets/ui/assets/alien/buildstat/health.tga b/assets/ui/assets/alien/buildstat/health.tga Binary files differnew file mode 100644 index 0000000..fa26977 --- /dev/null +++ b/assets/ui/assets/alien/buildstat/health.tga diff --git a/assets/ui/assets/alien/buildstat/mark.tga b/assets/ui/assets/alien/buildstat/mark.tga Binary files differnew file mode 100644 index 0000000..ef9123c --- /dev/null +++ b/assets/ui/assets/alien/buildstat/mark.tga diff --git a/assets/ui/assets/alien/buildstat/nopower.tga b/assets/ui/assets/alien/buildstat/nopower.tga Binary files differnew file mode 100644 index 0000000..dc8c2f5 --- /dev/null +++ b/assets/ui/assets/alien/buildstat/nopower.tga diff --git a/assets/ui/assets/alien/buildstat/overlay.tga b/assets/ui/assets/alien/buildstat/overlay.tga Binary files differnew file mode 100644 index 0000000..64a2358 --- /dev/null +++ b/assets/ui/assets/alien/buildstat/overlay.tga diff --git a/assets/ui/assets/alien/circle.tga b/assets/ui/assets/alien/circle.tga Binary files differnew file mode 100644 index 0000000..e274654 --- /dev/null +++ b/assets/ui/assets/alien/circle.tga diff --git a/assets/ui/assets/alien/left-arm.tga b/assets/ui/assets/alien/left-arm.tga Binary files differnew file mode 100644 index 0000000..1cc1be2 --- /dev/null +++ b/assets/ui/assets/alien/left-arm.tga diff --git a/assets/ui/assets/alien/left-ring.tga b/assets/ui/assets/alien/left-ring.tga Binary files differnew file mode 100644 index 0000000..6fdb491 --- /dev/null +++ b/assets/ui/assets/alien/left-ring.tga diff --git a/assets/ui/assets/alien/left-spikes.tga b/assets/ui/assets/alien/left-spikes.tga Binary files differnew file mode 100644 index 0000000..aba155c --- /dev/null +++ b/assets/ui/assets/alien/left-spikes.tga diff --git a/assets/ui/assets/alien/prickles.tga b/assets/ui/assets/alien/prickles.tga Binary files differnew file mode 100644 index 0000000..14569df --- /dev/null +++ b/assets/ui/assets/alien/prickles.tga diff --git a/assets/ui/assets/alien/right-arm.tga b/assets/ui/assets/alien/right-arm.tga Binary files differnew file mode 100644 index 0000000..ca8797e --- /dev/null +++ b/assets/ui/assets/alien/right-arm.tga diff --git a/assets/ui/assets/alien/right-ring.tga b/assets/ui/assets/alien/right-ring.tga Binary files differnew file mode 100644 index 0000000..0425b02 --- /dev/null +++ b/assets/ui/assets/alien/right-ring.tga diff --git a/assets/ui/assets/alien/right-spikes.tga b/assets/ui/assets/alien/right-spikes.tga Binary files differnew file mode 100644 index 0000000..047f97c --- /dev/null +++ b/assets/ui/assets/alien/right-spikes.tga diff --git a/assets/ui/assets/alien/trembombs.tga b/assets/ui/assets/alien/trembombs.tga Binary files differnew file mode 100644 index 0000000..d527579 --- /dev/null +++ b/assets/ui/assets/alien/trembombs.tga diff --git a/assets/ui/assets/alien/tremfbreath.tga b/assets/ui/assets/alien/tremfbreath.tga Binary files differnew file mode 100644 index 0000000..eff854b --- /dev/null +++ b/assets/ui/assets/alien/tremfbreath.tga diff --git a/assets/ui/assets/alien/tremublob.tga b/assets/ui/assets/alien/tremublob.tga Binary files differnew file mode 100644 index 0000000..1303fcd --- /dev/null +++ b/assets/ui/assets/alien/tremublob.tga diff --git a/assets/ui/assets/backarrow.tga b/assets/ui/assets/backarrow.tga Binary files differnew file mode 100644 index 0000000..f839963 --- /dev/null +++ b/assets/ui/assets/backarrow.tga diff --git a/assets/ui/assets/e6.md3 b/assets/ui/assets/e6.md3 Binary files differnew file mode 100644 index 0000000..6ea1315 --- /dev/null +++ b/assets/ui/assets/e6.md3 diff --git a/assets/ui/assets/edge_heartbeat.wav b/assets/ui/assets/edge_heartbeat.wav Binary files differnew file mode 100644 index 0000000..26c7e82 --- /dev/null +++ b/assets/ui/assets/edge_heartbeat.wav diff --git a/assets/ui/assets/edge_logo.jpg b/assets/ui/assets/edge_logo.jpg Binary files differnew file mode 100644 index 0000000..30dfca5 --- /dev/null +++ b/assets/ui/assets/edge_logo.jpg diff --git a/assets/ui/assets/edge_terminal.tga b/assets/ui/assets/edge_terminal.tga Binary files differnew file mode 100644 index 0000000..471c7e1 --- /dev/null +++ b/assets/ui/assets/edge_terminal.tga diff --git a/assets/ui/assets/fadebox.tga b/assets/ui/assets/fadebox.tga Binary files differnew file mode 100644 index 0000000..46a28a2 --- /dev/null +++ b/assets/ui/assets/fadebox.tga diff --git a/assets/ui/assets/fart.wav b/assets/ui/assets/fart.wav Binary files differnew file mode 100644 index 0000000..aafdc73 --- /dev/null +++ b/assets/ui/assets/fart.wav diff --git a/assets/ui/assets/forwardarrow.tga b/assets/ui/assets/forwardarrow.tga Binary files differnew file mode 100644 index 0000000..0d31e0b --- /dev/null +++ b/assets/ui/assets/forwardarrow.tga diff --git a/assets/ui/assets/framebutton.tga b/assets/ui/assets/framebutton.tga Binary files differnew file mode 100644 index 0000000..ac6a40b --- /dev/null +++ b/assets/ui/assets/framebutton.tga diff --git a/assets/ui/assets/gradientbar2.tga b/assets/ui/assets/gradientbar2.tga Binary files differnew file mode 100644 index 0000000..3d0ae1c --- /dev/null +++ b/assets/ui/assets/gradientbar2.tga diff --git a/assets/ui/assets/halfgradleft.tga b/assets/ui/assets/halfgradleft.tga Binary files differnew file mode 100644 index 0000000..15b8048 --- /dev/null +++ b/assets/ui/assets/halfgradleft.tga diff --git a/assets/ui/assets/halfgradright.tga b/assets/ui/assets/halfgradright.tga Binary files differnew file mode 100644 index 0000000..52dbe0f --- /dev/null +++ b/assets/ui/assets/halfgradright.tga diff --git a/assets/ui/assets/human/bolt.tga b/assets/ui/assets/human/bolt.tga Binary files differnew file mode 100644 index 0000000..c0ecc43 --- /dev/null +++ b/assets/ui/assets/human/bolt.tga diff --git a/assets/ui/assets/human/buildstat.cfg b/assets/ui/assets/human/buildstat.cfg new file mode 100644 index 0000000..c66b618 --- /dev/null +++ b/assets/ui/assets/human/buildstat.cfg @@ -0,0 +1,39 @@ +// config for the building status indicators that builders see +// NOTES: +// * all characters (text/icons) are square +// * character size is derived totally from frameHeight and vertialMargin +// * healthPadding is NOT used compensated for in the margins + +frameShader "ui/assets/human/buildstat/frame" +frameWidth 150 +frameHeight 30 + +healthPadding 2 + +// Homeworld Security Advisory System +healthSevereColor 0.83 0.03 0.02 1 +healthHighColor 0.84 0.48 0.03 1 +healthElevatedColor 0.82 0.82 0.00 1 +healthGuardedColor 0.19 0.65 0.00 1 +healthLowColor 0.27 0.49 0.55 1 + +// this gets drawn over frame and health, but numbers and icons go on top of it +overlayShader "" +overlayWidth 160 +overlayHeight 40 + +// PERCENT of frameHeight to use for top/bottom margin of icons/text +// value is for total of top and bottom margins +// valid values between 0.0 and 1.0 +verticalMargin 0.5 + +// number of CHARS worth of space that should be used for left/right margins +// value is for one side only +// char width is determined by frameHeight and verticalMargin +horizontalMargin 1.0 + +markedShader "ui/assets/human/buildstat/mark" +noPowerShader "ui/assets/human/buildstat/nopower" + +backColor 1.0 1.0 1.0 1 +foreColor 0.0 0.0 0.0 1 diff --git a/assets/ui/assets/human/buildstat/frame.tga b/assets/ui/assets/human/buildstat/frame.tga Binary files differnew file mode 100644 index 0000000..3b1e1f5 --- /dev/null +++ b/assets/ui/assets/human/buildstat/frame.tga diff --git a/assets/ui/assets/human/buildstat/green.tga b/assets/ui/assets/human/buildstat/green.tga Binary files differnew file mode 100644 index 0000000..21a70b7 --- /dev/null +++ b/assets/ui/assets/human/buildstat/green.tga diff --git a/assets/ui/assets/human/buildstat/health.tga b/assets/ui/assets/human/buildstat/health.tga Binary files differnew file mode 100644 index 0000000..fa26977 --- /dev/null +++ b/assets/ui/assets/human/buildstat/health.tga diff --git a/assets/ui/assets/human/buildstat/mark.tga b/assets/ui/assets/human/buildstat/mark.tga Binary files differnew file mode 100644 index 0000000..ef9123c --- /dev/null +++ b/assets/ui/assets/human/buildstat/mark.tga diff --git a/assets/ui/assets/human/buildstat/nopower.tga b/assets/ui/assets/human/buildstat/nopower.tga Binary files differnew file mode 100644 index 0000000..3f2b071 --- /dev/null +++ b/assets/ui/assets/human/buildstat/nopower.tga diff --git a/assets/ui/assets/human/credits.tga b/assets/ui/assets/human/credits.tga Binary files differnew file mode 100644 index 0000000..ef88afe --- /dev/null +++ b/assets/ui/assets/human/credits.tga diff --git a/assets/ui/assets/human/left-arm.tga b/assets/ui/assets/human/left-arm.tga Binary files differnew file mode 100644 index 0000000..ca2cfae --- /dev/null +++ b/assets/ui/assets/human/left-arm.tga diff --git a/assets/ui/assets/human/left-cap.tga b/assets/ui/assets/human/left-cap.tga Binary files differnew file mode 100644 index 0000000..55f2efc --- /dev/null +++ b/assets/ui/assets/human/left-cap.tga diff --git a/assets/ui/assets/human/right-arm.tga b/assets/ui/assets/human/right-arm.tga Binary files differnew file mode 100644 index 0000000..f59810f --- /dev/null +++ b/assets/ui/assets/human/right-arm.tga diff --git a/assets/ui/assets/human/right-cap-big.tga b/assets/ui/assets/human/right-cap-big.tga Binary files differnew file mode 100644 index 0000000..332cae4 --- /dev/null +++ b/assets/ui/assets/human/right-cap-big.tga diff --git a/assets/ui/assets/human/right-cap.tga b/assets/ui/assets/human/right-cap.tga Binary files differnew file mode 100644 index 0000000..0d7f0b3 --- /dev/null +++ b/assets/ui/assets/human/right-cap.tga diff --git a/assets/ui/assets/human/ring.tga b/assets/ui/assets/human/ring.tga Binary files differnew file mode 100644 index 0000000..b95f5dc --- /dev/null +++ b/assets/ui/assets/human/ring.tga diff --git a/assets/ui/assets/human/scanner.tga b/assets/ui/assets/human/scanner.tga Binary files differnew file mode 100644 index 0000000..9b7f890 --- /dev/null +++ b/assets/ui/assets/human/scanner.tga diff --git a/assets/ui/assets/human/stamina1.tga b/assets/ui/assets/human/stamina1.tga Binary files differnew file mode 100644 index 0000000..4bab393 --- /dev/null +++ b/assets/ui/assets/human/stamina1.tga diff --git a/assets/ui/assets/human/stamina2.tga b/assets/ui/assets/human/stamina2.tga Binary files differnew file mode 100644 index 0000000..0ed3337 --- /dev/null +++ b/assets/ui/assets/human/stamina2.tga diff --git a/assets/ui/assets/human/stamina3.tga b/assets/ui/assets/human/stamina3.tga Binary files differnew file mode 100644 index 0000000..8848753 --- /dev/null +++ b/assets/ui/assets/human/stamina3.tga diff --git a/assets/ui/assets/human/stamina4.tga b/assets/ui/assets/human/stamina4.tga Binary files differnew file mode 100644 index 0000000..2416c5e --- /dev/null +++ b/assets/ui/assets/human/stamina4.tga diff --git a/assets/ui/assets/load.jpg b/assets/ui/assets/load.jpg Binary files differnew file mode 100644 index 0000000..dbc583c --- /dev/null +++ b/assets/ui/assets/load.jpg diff --git a/assets/ui/assets/load_6.jpg b/assets/ui/assets/load_6.jpg Binary files differnew file mode 100644 index 0000000..34117a8 --- /dev/null +++ b/assets/ui/assets/load_6.jpg diff --git a/assets/ui/assets/loading_add.png b/assets/ui/assets/loading_add.png Binary files differnew file mode 100644 index 0000000..a056523 --- /dev/null +++ b/assets/ui/assets/loading_add.png diff --git a/assets/ui/assets/main_add.png b/assets/ui/assets/main_add.png Binary files differnew file mode 100644 index 0000000..a28ef32 --- /dev/null +++ b/assets/ui/assets/main_add.png diff --git a/assets/ui/assets/main_add_pulse.png b/assets/ui/assets/main_add_pulse.png Binary files differnew file mode 100644 index 0000000..09ccfb2 --- /dev/null +++ b/assets/ui/assets/main_add_pulse.png diff --git a/assets/ui/assets/main_base.png b/assets/ui/assets/main_base.png Binary files differnew file mode 100644 index 0000000..8e2070a --- /dev/null +++ b/assets/ui/assets/main_base.png diff --git a/assets/ui/assets/maporama.wav b/assets/ui/assets/maporama.wav Binary files differnew file mode 100644 index 0000000..d3e5b42 --- /dev/null +++ b/assets/ui/assets/maporama.wav diff --git a/assets/ui/assets/menu_main_aurora_base.jpg b/assets/ui/assets/menu_main_aurora_base.jpg Binary files differnew file mode 100644 index 0000000..00dec57 --- /dev/null +++ b/assets/ui/assets/menu_main_aurora_base.jpg diff --git a/assets/ui/assets/menu_main_aurora_base_add.jpg b/assets/ui/assets/menu_main_aurora_base_add.jpg Binary files differnew file mode 100644 index 0000000..4d5fb2c --- /dev/null +++ b/assets/ui/assets/menu_main_aurora_base_add.jpg diff --git a/assets/ui/assets/menu_main_aurora_base_add_b.jpg b/assets/ui/assets/menu_main_aurora_base_add_b.jpg Binary files differnew file mode 100644 index 0000000..da31ed8 --- /dev/null +++ b/assets/ui/assets/menu_main_aurora_base_add_b.jpg diff --git a/assets/ui/assets/menu_main_aurora_base_add_b2.jpg b/assets/ui/assets/menu_main_aurora_base_add_b2.jpg Binary files differnew file mode 100644 index 0000000..1e3e761 --- /dev/null +++ b/assets/ui/assets/menu_main_aurora_base_add_b2.jpg diff --git a/assets/ui/assets/menu_main_aurora_base_add_b3.jpg b/assets/ui/assets/menu_main_aurora_base_add_b3.jpg Binary files differnew file mode 100644 index 0000000..95c1ec3 --- /dev/null +++ b/assets/ui/assets/menu_main_aurora_base_add_b3.jpg diff --git a/assets/ui/assets/neutral/10_5pie.tga b/assets/ui/assets/neutral/10_5pie.tga Binary files differnew file mode 100644 index 0000000..b915ad3 --- /dev/null +++ b/assets/ui/assets/neutral/10_5pie.tga diff --git a/assets/ui/assets/neutral/12_0pie.tga b/assets/ui/assets/neutral/12_0pie.tga Binary files differnew file mode 100644 index 0000000..9a25f5c --- /dev/null +++ b/assets/ui/assets/neutral/12_0pie.tga diff --git a/assets/ui/assets/neutral/1_5pie.tga b/assets/ui/assets/neutral/1_5pie.tga Binary files differnew file mode 100644 index 0000000..d9d6415 --- /dev/null +++ b/assets/ui/assets/neutral/1_5pie.tga diff --git a/assets/ui/assets/neutral/3_0pie.tga b/assets/ui/assets/neutral/3_0pie.tga Binary files differnew file mode 100644 index 0000000..e303edb --- /dev/null +++ b/assets/ui/assets/neutral/3_0pie.tga diff --git a/assets/ui/assets/neutral/4_5pie.tga b/assets/ui/assets/neutral/4_5pie.tga Binary files differnew file mode 100644 index 0000000..3705b59 --- /dev/null +++ b/assets/ui/assets/neutral/4_5pie.tga diff --git a/assets/ui/assets/neutral/6_0pie.tga b/assets/ui/assets/neutral/6_0pie.tga Binary files differnew file mode 100644 index 0000000..046a44a --- /dev/null +++ b/assets/ui/assets/neutral/6_0pie.tga diff --git a/assets/ui/assets/neutral/7_5pie.tga b/assets/ui/assets/neutral/7_5pie.tga Binary files differnew file mode 100644 index 0000000..6108fde --- /dev/null +++ b/assets/ui/assets/neutral/7_5pie.tga diff --git a/assets/ui/assets/neutral/9_0pie.tga b/assets/ui/assets/neutral/9_0pie.tga Binary files differnew file mode 100644 index 0000000..0eba92f --- /dev/null +++ b/assets/ui/assets/neutral/9_0pie.tga diff --git a/assets/ui/assets/neutral/charge_bg_h.tga b/assets/ui/assets/neutral/charge_bg_h.tga Binary files differnew file mode 100644 index 0000000..a88994f --- /dev/null +++ b/assets/ui/assets/neutral/charge_bg_h.tga diff --git a/assets/ui/assets/neutral/charge_bg_v.tga b/assets/ui/assets/neutral/charge_bg_v.tga Binary files differnew file mode 100644 index 0000000..60a97bb --- /dev/null +++ b/assets/ui/assets/neutral/charge_bg_v.tga diff --git a/assets/ui/assets/neutral/charge_cap_h.tga b/assets/ui/assets/neutral/charge_cap_h.tga Binary files differnew file mode 100644 index 0000000..0ea453f --- /dev/null +++ b/assets/ui/assets/neutral/charge_cap_h.tga diff --git a/assets/ui/assets/neutral/charge_cap_v.tga b/assets/ui/assets/neutral/charge_cap_v.tga Binary files differnew file mode 100644 index 0000000..5129e07 --- /dev/null +++ b/assets/ui/assets/neutral/charge_cap_v.tga diff --git a/assets/ui/assets/neutral/circle.tga b/assets/ui/assets/neutral/circle.tga Binary files differnew file mode 100644 index 0000000..dfac13f --- /dev/null +++ b/assets/ui/assets/neutral/circle.tga diff --git a/assets/ui/assets/neutral/colon.tga b/assets/ui/assets/neutral/colon.tga Binary files differnew file mode 100644 index 0000000..fc536ea --- /dev/null +++ b/assets/ui/assets/neutral/colon.tga diff --git a/assets/ui/assets/neutral/cross.tga b/assets/ui/assets/neutral/cross.tga Binary files differnew file mode 100644 index 0000000..43a29e1 --- /dev/null +++ b/assets/ui/assets/neutral/cross.tga diff --git a/assets/ui/assets/neutral/cross2.tga b/assets/ui/assets/neutral/cross2.tga Binary files differnew file mode 100644 index 0000000..a2ff8d8 --- /dev/null +++ b/assets/ui/assets/neutral/cross2.tga diff --git a/assets/ui/assets/neutral/cross3.tga b/assets/ui/assets/neutral/cross3.tga Binary files differnew file mode 100644 index 0000000..6d13cd4 --- /dev/null +++ b/assets/ui/assets/neutral/cross3.tga diff --git a/assets/ui/assets/neutral/cross_medkit.tga b/assets/ui/assets/neutral/cross_medkit.tga Binary files differnew file mode 100644 index 0000000..67c3ecc --- /dev/null +++ b/assets/ui/assets/neutral/cross_medkit.tga diff --git a/assets/ui/assets/neutral/cross_poison.tga b/assets/ui/assets/neutral/cross_poison.tga Binary files differnew file mode 100644 index 0000000..360e597 --- /dev/null +++ b/assets/ui/assets/neutral/cross_poison.tga diff --git a/assets/ui/assets/neutral/fps.tga b/assets/ui/assets/neutral/fps.tga Binary files differnew file mode 100644 index 0000000..0370152 --- /dev/null +++ b/assets/ui/assets/neutral/fps.tga diff --git a/assets/ui/assets/neutral/selected.tga b/assets/ui/assets/neutral/selected.tga Binary files differnew file mode 100644 index 0000000..c3cd281 --- /dev/null +++ b/assets/ui/assets/neutral/selected.tga diff --git a/assets/ui/assets/neutral/use.tga b/assets/ui/assets/neutral/use.tga Binary files differnew file mode 100644 index 0000000..3356d41 --- /dev/null +++ b/assets/ui/assets/neutral/use.tga diff --git a/assets/ui/assets/score_add.png b/assets/ui/assets/score_add.png Binary files differnew file mode 100644 index 0000000..645f76b --- /dev/null +++ b/assets/ui/assets/score_add.png diff --git a/assets/ui/assets/score_base.tga b/assets/ui/assets/score_base.tga Binary files differnew file mode 100644 index 0000000..91569bd --- /dev/null +++ b/assets/ui/assets/score_base.tga diff --git a/assets/ui/assets/score_flicker.png b/assets/ui/assets/score_flicker.png Binary files differnew file mode 100644 index 0000000..41d3d80 --- /dev/null +++ b/assets/ui/assets/score_flicker.png diff --git a/assets/ui/assets/scrollbar.tga b/assets/ui/assets/scrollbar.tga Binary files differnew file mode 100644 index 0000000..b877cd0 --- /dev/null +++ b/assets/ui/assets/scrollbar.tga diff --git a/assets/ui/assets/scrollbar_arrow_dwn_a.tga b/assets/ui/assets/scrollbar_arrow_dwn_a.tga Binary files differnew file mode 100644 index 0000000..e3f4d54 --- /dev/null +++ b/assets/ui/assets/scrollbar_arrow_dwn_a.tga diff --git a/assets/ui/assets/scrollbar_arrow_left.tga b/assets/ui/assets/scrollbar_arrow_left.tga Binary files differnew file mode 100644 index 0000000..5cc394a --- /dev/null +++ b/assets/ui/assets/scrollbar_arrow_left.tga diff --git a/assets/ui/assets/scrollbar_arrow_right.tga b/assets/ui/assets/scrollbar_arrow_right.tga Binary files differnew file mode 100644 index 0000000..5e7be9b --- /dev/null +++ b/assets/ui/assets/scrollbar_arrow_right.tga diff --git a/assets/ui/assets/scrollbar_arrow_up_a.tga b/assets/ui/assets/scrollbar_arrow_up_a.tga Binary files differnew file mode 100644 index 0000000..1e9ff31 --- /dev/null +++ b/assets/ui/assets/scrollbar_arrow_up_a.tga diff --git a/assets/ui/assets/scrollbar_thumb.tga b/assets/ui/assets/scrollbar_thumb.tga Binary files differnew file mode 100644 index 0000000..035352b --- /dev/null +++ b/assets/ui/assets/scrollbar_thumb.tga diff --git a/assets/ui/assets/slider2.tga b/assets/ui/assets/slider2.tga Binary files differnew file mode 100644 index 0000000..4e99d2c --- /dev/null +++ b/assets/ui/assets/slider2.tga diff --git a/assets/ui/assets/sliderbutt_1.tga b/assets/ui/assets/sliderbutt_1.tga Binary files differnew file mode 100644 index 0000000..4d05348 --- /dev/null +++ b/assets/ui/assets/sliderbutt_1.tga diff --git a/assets/ui/assets/stage_add.png b/assets/ui/assets/stage_add.png Binary files differnew file mode 100644 index 0000000..3b282c3 --- /dev/null +++ b/assets/ui/assets/stage_add.png diff --git a/assets/ui/assets/teamoverlay.tga b/assets/ui/assets/teamoverlay.tga Binary files differnew file mode 100644 index 0000000..5843a7f --- /dev/null +++ b/assets/ui/assets/teamoverlay.tga diff --git a/assets/ui/assets/verticalgradient.tga b/assets/ui/assets/verticalgradient.tga Binary files differnew file mode 100644 index 0000000..e3ef56a --- /dev/null +++ b/assets/ui/assets/verticalgradient.tga diff --git a/assets/ui/assets/warp_splash_m.jpg b/assets/ui/assets/warp_splash_m.jpg Binary files differnew file mode 100644 index 0000000..8591b1e --- /dev/null +++ b/assets/ui/assets/warp_splash_m.jpg diff --git a/assets/ui/assets/yboy.jpg b/assets/ui/assets/yboy.jpg Binary files differnew file mode 100644 index 0000000..e8595e0 --- /dev/null +++ b/assets/ui/assets/yboy.jpg diff --git a/assets/ui/assets/yboy2.jpg b/assets/ui/assets/yboy2.jpg Binary files differnew file mode 100644 index 0000000..454018c --- /dev/null +++ b/assets/ui/assets/yboy2.jpg diff --git a/assets/ui/connect.menu b/assets/ui/connect.menu new file mode 100644 index 0000000..45c62d6 --- /dev/null +++ b/assets/ui/connect.menu @@ -0,0 +1,65 @@ +#include "ui/menudef.h" +//(c)yaltsedge +{ +#define W 480 +#define H 480 + menuDef + { + name "Connect" + rect 0 0 W H + style WINDOW_STYLE_FILLED + background "ui/assets/warp_splash_m.jpg" + fullScreen MENU_TRUE + aspectBias ASPECT_NONE + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect 0 13 640 442 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect 0 12 640 442 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect 0 13 640 440 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name window + rect 70 0 500 500 + style WINDOW_STYLE_GRADIENT + backcolor 0.0 1.35 2.55 0 + visible 1 + decoration + } + + itemDef + { + name "loading" + style WINDOW_STYLE_SHADER + rect 370 162 300 400 + visible 1 + background "scripts/e6" + decoration + } + } +} diff --git a/assets/ui/createfavorite.menu b/assets/ui/createfavorite.menu new file mode 100644 index 0000000..93f7c8d --- /dev/null +++ b/assets/ui/createfavorite.menu @@ -0,0 +1,113 @@ +#include "ui/menudef.h" + +{ + \\ CREATE FAVORITE POPUP MENU \\ + +#define BUTT_W 45 +#define BUTT_H 35 +#define BORDER 10 +#define INPUT_H 20 +#define W 250 +#define H ((3*BORDER)+(2*INPUT_H)+BUTT_H) + + menuDef + { + name "createfavorite_popmenu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (240-(H/2)) W H + focusColor 0 1 1 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_NONE + popup + onESC + { + close createfavorite_popmenu + } + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 0.8 + visible MENU_TRUE + decoration + border WINDOW_BORDER_NONE + + } + + // ENTER NAME AND ADDRESS // + + itemDef + { + name nameEntry + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + maxchars 40 + text "Name:" + textscale .4 + cvar "ui_favoriteName" + rect BORDER BORDER (W-(2*BORDER)) INPUT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + itemDef + { + name addressEntry + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + maxchars 40 + text "Address:" + textscale .4 + cvar "ui_favoriteAddress" + rect BORDER ((2*BORDER)+INPUT_H) (W-(2*BORDER)) INPUT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + itemDef + { + name yes + text "OK" + type ITEM_TYPE_BUTTON + textscale .25 + style WINDOW_STYLE_EMPTY + rect (W-(2*BUTT_W)) (H-BUTT_H) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript CreateFavorite; + close createfavorite_popmenu + } + } + + itemDef + { + name yes + text "Cancel" + type ITEM_TYPE_BUTTON + textscale .25 + style WINDOW_STYLE_EMPTY + rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close createfavorite_popmenu + } + } + } +} diff --git a/assets/ui/createserver.menu b/assets/ui/createserver.menu new file mode 100644 index 0000000..9ebe65d --- /dev/null +++ b/assets/ui/createserver.menu @@ -0,0 +1,514 @@ +#include "ui/menudef.h" + +{ + \\ Server Creation \\ + +#define W 640 +#define H 480 +#define BORDER 10 + +#define PREVIEW_W 300 +#define PREVIEW_H 225 +#define PREVIEW_X BORDER +#define PREVIEW_Y BORDER +#define BCJ_W (W-(2*BORDER)) +#define BCJ_H 50 +#define BCJ_X BORDER +#define BCJ_Y (H-(BCJ_H+BORDER)) +#define BC_W (W-(2*BORDER)) +#define BC_H 50 +#define BC_X BORDER +#define BC_Y (H-(BC_H+BORDER)) +#define ARROW_W 50 +#define ARROW_H BC_H + +#define MAPS_W PREVIEW_W +#define MAPS_H (H-((4*BORDER)+PREVIEW_H+BC_H)) +#define MAPS_X BORDER +#define MAPS_Y ((2*BORDER)+PREVIEW_H) + +#define OPTIONS_W (W-((3*BORDER)+PREVIEW_W)) +#define OPTIONS_H (H-((3*BORDER)+BC_H)) +#define OPTIONS_X ((2*BORDER)+PREVIEW_W) +#define OPTIONS_Y BORDER +#define ELEM_OFF_Y 20 +#define ELEM_OFF_X -135 +#define ELEM_H 21 + + menuDef + { + name "createserver" + visible MENU_FALSE + fullscreen MENU_TRUE + rect 0 0 W H + focusColor 1 1 1 1 + outOfBoundsClick + style WINDOW_STYLE_EMPTY + background "ui/assets/warp_splash_m.jpg" + aspectBias ASPECT_NONE + + onOpen + { + uiScript loadArenas; + hide accept_alt; + show accept; + hide back_alt; + show back + } + + onEsc + { + close createserver + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect 0 13 640 442 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect 0 12 640 442 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect 0 13 640 440 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name window + rect 70 0 500 500 + style WINDOW_STYLE_GRADIENT + backcolor 0.0 1.35 2.55 0 + visible 1 + decoration + } + + // map selection + + itemDef + { + name mappreview + style WINDOW_STYLE_EMPTY + ownerdraw UI_SELECTEDMAPPREVIEW + rect PREVIEW_X (PREVIEW_Y+5) PREVIEW_W PREVIEW_H + border WINDOW_BORDER_NONE + visible MENU_TRUE + } + + itemDef + { + name maplist + rect MAPS_X MAPS_Y MAPS_W MAPS_H + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 20 + textscale .33 + elementtype LISTBOX_TEXT + feeder FEEDER_MAPS + border WINDOW_BORDER_NONE + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible MENU_TRUE + columns 1 + 2 190 ALIGN_LEFT + } + + + // SETTINGS // + + itemDef + { + name expert + type ITEM_TYPE_EDITFIELD + text "Host Name:" + cvar "sv_hostname" + maxChars 40 + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(0*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + itemDef + { + name normal + type ITEM_TYPE_NUMERICFIELD + text "Time Limit:" + cvar "timelimit" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(1*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + maxchars 4 + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + itemDef + { + name expert + type ITEM_TYPE_NUMERICFIELD + text "Maximum Players:" + cvar "sv_maxclients" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(2*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + maxchars 4 + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + itemDef + { + name expert + type ITEM_TYPE_YESNO + text "Require Password:" + cvar "g_needpassword" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(3*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav" + } + } + + itemDef + { + name expert + type ITEM_TYPE_EDITFIELD + text "Password:" + cvar "g_password" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(4*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + maxchars 10 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + + + itemDef + { + name normal + type ITEM_TYPE_YESNO + text "Pure Server:" + cvar "sv_pure" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(6*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav" + } + } + + itemDef + { + name normal + type ITEM_TYPE_MULTI + text "Dedicated:" + // dedicated is a special cvar in that as soon as it is set, + // the game goes to console only so the ui catches this one specifically + cvar "ui_dedicated" + cvarFloatList { "No" 0 "LAN" 1 "Internet" 2 } + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(7*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav" + } + } + + itemDef + { + name expert + type ITEM_TYPE_YESNO + text "Auto Download:" + cvar "sv_allowdownload" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(8*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav" + } + } + + itemDef + { + name expert + type ITEM_TYPE_YESNO + text "Enable Voting:" + cvar "g_allowvote" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(9*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav" + } + } + + + + itemDef + { + name expert + type ITEM_TYPE_NUMERICFIELD + text "Minimum Ping:" + cvar "sv_minping" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(11*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + maxchars 4 + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + itemDef + { + name expert + type ITEM_TYPE_NUMERICFIELD + text "Maximum Ping:" + cvar "sv_maxping" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(12*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + maxchars 4 + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + itemDef + { + name expert + type ITEM_TYPE_YESNO + text "Synchronous Client:" + cvar "g_synchronousclients" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(13*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav" + } + } + + itemDef + { + name expert + type ITEM_TYPE_NUMERICFIELD + text "Max Rate:" + cvar "sv_maxrate" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(14*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + maxchars 4 + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + itemDef + { + name expert + type ITEM_TYPE_NUMERICFIELD + text "Zombie Time:" + cvar "sv_zombietime" + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(15*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + maxchars 4 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + itemDef + { + name expert + type ITEM_TYPE_NUMERICFIELD + text "Reconnect Limit:" + cvar "sv_reconnectlimit" + maxchars 4 + rect (OPTIONS_X+BORDER) (OPTIONS_Y+ELEM_OFF_Y+(16*ELEM_H)) (OPTIONS_W-(2*BORDER)) ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx ELEM_OFF_X + textscale .36 + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + + + // BACK BAR // + + itemDef + { + name back + style WINDOW_STYLE_SHADER + background "ui/assets/backarrow.tga" + rect BCJ_X (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_LEFT + visible MENU_TRUE + forecolor 0 0.8 1 1 + action + { + close createserver + } + + mouseEnter + { + hide back; + show back_alt + } + } + + itemDef + { + name back_alt + style WINDOW_STYLE_SHADER + background "ui/assets/backarrow.tga" + rect BCJ_X (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_LEFT + backcolor 0 0 0 0 + forecolor 0 0.8 1 1 + visible MENU_FALSE + type ITEM_TYPE_BUTTON + + text "Back" + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx ARROW_W + textscale .6 + + mouseExit + { + hide back_alt; + show back + } + + action + { + close createserver + } + } + + + + + itemDef + { + name accept + style WINDOW_STYLE_SHADER + rect (BCJ_X+570) (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_RIGHT + background "ui/assets/forwardarrow.tga" + backcolor 0 0 0 0 + forecolor 0 0.8 1 1 + visible MENU_TRUE + mouseEnter + { + hide accept; + show accept_alt + } + + action + { + uiScript StartServer + } + } + + itemDef + { + name accept_alt + style WINDOW_STYLE_SHADER + rect (BCJ_X+570) (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_RIGHT + background "ui/assets/forwardarrow.tga" + backcolor 0 0 0 0 + type ITEM_TYPE_BUTTON + forecolor 0 0.8 1 1 + visible MENU_FALSE + + text "Create" + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx -ARROW_W + textscale .6 + + mouseExit + { + hide accept_alt; + show accept + } + + action + { + uiScript StartServer + } + } + } +} diff --git a/assets/ui/download.menu b/assets/ui/download.menu new file mode 100644 index 0000000..d323f47 --- /dev/null +++ b/assets/ui/download.menu @@ -0,0 +1,192 @@ +#include "ui/menudef.h" + +{ + \\ DOWNLOAD \\ + + menuDef + { + name "download_popmenu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect 158 80 320 320 + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onClose { } + onOpen + { + uiScript loadServerInfo; + } + onESC + { + play "sound/misc/menu1.wav"; + close download_popmenu; + uiScript downloadIgnore; + } + + itemDef + { + name window + rect 10 15 300 320 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible MENU_TRUE + decoration + + border WINDOW_BORDER_FULL + borderSize 1.0 + borderColor 0.5 0.5 0.5 1 + } + + itemDef + { + name downloadinfo + rect 0 50 320 20 + type ITEM_TYPE_TEXT + text "Download" + textalign ALIGN_CENTER + textstyle ITEM_TEXTSTYLE_SHADOWEDMORE + textscale .333 + forecolor 1 1 1 1 + visible MENU_TRUE + decoration + } + + itemDef + { + name downloadinfo + rect 60 80 200 270 + type ITEM_TYPE_TEXT + style WINDOW_STYLE_FILLED + textstyle ITEM_TEXTSTYLE_SHADOWED + wrapped + cvar "com_downloadPromptText" + textalign ALIGN_CENTER + textvalign VALIGN_TOP + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + decoration + } + + + // BUTTON // + + + itemDef + { + name curl + text "Download from web-server" + textscale .4 + forecolor 0 0.8 1 1 + group grpControlbutton + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 60 250 200 15 + textalign ALIGN_CENTER + backcolor .37 .1 .1 1 + visible MENU_TRUE + cvarTest "ui_serverinfo_allowdl" + showCvar { 1 5 9 13 } + action + { + play "sound/misc/menu1.wav"; + close download_popmenu; + uiScript downloadCURL; + } + } + + itemDef + { + name curl + type ITEM_TYPE_YESNO + text "Allow Auto Download:" + cvar "cl_allowDownload" + textscale .3 + forecolor 0 0.8 1 1 + group grpControlbutton + style WINDOW_STYLE_EMPTY + rect 25 220 200 15 + textalign ALIGN_CENTER + backcolor .37 .1 .1 1 + visible MENU_TRUE + cvarTest "ui_serverinfo_allowdl" + showCvar { 1 5 9 13 } + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name udp + text "Download from server" + type ITEM_TYPE_BUTTON + textscale .25 + group grpControlbutton + style WINDOW_STYLE_EMPTY + rect 60 265 200 15 + textalign ALIGN_CENTER + forecolor 1 1 1 1 + backcolor .37 .1 .1 1 + visible 0 + cvarTest "ui_serverinfo_allowdl" + showCvar { 1 3 9 11 } + action + { + play "sound/misc/menu1.wav"; + close download_popmenu; + uiScript downloadUDP; + } + } + + + itemDef + { + name ignore + text "Ignore" + type ITEM_TYPE_BUTTON + textscale .25 + group grpControlbutton + style WINDOW_STYLE_EMPTY + rect 60 280 200 15 + textalign ALIGN_CENTER + forecolor 1 1 1 1 + backcolor .37 .1 .1 1 + visible MENU_TRUE + cvarTest "sv_pure" + hideCvar { 1 } + action + { + play "sound/misc/menu1.wav"; + close download_popmenu; + uiScript downloadIgnore; + } + } + + + + itemDef + { + name disconnect + text "Disconnect" + type ITEM_TYPE_BUTTON + textscale .25 + group grpControlbutton + style WINDOW_STYLE_EMPTY + rect 60 295 200 15 + textalign ALIGN_CENTER + forecolor 1 1 1 1 + backcolor .37 .1 .1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + close download_popmenu; + exec "disconnect"; + } + } + } +} diff --git a/assets/ui/drop.menu b/assets/ui/drop.menu new file mode 100644 index 0000000..5aa1a1d --- /dev/null +++ b/assets/ui/drop.menu @@ -0,0 +1,146 @@ +#include "ui/menudef.h" + +{ + +#define W 320 +#define H 320 +#define BORDER 10 + +#define BUTT_H 25 +#define BUTT_W 65 + +#define INFO_W (W-(2*BORDER)) +#define INFO_H (H-((4*BORDER)+(2*BUTT_H))) +#define INFO_X BORDER +#define INFO_Y ((2*BORDER)+BUTT_H) + + menuDef + { + name "drop_popmenu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onClose { uiScript clearError } + onESC + { + play "sound/misc/menu1.wav"; + close drop_popmenu; + open main + } + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible MENU_TRUE + decoration + border WINDOW_BORDER_NONE + } + + itemDef + { + name dropinfo + rect BORDER BORDER INFO_W BUTT_H + type ITEM_TYPE_TEXT + text "[yeswhine]" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + decoration + } + + itemDef + { + name dropinfo + rect BORDER (BORDER+50) INFO_W BUTT_H + type ITEM_TYPE_TEXT + text "Do you need help?" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + decoration + } + + itemDef + { + name dropinfo + rect BORDER (BORDER+70) INFO_W BUTT_H + type ITEM_TYPE_TEXT + text "Visit our forum: www.ye.boards.net" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + decoration + } + + itemDef + { + name dropinfo + rect INFO_X INFO_Y INFO_W INFO_H + type ITEM_TYPE_TEXT + style WINDOW_STYLE_FILLED + wrapped + cvar "com_errorMessage" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .33 + forecolor 0 0.8 1 1 + visible MENU_TRUE + decoration + } + + itemDef + { + name exit + text "OK" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_EMPTY + rect (W-((2*BORDER)+(2*BUTT_W))) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor .37 .1 .1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close drop_popmenu + } + } + + itemDef + { + name reconnect + text "Reconnect" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_EMPTY + rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor .37 .1 .1 1 + visible MENU_TRUE + action + { + close drop_popmenu; + exec "reconnect"; + } + } + } +} + + diff --git a/assets/ui/error.menu b/assets/ui/error.menu new file mode 100644 index 0000000..5e05188 --- /dev/null +++ b/assets/ui/error.menu @@ -0,0 +1,100 @@ +#include "ui/menudef.h" + +{ + +#define W 320 +#define H 320 +#define BORDER 10 + +#define BUTT_H 25 +#define BUTT_W 65 + +#define INFO_W (W-(2*BORDER)) +#define INFO_H (H-((4*BORDER)+(2*BUTT_H))) +#define INFO_X BORDER +#define INFO_Y ((2*BORDER)+BUTT_H) + + menuDef + { + name "error_popmenu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 .75 0 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onClose { uiScript clearError } + onESC + { + play "sound/misc/menu1.wav"; + close error_popmenu; + open main + } + + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible MENU_TRUE + decoration + border WINDOW_BORDER_NONE + + } + + itemDef + { + name dropinfo + rect BORDER BORDER INFO_W BUTT_H + type ITEM_TYPE_TEXT + text "Error" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 1 1 1 1 + visible MENU_TRUE + decoration + } + + itemDef + { + name dropinfo + rect INFO_X INFO_Y INFO_W INFO_H + type ITEM_TYPE_TEXT + style WINDOW_STYLE_FILLED + wrapped + cvar "com_errorMessage" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .33 + forecolor 1 1 1 1 + visible MENU_TRUE + decoration + } + + itemDef + { + name exit + text "OK" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_EMPTY + rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + backcolor .37 .1 .1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close error_popmenu + } + } + } +} + + diff --git a/assets/ui/findplayer.menu b/assets/ui/findplayer.menu new file mode 100644 index 0000000..e43cd59 --- /dev/null +++ b/assets/ui/findplayer.menu @@ -0,0 +1,162 @@ +#include "ui/menudef.h" + +{ + \\ FIND PLAYER POPUP MENU \\ + +#define W 400 +#define H 400 +#define BUTT_W 45 +#define BUTT_H 35 +#define BORDER 10 +#define LIST_W (W-(2*BORDER)) +#define LIST_DW (LIST_W-40) +#define LEFT_C 0.13 +#define RIGHT_C 0.61 +#define SEARCH_H 30 +#define SERVERS_H 105 + + menuDef + { + name "findplayer_popmenu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (240-(H/2)) W H + focusColor 0 1 1 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onClose { } + onOpen + { + uiScript FindPlayer + } + + onESC + { + close findplayer_popmenu + } + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .8 + visible MENU_TRUE + decoration + } + + itemDef + { + name namefield + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_FILLED + text "Name:" + cvar "ui_findplayer" + maxChars 20 + rect 40 BORDER 200 15 + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx -30 + textscale .3 + backcolor 1 1 1 0.1 + forecolor 0 0.8 1 1 + action { ui_script FindPlayer } + visible MENU_TRUE + } + + itemDef + { + name search + text "Search" + textscale .25 + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect (W-(BORDER+BUTT_W)) BORDER BUTT_W SEARCH_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + ui_script FindPlayer + } + } + + + itemDef + { + name serverNameList + rect BORDER ((2*BORDER)+SEARCH_H) LIST_W SERVERS_H + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 16 + textscale .25 + border WINDOW_BORDER_NONE + elementtype LISTBOX_TEXT + feeder FEEDER_FINDPLAYER + visible MENU_TRUE + } + + itemDef + { + name serverInfoList + rect BORDER ((3*BORDER)+SEARCH_H+SERVERS_H) LIST_W (H-(SEARCH_H+SERVERS_H+BUTT_H+(3*BORDER))) + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 16 + textscale .25 + border WINDOW_BORDER_NONE + elementtype LISTBOX_TEXT + feeder FEEDER_SERVERSTATUS + notselectable + visible MENU_TRUE + columns 4 + 0 ((2*LEFT_C)*LIST_DW) ALIGN_LEFT + (LEFT_C*LIST_DW) (LEFT_C*LIST_DW) ALIGN_LEFT + ((2*LEFT_C)*LIST_DW) (LEFT_C*LIST_DW) ALIGN_LEFT + ((1-RIGHT_C)*LIST_DW) (RIGHT_C*LIST_DW) ALIGN_LEFT + } + + // BUTTON // + + itemDef + { + name join + text "Join" + textscale .25 + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect (W-(2*BUTT_W)) (H-BUTT_H) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action { ui_script FoundPlayerJoinServer } + } + + itemDef + { + name close + text "Close" + textscale .25 + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close findplayer_popmenu + } + } + } +} + + diff --git a/assets/ui/help.txt b/assets/ui/help.txt new file mode 100644 index 0000000..4a2ef1e --- /dev/null +++ b/assets/ui/help.txt @@ -0,0 +1,339 @@ +{ + "[ye]EDGE 7" + { + "Welcome to EDGE version 7 modification! [yedge]\n" + "The last stand - Prepare for total annihilation!\n" + "\n" + "Preamble:\n" + "Nearly anything is allowed but if you decide to be an asshole:\n" + "\n" + " [ye]What goes around, comes around![ye2]\n" + "\n" + "* Use common sense and good judgment.\n" + "* Respect other players! Ask yourself: Do I ever respect other players?\n" + "* See our rules section for detailed information or ask an admin for support.\n" + "* If you feel unjustly treated and regular admins can't help you:\n" + "* visit our forum and post a topic. [ye] ^2www.new-edge.org [ye2]\n" + "* Also: constructive criticism/feedback/suggestions are welcome.\n" + } + + "[yei]Rules # 1.0 - 1.3" + { + "1.0 No Griefing / Harassment \n" + "^7| No intentional: ^1TEAMKILL / BLEEDING / BASE DESTROY / DECONNING / TROLLING\n" + "^7| Trolling: someone with offensive nature, deliberately disturbing/irritating\n" + "^7| /insulting other players/admins. Also: no badgering people, no endless complaining,\n" + "^7| no tag/name stealing, no offensive names\n" + "\n" + + "1.1 No Cheating\n" + "^7| The use of cheat tools like aimbot, triggerbot,\n" + "^7| wallhack, health hack, lag hack/scripts etc are not allowed.\n" + "^7| Ghosting (spectator spies) will handled as cheat. Revealing information\n" + "^7| publically as a spectator is unfair and a serious problem.\n" + "\n" + + "1.2 No Glitch Building\n" + "^7| No building outside of the map / using level exploits/bugs to build in no-build-areas.\n" + "^7| No building in a manner that intentionally impedes the game\n" + "^7| such as blocking your team into a room.\n" + "\n" + + "1.3 No Spamming / Flooding\n" + "^7| No chat spam, private message or command flood.\n" + "^7| Also watch your chat binds. Don't ^1constantly ^7use them.\n" + "^7| Exception: build/weapon spamming is ^2allowed!\n" + } + + "[yei]Rules # 1.4 - 1.6" + { + "1.4 No Server Takeovers\n" + "^7| No joining with your friends/clan/bots to vote kick individuals or groups.\n" + "^7| This is a public server! But if ^1everyone(!)^7 agrees you can play clan vs [ ] matches.\n" + "\n" + "1.5 No Vote Abuse\n" + "^7| No abuse of vote system. You are not allowed to vote kick/mute/denybuild\n" + "^7| someone with invalid reasons. Voting for 'fun' is a serious offence!\n" + "^7| Valid reasons are: break of our rules like teamkill, bleed, decon etc.\n" + "^7| But read closely: one (1) teamkill is not enough to kick someone.\n" + "^7| Always ask if it was on purpose. Such things happen all the time\n" + "^7| so don't overreact. Remember the preamble:\n" + "^7| 'Use common sense and good judgment.'\n" + "^7| Hint: Always try to contact an admin first and ask for help.\n" + "^7| If a ^1team member ^7is breaking rules and you want to vote \n" + "^7| [ ] him it has to be a ^1TEAM-vote!\n" + "\n" + "^7 *Our rules apply to everyone and every level.\n" + } + + "[yenade]Penalty Scale" + { + "^7| The duration of bans for breaking the rules can vary from a few minutes to a \n" + "^7| few days.The actual duration of the ban is left for the each admin to decide.\n" + "^7| However if you feel that a ban is out of scale compared to the violation\n" + "^7| there's a section at our forum where it can be further discussed.\n" + } + + "[yeal]Admin Levels" + { + "Level 8 | ^1Server Owner\n" + "Level 7 | ^4Lead Admin [ye] ^7Promotes or demotes admins\n" + "Level 6 | ^1Senior Admin [ye] ^7Full power admin\n" + "Level 5 | ^6Trial Admin [ye] ^7Qualifying period for new admins\n" + "\n" + "Level 4 | ^3VIP-Player [ye] ^7immune to kick votes\n" + "\n" + "Level 3 | ^2Good Player [ye] ^7High skilled player & well-bred\n" + "Level 2 | ^2Verified Player [ye] ^7Normal player level, able to /callvote\n" + "Level 1 | ^5Registered Player [ye] ^7Has nickname protection\n" + "\n" + "Level 0 | ^7Unregistered Player\n" + "\n" + "^7 *Use /adminhelp to see available commands.\n" + "^7 *If you want to be admin or have higher level contact any admin!\n" + "^7 *No admin levels are set w/o the approval of the current ^4Lead Admin^7.\n" + } + + "[yekey]Commands #1" + { + "Use these commands in console (^) or in main chat (T) or use ROBOT HELPER\n" + "\n" + "/adminhelp [ye] ^7Shows available commands for your level.\n" + "/listplayers [ye] ^7Lists all players on server.\n" + "/listmaps [ye] ^7Lists all available server maps.\n" + "/callvote map/nextmap MAPNAME [ye] ^7Starts a map or nextmap vote. \n" + "/callvote poll TEXT [ye] ^7Start a poll.\n" + "/callvote armageddon VALUE [ye] ^7Start an armageddon vote with demolition %.\n" + "/condump NAME.txt [ye] ^7Dumps current console information to a [].txt file.\n" + "/register [ye] ^7Protects your nickname.\n" + "/cl_noprint 1 [ye] ^7Turns the main chat off. Set it to 0 if you want it back on.\n" + "/ignore NAME/ID [ye] ^7Blocks chat msg of ID in mainchat. See /listplayers for id.\n" + "/com_maxfps VALUE [ye] ^7Sets your max fps to a given value. Use values from 50 - 150.\n" + + } + "[yekey]Commands #2" + { + "To use colors put ^ and a number in front of ur name or text\n" + "|Colors: 1 or 9=^1red, 2=^2green, 3=^3yellow, 4=^4blue, 5=cyan, 6=^6pink, 7=^7white, 8 or 0=^0grey\n" + "|Example: ^7^^73 Hello! -> ^3Hello!\n" + "\n" + "^7/bind means that u connect a command to a key on your keyboard like:\n" + "^2 /bind KEY COMMAND or ^6/bind KEY COMMAND ATTRIBUTE\n" + "|Example: ^2/bind k say hello! -> if u push the key [k] a chat message "hello!" will triggered.\n" + "|Example: ^6/bind h class level2 -> on push [h] you will evolve to level2 alien (Marauder)\n" + "\n" + "^7/buy ITEM -> lets you buy an item wich can be ammo, equipment or weapons.\n" + "|Equipment: gren -> grenade, smo -> smoke grenade, min -> mine, bsuit -> battlesuit\n" + "|larmour -> light armour, helmet, medkit -> medi kit, biokit, cloak, battpack, jetpack, ammo\n" + "\n" + "^7/class ALIENCLASS -> lets you evolve to your desiered alien class.\n" + "|Alien Classes: builder -> granger, level0 -> dretch, level0upg -> adv. dretch, \n" + "|level1 -> basilisk, level1upg -> adv.basilisk, level2 -> marauder, level2upg -> adv.marauder,\n" + "|level3 -> dragoon, level3upg -> adv.dragoon, level4 -> tyrant, level5 -> hummel\n" + + } + + + "[yeemo]Emoticons #1" + { + "Put the emoticon name in brackets []\n" + "yesawesome2 = [yesawesome2] | yesba = [yesba] | yesbignose = [yesbignose] | yesbruce = [yesbruce]\n" + "\n" + "yeschuck = [yeschuck] | yesangry = [yesangry] | yesasscry = [yesasscry] | yesawesome = [yesawesome] \n" + "\n" + "yesaww = [yesaww] | yesawwcute = [yesawwcute] | yesawww = [yesawww] | yesbat = [yesbat] \n" + "\n" + "yesbuild = [yesbuild] | yescrack = [yescrack] | yescrazy = [yescrazy] | yescreepguy = [yescreepguy] \n" + "\n" + "yescry = [yescry] | yescute = [yescute] | yescuty = [yescuty] | yesdafuq = [yesdafuq]\n" + "\n" + "yesdrug = [yesdrug] | yesepictroll = [yesepictroll] | yesevil = [yesevil] | yesfrown = [yesfrown] \n" + "\n" + "yesgs = [yesgs] | yeshappy = [yeshappy] | yeshello = [yeshello] | yeship = [yeship] \n" + "\n" + "yeshitler = [yeshitler] | yeshmm = [yeshmm] | yesinsane = [yesinsane] | yesjoy = [yesjoy] \n" + } + + + "[yeemo]Emoticons #2" + { + "yesretarded = [yesretarded] | yesgege = [yesgege] | yessarca = [yessarca] | yesscept = [yesscept] \n" + "\n" + "yesserious = [yesserious] | yesshock = [yesshock] | yessmile = [yessmile] | yessnake = [yessnake] \n" + "\n" + "yessniper = [yessniper] | yesspok = [yesspok] | yesstar = [yesstar] | yesstoned = [yesstoned] \n" + "\n" + "yesstupid = [yesstupid] | yestard = [yestard] | yestong = [yestong] | yesrainbow = [yesrainbow]\n" + "\n" + "yestroll = [yestroll] | yestrylol = [yestrylol] | yesupset = [yesupset] | yesvamp = [yesvamp] \n" + "\n" + "yesweirdo = [yesweirdo] | yeswhat = [yeswhat] | yeswhine = [yeswhine] | yeshaha = [yeshaha] \n" + "\n" + "yesjack = [yesjack] | yesjoker = [yesjoker] | yeslawl = [yeslawl] | yesmadbro = [yesmadbro] \n" + "\n" + "yesmadd = [yesmadd] | yesmindfuck = [yesmindfuck] | yesnerd = [yesnerd] | yesnigga = [yesnigga] \n" + } + + "[yeemo]Emoticons #3" + { + "yesohh = [yesohh] | yesohshit = [yesohshit] | yesosama = [yesosama] | yespedo = [yespedo]\n" + "\n" + "yeswsmile = [yeswsmile] | yesugauga = [yesugauga] | yesasscry = [yesasscry]\n" + "\n" + "yesawesome = [yesawesome] | yesaww = [yesaww] | yesninja = [yesninja] | yessad = [yessad]\n" + "\n" + "yeskid = [yeskid] | yeslal = [yeslal] | yeslessretard = [yeslessretard] | yesmad = [yesmad] \n" + "\n" + "yesmegusta = [yesmegusta] | yesmouth = [yesmouth] | yesmp = [yesmp] | yesmustage = [yesmustage]\n" + "\n" + "yesomg = [yesomg] | yesrage = [yesrage] | yesretard = [yesretard] | yeswell = [yeswell] \n" + "\n" + "ye = [ye] | ye2 = [ye2] | yeaim = [yeaim] | yedge = [yedge] | yenade = [yenade] | yegg = [yegg] \n" + "\n" + "yeal = [yeal] | yec = [yec] | yeemo = [yeemo] | yeshield = [yeshield] | yetool = [yetool] \n" + "\n" + "yeammo = [yeammo] | yebat = [yebat] | yebiok = [yebiok] | yecloa = [yecloa] | yeemo = [yeemo] \n" + "\n" + "yeequ = [yeequ] | yefarms = [yefarms] | yejet = [yejet] | yemed = [yemed] | yeshdog = [yeshdog]\n" + + } + + "[yeflag]Flags #1" + { + "yeffanta = [yefanta] | yefargentina = [yefargentina] | yefaustralia = [yefaustralia] | yefaustria = [yefaustria]\n" + "\n" + "yefbrasil = [yefbrasil] | yefcana = [yefcana] | yefchile = [yefchile] | yefchina = [yefchina]\n" + "\n" + "yefcroat = [yefcroat] | yefcuba = [yefcuba] | yefcz = [yefcz] | yefde = [yefde]\n" + "\n" + "yefegyp = [yefegyp] | yeffin = [yeffin] | yeffrance = [yeffrance] | yefgb = [yefgb]\n" + "\n" + "yefhong = [yefhong] | yefhu = [yefhu] | yefindia = [yefindia] | yefindon = [yefindon] \n" + "\n" + "yefiraq = [yefiraq] | yefire = [yefire] | yefisra = [yefisra] | yefita = [yefita] \n" + + } + "[yeflag]Flags #2" + { + "yefmex = [yefmex] | yefnether = [yefnether] | yefnorw = [yefnorw] | yefphil = [yefphil] \n" + "\n" + "yefport = [yefport] | yefroma = [yefroma] | yefrus = [yefrus] | yefsinga = [yefsinga] \n" + "\n" + "yefsloven = [yefsloven] | yefspain = [yefspain] | yefswe = [yefswe] | yefswitz = [yefswitz] \n" + "\n" + "yeftur = [yeftur] | yefukr = [yefukr] | yefusa = [yefusa] | yefsyr = [yefsyr] | yefslo = [yefslo] \n" + "\n" + "yefpo = [yefpo] | yefjp = [yefjp] | yefiran = [yefiran] | yefcisland = [yefcisland] | yefden = [yefden]\n" + } + + "[yeemo]Tremicons" + { + "acidtube = [acidtube] | advbasilisk = [advbasilisk] | advdragoon = [advdragoon] | advgranger = [advgranger] \n" + "\n" + "advmarauder = [advmarauder] | armoury = [armoury] | barricade = [barricade] | basilisk = [basilisk] \n" + "\n" + "blaster = [blaster] | booster = [booster] | bsuit = [bsuit] | chaingun = [chaingun] \n" + "\n" + "ckit = [ckit] | defcomp = [defcomp] | dev = [dev] | dragoon = [dragoon]\n" + "\n" + "dretch = [dretch] | egg = [egg] | featured = [featured] | flamer = [flamer] \n" + "\n" + "granger = [granger] | grenade = [grenade] | hive = [hive] | hovel = [hovel] \n" + "\n" + "human = [human] | lasgun = [lasgun] | lcannon = [lcannon] | marauder = [marauder] \n" + "\n" + "mdriver = [mdriver] | medstat = [medstat] | official = [official] | overmind = [overmind] \n" + "\n" + "painsaw = [painsaw] | prifle = [prifle] | reactor = [reactor] | repeater = [repeater] \n" + "\n" + "rifle = [rifle] | shotgun = [shotgun] | telenode = [telenode] | tent = [tent] \n" + "\n" + "tesla = [tesla] | trapper = [trapper] | turret = [turret] | tyrant = [tyrant] \n" + } + + "[yetool]New Buildings" + { + "New buildings (3.0):\n" + "\n" + "Humans:^7 Container(S,M,L), Plate(S,L), Fence(+Rod), Barrier (L,C,P),\n" + "^7 Shield, FlameRet, Ammo Supply, Teflon Foil, Barrel, FF, Cover(+Stump).\n" + "Aliens:^7 Panzer(S,M,L), Tendon(S,M,L), Net(+Spike), Infestation(S,T,B),\n" + "^7 Reflector, Muscle, Spiteful Abcest, Cocoon, Organic Bulb, Pod(+Stump),\n" + "\n" + "Creep Colony/Refinery: ^7Every of those buildings gives you extra bp (fixed).\n" + "Infestation Slime: ^7Grabs all enemies in range and kills them slowly.\n" + "Ammo Supply: ^7Gives ammo to non-energy weapons. Doesn't need powered areas!\n" + "Flame Turret: ^7Does high damage to its enemies. Short range.\n" + } + + "[yetool]New Units" + { + "Hummel\n" + "^7Fast airborne unit for aliens team (stage 2) called "Hummel" (big bee).\n" + "^7The Hummel has a pickles attack (shoots spikes) and an air pounce (flymode only).\n" + "^7It can fly by pressing walk. If not, bind +speed to a button you want.\n" + "\n" + "Adv.Dretch \n" + "^7Has the ability to destroy defensive structures like turrets and teslas.\n" + "^7Has the ability to spread infections.\n" + "^7Has the ability to pounce.\n" + "^7\n" + "Basilisk \n" + "^7Has the ability to use an acid bomb (nade).\n" + "^7\n" + "Advanced Basilisk \n" + "^7Has the ability to become invisible if you stay still/OM alive/full hp.\n" + "^7Has the ability to use an advanced acid bomb.\n" + "^7\n" + "Advanced Marauder \n" + "^7Has the ability to snipe 3 barbs.\n" + "^7\n" + "Tyrant \n" + "^7Has the ability to shoot 3 fire breaths.\n" + } + + "[yetool]New Equipment" + { + "Biokit\n" + "^7The "Biokit" is a biological enhancement system that heals wounds, improves stamina,\n" + "^7and provides some resistance to alien infection. \n" + "^7\n" + "Cloak\n" + "^7The "Cloak" can be used to sneak up on aliens without being seen. The cloak lasts for 30\n" + "^7seconds once it is activated. Back-mounted battery pack and jet pack will stay visible.\n" + "^7\n" + "Mine\n" + "^7A powerful mine triggered by alien units.\n" + "^7\n" + "Flamer\n" + "^7Has a Napalm mode now.\n" + "^7\n" + "Massdriver\n" + "^7Has a target seeking plasma mode now.\n" + } + + + "[yec]About / Credits" + { + "Developer:\n" + "[ye]New EDGE (v 7.1+) development ^7by ^7CU^3[dragoon]^7ams.\n" + "[ye]EDGE main development ^7by yalt.\n" + "[ye]EDGE Help file edits & Forum (www.new-edge.org) set up ^7by ^3[ye]^1K^4ai ^2[flamer].\n" + "[ye]models/textures/gfx/sound/code/shaders/cfgs/ui/maps/gameplay (...) ^7by yalt - 2013\n" + "[ye]Copyright: You are allowed edit and to use my work for non profit projects.\n" + "\n" + "Exceptions:\n" + "[ye]CreepColony/Basibomb/Refinery models ^7by iltavuo\n" + "[ye]Smoke/2nd Creep/acidtube/luci impact -texture, new tesla/jetpack -sound ^7by pikatchu\n" + "[ye]Team Balance Code ^7 by CU|ams\n" + "[ye]Alien/Human music (modified)^7by Team RXN (Gloom Quake2)\n" + "[ye]Adv.Dretch & BioKit (partly) ^7by TremX\n" + "[ye]Tremulous ^7by Dark Legion Development\n" + "[ye]VaultBoy (modified) ^7by Obsidian Entertainment\n" + "[ye]Elevator music ^7by Unknown AQ2 Mapper \n" + "[ye]Various sounds (mostly modified) ^7by Public Domain\n" + "[ye]To all girls & boys who supported me: thank you very much!\n" + } + + +} diff --git a/assets/ui/hud.txt b/assets/ui/hud.txt new file mode 100644 index 0000000..1ea8199 --- /dev/null +++ b/assets/ui/hud.txt @@ -0,0 +1,10 @@ +// hud menu defs +// +{ + loadMenu { "ui/tremulous_human_hud.menu" } + loadMenu { "ui/tremulous_alien_builder_hud.menu" } + loadMenu { "ui/tremulous_alien_general_hud.menu" } + loadMenu { "ui/tremulous_default_hud.menu" } + loadMenu { "ui/teamscore.menu" } + loadMenu { "ui/loading.menu" } +} diff --git a/assets/ui/infopanes.def b/assets/ui/infopanes.def new file mode 100644 index 0000000..8fd455e --- /dev/null +++ b/assets/ui/infopanes.def @@ -0,0 +1,349 @@ +{ + name alienteam + text "The Alien Team\n\n" + text "The Aliens' strengths are in movement " + text "and the ability to quickly construct new bases quickly. They possess a " + text "range of abilities including basic melee attacks, movement-" + text "crippling poisons and more." + align left +} +{ + name humanteam + text "The Human Team\n\n" + text "The humans are the masters of technology. Although their bases take " + text "long to construct, their automated defense ensures they stay built. " + text "A wide range of upgrades and weapons are available to the humans, each " + text "contributing to eradicate the alien threat." + align left +} +{ + name spectateteam + text "Watch the game without playing." +} +{ + name autoteam + text "Join the team with the least players." +} +{ + name rifleitem + text "Rifle\n\n" + text "Basic weapon. Cased projectile weapon, with a slow clip based " + text "reload system.\n\n" + text "Credits: Free" +} +{ + name ckititem + text "Construction kit\n\n" + text "Used for building all basic structures. This includes " + text "spawns, power and basic defense.\n\n" + text "Credits: Free" +} +{ + name ackititem + text "Advanced Construction kit\n\n" + text "Used for building advanced structures. This includes " + text "combat computers and advanced defense.\n\n" + text "Credits: Free" +} +{ + name shotgunitem + text "Shotgun\n\n" + text "Close range weapon that is useful against larger foes. " + text "It has a slow repeat rate, but can be devastatingly " + text "effective.\n\n" + text "Credits: " text 150 +} +{ + name chaingunitem + text "Chain Gun\n\n" + text "Belt drive, cased projectile weapon. It has a high " + text "repeat rate but a wide firing angle and is therefore relatively " + text "inaccurate.\n\n" + text "Credits: " text 400 +} +{ + name flameritem + text "Flamethrower\n\n" + text "Sprays fire at its target. It is powered by compressed " + text "gas. The relatively low rate of fire means this weapon is most " + text "effective against static targets.\n\n" + text "Credits: " text 450 +} +{ + name mdriveritem + text "Mass Driver\n\n" + text "A portable particle accelerator which causes minor " + text "nuclear reactions at the point of impact. It has a very large " + text "payload, but fires slowly.\n\n" + text "Credits: " text 350 +} +{ + name prifleitem + text "Pulse Rifle\n\n" + text "An energy weapon that fires pulses of concentrated energy at a fast " + text "rate. It requires re-energising every 50 pulses.\n\n" + text "Credits: " text 400 +} +{ + name lcannonitem + text "Lucifer Cannon\n\n" + text "Similar to the pulse rifle, but more powerful. " + text "Additionally, it has a secondary attack where energy can be charged " + text "up to shoot a devastating ball of energy.\n\n" + text "Credits: " text 600 +} +{ + name lgunitem + text "Las Gun\n\n" + text "Slightly more powerful than the basic rifle, but " + text "instead of bullets it fires small packets of energy.\n\n" + text "Credits: " text 250 +} +{ + name psawitem + text "Pain Saw\n\n" + text "Similar to a chainsaw, but instead of a chain " + text "it has an electric arc capable of dealing a great deal of damage at " + text "close range.\n\n" + text "Credits: " text 100 +} +{ + name grenitem + text "Grenade\n\n" + text "A small incendinary device ideal for damaging tightly packed " + text "alien structures. Has a five second timer.\n\n" + text "Credits: " text 200 +} +{ + name larmouritem + text "Light Armour\n\n" + text "Protective armour that helps to defend against light alien melee " + text "attacks.\n\n" + text "Credits: " text 70 +} +{ + name helmetitem + text "Helmet\n\n" + text "In addition to protecting your head, the helmet provides a " + text "scanner indicating the presence of any non-human lifeforms in your " + text "immediate vicinity.\n\n" + text "Credits: " text 90 +} +{ + name battpackitem + text "Battery Pack\n\n" + text "Back-mounted battery pack that permits storage of one and a half " + text "times the normal energy capacity for energy weapons.\n\n" + text "Credits: " text 100 +} +{ + name jetpackitem + text "Jet Pack\n\n" + text "Back-mounted jet pack that enables the user to fly to remote " + text "locations. It is very useful against alien spawns in hard to reach " + text "spots.\n\n" + text "Credits: " text 120 +} +{ + name bsuititem + text "Battle Suit\n\n" + text "A full body armour that is highly effective at repelling alien attacks. " + text "It allows the user to enter hostile situations with a greater degree " + text "of confidence.\n\n" + text "Credits: " text 400 +} +{ + name ammoitem + text "Ammunition\n\n" + text "Ammunition for the currently held weapon.\n\n" + text "Credits: Free" +} +{ + name telenodebuild + text "Telenode\n\n" + text "The most basic human structure. It provides a means for " + text "humans to enter the battle arena. Without any of these the humans " + text "cannot spawn and defeat is imminent.\n\n" + text "Power: " text 10 +} +{ + name mgturretbuild + text "Machine Gun Turret\n\n" + text "Automated base defense that is effective against fast moving targets, but " + text "does not cause much damage on its own and should " + text "always be backed up by physical support.\n\n" + text "Power: " text 8 +} +{ + name armbuild + text "Armoury\n\n" + text "An essential part of the human base, providing a means " + text "to upgrade the basic human. A range of upgrades and weapons are " + text "available from the armoury, each with a price.\n\n" + text "Power: " text 10 +} +{ + name medistatbuild + text "Medistation\n\n" + text "A structure providing an automated healing energy that restores " + text "the health of any human that stands inside it. It may only be used " + text "by one person at a time.\n\n" + text "Power: " text 8 +} +{ + name reactorbuild + text "Reactor\n\n" + text "All structures except the telenode rely on a reactor to operate." + text "The reactor provides power for all the human structures either " + text "directly or via repeaters. There can only be a single reactor.\n\n" +} +{ + name dccbuild + text "Defense Computer\n\n" + text "A structure coordinating the action of base defense so that " + text "defense is distributed evenly among the enemy. " + text "This structure is required for building the Tesla Generator.\n\n" + text "Power: " text 8 +} +{ + name teslabuild + text "Tesla Generator\n\n" + text "A structure equipped with a strong electrical attack that always " + text "hits its target. It is useful against larger aliens " + text "and for consolidating basic defense.\n\n" + text "Power: " text 10 +} +{ + name repeaterbuild + text "Repeater\n\n" + text "A power distributor that transmits power from the reactor " + text "to remote locations, so that bases may be built far from the reactor.\n\n" +} +{ + name eggpodbuild + text "Egg\n\n" + text "The most basic alien structure. It allows aliens to spawn " + text "and protect the Overmind. Without any of these, the Overmind is left " + text "nearly defenseless and defeat is imminent.\n\n" + text "Sentience: " text 10 +} +{ + name overmindbuild + text "Overmind\n\n" + text "A collective consciousness that controls all the " + text "alien structures in its vicinity. It must be protected at all costs, " + text "since its death will render alien structures defenseless." +} +{ + name barricadebuild + text "Barricade\n\n" + text "Used to obstruct corridors and doorways, " + text "hindering humans from threatening the spawns and Overmind.\n\n" + text "Sentience: " text 10 +} +{ + name acid_tubebuild + text "Acid Tube\n\n" + text "Ejects lethal poisonous " + text "acid at an approaching human. These are highly effective when used in " + text "conjunction with a trapper to hold the victim in place.\n\n" + text "Sentience: " text 8 +} +{ + name hivebuild + text "Hive\n\n" + text "Houses millions of tiny " + text "insectoid aliens. When a human approaches this structure, the " + text "insectoids attack.\n\n" + text "Sentience: " text 12 +} +{ + name trapperbuild + text "Trapper\n\n" + text "Fires a blob of adhesive spit at any non-alien in its " + text "line of sight. This hinders their movement, making them an easy target " + text "for other defensive structures or aliens.\n\n" + text "Sentience: " text 8 +} +{ + name boosterbuild + text "Booster\n\n" + text "Provides any alien with a poison ability on all its " + text "attacks. In addition to the default attack damage, the victim loses " + text "health over time unless they heal themselves with a medkit." + text "The booster also increases the rate of health regeneration for " + text "any nearby aliens.\n\n" + text "Sentience: " text 12 +} +{ + name hovelbuild + text "Hovel\n\n" + text "An armoured shell used by the builder class to " + text "hide in, while the alien base is under attack. It may be entered or " + text "exited at any time." +} +{ + name builderclass + text "Granger\n\n" + text "Responsible for building and maintaining all " + text "the alien structures." +} +{ + name builderupgclass + text "Advanced Granger\n\n" + text "Similar to the base Granger, " + text "except that in addition to being able to build structures it has a " + text "melee attack and the ability to crawl on walls." +} +{ + name level0class + text "Dretch\n\n" + text "Has a lethal bite and the ability to crawl " + text "on walls and ceilings." +} +{ + name level1class + text "Basilisk\n\n" + text "Able to crawl on walls and ceilings. " + text "Its melee attack is most effective when combined with the ability to " + text "grab its foe." +} +{ + name level1upgclass + text "Advanced Basilisk\n\n" + text "In addition to the basic Basilisk abilities, the Advanced " + text "Basilisk sprays a poisonous gas which disorientaits any " + text "nearby humans." +} +{ + name level2class + text "Marauder\n\n" + text "Has a melee attack and the ability to jump off walls." + text "This allows the Marauder to gather great speed in enclosed areas." +} +{ + name level2upgclass + text "Advanced Marauder\n\n" + text "The Advanced Marauder has all the abilities of the base Marauder " + text "including an area effect electric shock attack." +} +{ + name level3class + text "Dragoon\n\n" + text "Possesses a melee attack and the pounce ability, which may " + text "be used as an attack, or a means to reach a remote location inaccessible " + text "from the ground." +} +{ + name level3upgclass + text "Advanced Dragoon\n\n" + text "In addition to the basic Dragoon abilities, the Dragoon Upgrade has " + text "3 barbs which may be used to attack humans from a distance." +} +{ + name level4class + text "Tyrant\n\n" + text "Provides a healing aura in which nearby aliens regenerate health " + text "faster than usual. As well as a melee attack, this class can charge " + text "at enemy humans and structures, inflicting great damage." +} diff --git a/assets/ui/ingame.menu b/assets/ui/ingame.menu new file mode 100644 index 0000000..033e6f1 --- /dev/null +++ b/assets/ui/ingame.menu @@ -0,0 +1,234 @@ +#include "ui/menudef.h" +{ +#define W 640 +#define H 480 +menuDef + { + name "ingame" + visible 1 + outOfBoundsClick + rect 0 0 640 480 + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + onOpen { uiScript stopRefresh ; } + onESC + { + play "sound/misc/menu1.wav"; + close ingame + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect -180 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect -160 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -250 0 1000 480 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name "edgesplash" + rect 250 50 680 680 + type ITEM_TYPE_MODEL + style WINDOW_STYLE_FILLED + asset_model "ui/assets/e6.md3" + model_fovx 30.0 + model_fovy 30.0 + model_angle 180 + visible 1 + decoration + } + itemDef + { + name "menu" + style WINDOW_STYLE_SHADER + rect 270 160 110 190 + visible 1 + background "ui/assets/main_base.png" + decoration + } + itemDef + { + name "menu_add" + style WINDOW_STYLE_SHADER + rect 245 132 160 238 + visible 1 + background "scripts/main_add" + decoration + } + itemDef + { + name "menu_add_pulse" + style WINDOW_STYLE_SHADER + rect 245 132 160 238 + visible 1 + background "scripts/main_add_pulse" + decoration + } + itemDef + { + name "bu1" + type ITEM_TYPE_BUTTON + text "MANUAL" + style WINDOW_STYLE_EMPTY + textscale .3 + rect 300 190 50 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open ingame_yehelp + } + } + itemDef + { + name "bu2" + type ITEM_TYPE_BUTTON + text "VOTE MAPS" + style WINDOW_STYLE_EMPTY + textscale .3 + rect 300 205 50 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open ingame_map + } + } + itemDef + { + name "bu3" + type ITEM_TYPE_BUTTON + text "VOTE PLAYERS" + style WINDOW_STYLE_EMPTY + textscale .3 + rect 300 220 50 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open ingame_game + } + } + itemDef + { + name "bu4" + type ITEM_TYPE_TEXT + text "IGNORE PLAYERS" + style WINDOW_STYLE_EMPTY + textscale .3 + rect 300 235 50 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open ingame_ignore + } + } + itemDef + { + name "bu5x" + type ITEM_TYPE_BUTTON + text "SERVER BROWSER" + style WINDOW_STYLE_EMPTY + textscale .3 + rect 300 250 50 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open ingame_sbrowser + } + } + itemDef + { + name "bu5" + type ITEM_TYPE_BUTTON + text "ROBOT HELPER" + style WINDOW_STYLE_EMPTY + textscale .3 + rect 300 265 50 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open ingame_robot + } + } + itemDef + { + name "bu6" + type ITEM_TYPE_BUTTON + text "OPTIONS" + style WINDOW_STYLE_EMPTY + textscale .3 + rect 300 280 50 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open ingame_options + } + } + itemDef + { + name "bu7" + type ITEM_TYPE_TEXT + text "EXIT" + style WINDOW_STYLE_EMPTY + textscale .3 + rect 300 295 50 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open ingame_leave + } + } +}
\ No newline at end of file diff --git a/assets/ui/ingame.txt b/assets/ui/ingame.txt new file mode 100644 index 0000000..310e628 --- /dev/null +++ b/assets/ui/ingame.txt @@ -0,0 +1,16 @@ +// menu defs +// +{ +loadMenu { "ui/ingame.menu" } +loadMenu { "ui/ingame_game.menu" } +loadMenu { "ui/ingame_options.menu" } +loadMenu { "ui/ingame_leave.menu" } +loadMenu { "ui/ingame_map.menu" } +loadMenu { "ui/ingame_yehelp.menu" } +loadMenu { "ui/ingame_map640480.menu" } +loadMenu { "ui/ingame_map19201080.menu" } +loadMenu { "ui/ingame_ignore.menu" } +loadMenu { "ui/ingame_sbrowser.menu" } +loadMenu { "ui/ingame_robot.menu" } +loadMenu { "ui/teamscore.menu" } +} diff --git a/assets/ui/ingame_about.menu b/assets/ui/ingame_about.menu new file mode 100644 index 0000000..77ab4c9 --- /dev/null +++ b/assets/ui/ingame_about.menu @@ -0,0 +1,173 @@ +#include "ui/menudef.h" + +{ + \\ INGAME ABOUT BOX \\ + + menuDef + { + name "ingame_about" + visible 0 + fullscreen 0 + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect 10 56 256 160 + focusColor 1 .75 0 1 + + itemDef + { + name window + rect 10 5 256 150 + style 1 + backcolor 0 0 0 1 + visible 1 + decoration + + border WINDOW_BORDER_KCGRADIENT + borderSize 2.0 + borderColor 0.5 0.5 0.5 1 + } + + itemDef + { + name about + rect 0 25 256 20 + name gametypefield + type 4 + style 0 + text "Map Name:" + cvar mapname + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 40 256 20 + type 4 + style 0 + text "Time Limit:" + maxPaintChars 12 + cvar timelimit + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 55 256 20 + type 4 + style 0 + text "Protocol:" + cvar protocol + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 70 256 20 + type 4 + style 0 + text "Max Clients:" + cvar sv_maxclients + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 85 256 20 + type 4 + style 0 + text "Host Name:" + cvar sv_hostname + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 100 256 20 + type 11 + style 0 + text "Password Required:" + cvar g_needpass + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 115 256 20 + type 11 + style 0 + text "DM Flags:" + cvar g_dmflags + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 130 256 20 + type 4 + style 0 + text "Version:" + cvar version + maxPaintChars 32 + textalign ITEM_ALIGN_LEFT + textalignx 128 + textaligny 12 + textalign 1 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + } +} diff --git a/assets/ui/ingame_callteamvote.menu b/assets/ui/ingame_callteamvote.menu new file mode 100644 index 0000000..9dc6623 --- /dev/null +++ b/assets/ui/ingame_callteamvote.menu @@ -0,0 +1,171 @@ +#include "ui/menudef.h" + +{ + menuDef + { + name "ingame_callteamvote" + visible 0 + fullscreen 0 + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect 37 56 250 157 + focusColor 1 .75 0 1 + onopen + { + hide grpCallVote; + show teamKick; + + setitemcolor teamKickBtn forecolor 0.2 0.2 0.2 1.0; + } + + itemDef + { + name window + rect 10 5 230 147 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + + itemDef + { + name teamKickBtn + text "Team Kick" + textscale .25 + group grpbutton + rect 20 40 45 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_CENTER + textalignx 22 + textaligny 16 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide grpCallVote; + show teamKick; + + setitemcolor teamKickBtn forecolor 0.2 0.2 0.2 1.0; + } + } + + + // TEAM KICK PLAYER // + + itemDef + { + name teamKick + group grpCallVote + text "Team Kick Player:" + textscale .25 + rect 70 15 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name teamKick + group grpCallVote + rect 70 35 150 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .25 + elementtype LISTBOX_TEXT + feeder FEEDER_TEAM_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + } + + itemDef + { + name teamKick + text "OK" + type ITEM_TYPE_BUTTON + textscale .25 + group grpCallVote + rect 173 125 50 20 + textalign 1 + textalignx 25 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamKick; + uiScript closeingame + } + } + + + // KICK PLAYER // + + itemDef + { + name kick + group grpCallVote + text "Kick Player:" + textscale .25 + rect 70 15 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name kick + group grpCallVote + rect 70 35 150 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .25 + elementtype LISTBOX_TEXT + feeder FEEDER_PLAYER_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + } + + itemDef + { + name kick + text "OK" + type ITEM_TYPE_BUTTON + textscale .25 + group grpCallVote + rect 173 125 50 20 + textalign 1 + textalignx 25 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteKick; + uiScript closeingame + } + } + } +} diff --git a/assets/ui/ingame_game.menu b/assets/ui/ingame_game.menu new file mode 100644 index 0000000..76d4ed6 --- /dev/null +++ b/assets/ui/ingame_game.menu @@ -0,0 +1,277 @@ +#include "ui/menudef.h" +{ +#define W 999 +#define H 210 + menuDef + { + name "ingame_game" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + popup + onESC + { + play "sound/misc/menu1.wav"; + close ingame_game + } + onopen + { + uiScript InitIgnoreList; + uiScript loadServerInfo; + show vote; + close ingame; + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect 0 -125 1000 500 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect 0 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -50 -150 1000 600 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name "window" + rect 0 -60 1280 340 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name "vote" + text "List All Players" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 390 -50 80 25 + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show playervote; + show reasonfield; + show vote; + } + } + itemDef + { + name "vote" + text "List Teammates" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 530 -50 80 25 + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show teamvote; + show reasonfield; + show vote; + } + } + itemDef + { + name "playervote" + group gameGrp + rect 300 -20 400 250 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_PLAYER_LIST + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible MENU_FALSE + } + itemDef + { + name "playervote" + group gameGrp + text "Mute Player" + type ITEM_TYPE_BUTTON + textscale .35 + rect 450 250 80 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteMute; + uiScript closeingame + } + } + itemDef + { + name "playervote" + group gameGrp + text "Un-Mute Player" + type ITEM_TYPE_BUTTON + textscale .35 + rect 585 250 80 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteUnMute; + uiScript closeingame + } + } + + itemDef + { + name "playervote" + group gameGrp + text "Kick Player" + type ITEM_TYPE_BUTTON + textscale .35 + rect 315 250 80 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteKick; + uiScript closeingame + } + } + itemDef + { + name "teamvote" + group gameGrp + rect 300 -20 400 250 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_TEAM_LIST + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible MENU_FALSE + } + itemDef + { + name "teamvote" + group gameGrp + text "Kick Teammate" + type ITEM_TYPE_BUTTON + textscale .35 + rect 325 250 80 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamKick; + uiScript closeingame + } + } + itemDef + { + name "teamvote" + group gameGrp + text "Deny Building" + type ITEM_TYPE_BUTTON + textscale .35 + rect 455 250 80 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamDenyBuild; + uiScript closeingame + } + } + itemDef + { + name "teamvote" + group gameGrp + text "Allow Building" + type ITEM_TYPE_BUTTON + textscale .35 + rect 595 250 80 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamAllowBuild; + uiScript closeingame + } + } + itemDef + { + name "reasonfield" + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_FILLED + text "Reason:" + cvar "ui_reason" + maxChars 100 + rect 302 235 398 15 + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textscale .30 + backcolor 1 1 1 0.2 + forecolor 1 1 1 1 + visible MENU_FALSE + } + } +} diff --git a/assets/ui/ingame_ignore.menu b/assets/ui/ingame_ignore.menu new file mode 100644 index 0000000..ec56a3a --- /dev/null +++ b/assets/ui/ingame_ignore.menu @@ -0,0 +1,252 @@ +#include "ui/menudef.h" + +{ + \\ INGAME GAME BOX \\ + +#define X 10 +#define Y 60 +#define BORDER 10 + +#define TOPBUTT_W 80 +#define TOPBUTT_H 30 + +#define SIDEBUTT_W 50 +#define SIDEBUTT_H 25 + +#define MAP_X (SIDEBUTT_W+BORDER) +#define MAP_Y ((2*BORDER)+TOPBUTT_H) +#define MAP_W 124 +#define MAP_H 93 +#define MAPLIST_X MAP_X +#define MAPLIST_Y ((3*BORDER)+TOPBUTT_H+MAP_H) +#define MAPLIST_W (W-((2*BORDER)+SIDEBUTT_W)) +#define MAPLIST_H (H-((4*BORDER)+MAP_H+TOPBUTT_H)) +#define MAPBUTT_X (MAP_X+MAP_W+BORDER) +#define MAPBUTT_Y MAP_Y +#define MAPBUTT_W (W-(MAPBUTT_X+BORDER)) +#define MAPBUTT_H 20 + +#define PBUTT_X MAP_X +#define PBUTT_Y (H-((2*PBUTT_H)+BORDER)) +#define PBUTT_W (W-((2*BORDER)+SIDEBUTT_W)) +#define PBUTT_H 45 +#define PLIST_X PBUTT_X +#define PLIST_Y ((2*BORDER)+TOPBUTT_H) +#define PLIST_W PBUTT_W +#define PLIST_H ((H-((4*BORDER)+(2*PBUTT_H)+TOPBUTT_H))) + +#define PLAYER_C 0.7 +#define IGN_C 0.15 +#define IGNY_C 0.15 +#define IGNHEAD_H 15 +#define IGNHEAD_Y ((2*BORDER)+TOPBUTT_H) +#define IGNBUTT_W ((W-(2*BORDER))/2) +#define IGNBUTT_H 25 +#define IGNBUTT_X BORDER +#define IGNBUTT_Y (H-(BORDER+IGNBUTT_H)) +#define IGNORE_W (W-(2*BORDER)) +#define IGNORE_W2 ((W-(2*BORDER))-15) +#define IGNORE_H (H-((4*BORDER)+TOPBUTT_H+IGNHEAD_H+IGNBUTT_H)) +#define IGNORE_X BORDER +#define IGNORE_Y ((2*BORDER)+TOPBUTT_H+IGNHEAD_H) +#define IGNORE_TOFF 5 + +#define INFO_Y ((2*BORDER)+TOPBUTT_H+10) +#define INFOELEM_H 15 +#define INFO_OFF (0-(W-90)) +#define W 999 +#define H 210 +#define A 200 + + assetGlobalDef + { + font "fonts/font" 26 // font + smallFont "fonts/smallfont" 20 // font + bigFont "fonts/bigfont" 34 // font + cursor "ui/assets/3_cursor3" // cursor + gradientBar "ui/assets/gradientbar2.tga" // gradient bar + itemFocusSound "sound/misc/menu2.wav" // sound for item getting focus (via keyboard or mouse ) + + fadeClamp 1.0 // sets the fadeup alpha + fadeCycle 1 // how often fade happens in milliseconds + fadeAmount 0.1 // amount to adjust alpha per cycle + + shadowColor 0.1 0.1 0.1 0.25 // shadow color + } + + menuDef + { + name "ingame_ignore" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick + rect (320-(W/2)) (240-(H/2)) W H + focusColor 0 0 0 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onESC + { + play "sound/misc/menu1.wav"; + close ingame_ignore + open ingame + } + onopen + { + uiScript InitIgnoreList; + show vote; + close ingame; + + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0 + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect 0 -125 1000 500 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect 0 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -50 -150 1000 600 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name "window" + rect 0 -50 1280 340 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name ignore + group gameGrp + rect 310 -40 80 25 + text "Player Name" + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx IGNORE_TOFF + visible MENU_TRUE + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 490 -40 80 25 + text "Ignored by you" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + visible MENU_TRUE + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 595 -40 80 25 + text "Ignoring you" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + visible MENU_TRUE + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 300 -20 400 260 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 16 + textscale .225 + border WINDOW_BORDER_FULL + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + elementtype LISTBOX_TEXT + feeder FEEDER_IGNORE_LIST + visible MENU_TRUE + columns 3 + 5 200 ALIGN_LEFT + 300 50 ALIGN_CENTER + 172 100 ALIGN_CENTER + doubleClick + { + play "sound/misc/menu1.wav"; + uiScript ToggleIgnore + } + } +///////////////////////////// + itemDef + { + name ignore + text "Ignore Player" + style WINDOW_STYLE_EMPTY + rect 340 250 80 25 + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript IgnorePlayer + } + } + + itemDef + { + name ignore + text "Stop Ignoring Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 570 250 80 25 + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript UnIgnorePlayer + } + } + + + + } +} diff --git a/assets/ui/ingame_leave.menu b/assets/ui/ingame_leave.menu new file mode 100644 index 0000000..7aaa94a --- /dev/null +++ b/assets/ui/ingame_leave.menu @@ -0,0 +1,141 @@ +#include "ui/menudef.h" +{ +#define W 999 +#define H 210 +#define A 200 + menuDef + { + name "ingame_leave" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onOpen + { + close ingame; + } + onESC + { + play "sound/misc/menu1.wav"; + close ingame + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect 0 -150 1000 600 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect 0 -150 1000 600 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -50 -150 1000 600 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name "window" + rect 0 100 1280 120 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } +//BUTTONSMENU + itemDef + { + name confirm4 + type ITEM_TYPE_TEXT + textstyle ITEM_TEXTSTYLE_BLINK + text "DISCONNECT?" + style WINDOW_STYLE_EMPTY + textscale .5 + rect 446 110 50 20 + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + decoration + } + itemDef + { + name confirm6 + type ITEM_TYPE_BUTTON + text "BACK TO GAME" + style WINDOW_STYLE_EMPTY + textscale .35 + rect 475 165 50 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close ingame_leave + open ingame + } + } + itemDef + { + name confirm6 + type ITEM_TYPE_BUTTON + text "QUIT GAME" + style WINDOW_STYLE_EMPTY + textscale 0.35 + rect 475 185 50 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript quit + } + } + + + itemDef + { + name leaveConfirm + type ITEM_TYPE_BUTTON + text "OPEN MAIN MENU" + group grpConfirm + style WINDOW_STYLE_EMPTY + rect 475 145 50 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .35 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript leave + }} + + } +} diff --git a/assets/ui/ingame_map.menu b/assets/ui/ingame_map.menu new file mode 100644 index 0000000..669cc11 --- /dev/null +++ b/assets/ui/ingame_map.menu @@ -0,0 +1,104 @@ +#include "ui/menudef.h" +{ +#define W 640 +#define H 480 + menuDef + { + name "ingame_map" + visible MENU_FALSE + outOfBoundsClick + style WINDOW_STYLE_FILLED + rect 0 0 W H + focusColor 1 1 1 1 + onopen + { + close ingame; + } + onESC + { + play "sound/misc/menu1.wav"; + close ingame_map + open ingame + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect -180 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect -160 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -250 0 1000 480 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name "window" + rect -480 250 1280 100 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name "but1" + type ITEM_TYPE_BUTTON + text "Widescreen Resolution (16:9)" + style WINDOW_STYLE_EMPTY + textscale .5 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 230 265 200 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + close ingame_map + open ingame_map19201080 + } + } + itemDef + { + name "but2" + type ITEM_TYPE_BUTTON + text "Normal Resolution (4:3)" + style WINDOW_STYLE_EMPTY + textscale .5 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 230 305 200 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close ingame_map + open ingame_map640480 + } + } + } +}
\ No newline at end of file diff --git a/assets/ui/ingame_map19201080.menu b/assets/ui/ingame_map19201080.menu new file mode 100644 index 0000000..f69ce55 --- /dev/null +++ b/assets/ui/ingame_map19201080.menu @@ -0,0 +1,214 @@ +#include "ui/menudef.h" +{ +#define W 1000 +#define H 800 + menuDef + { + name "ingame_map19201080" + visible MENU_TRUE + rect 0 0 H W + focusColor 1 1 1 1 + aspectBias ALIGN_LEFT + fullscreen 0 + style WINDOW_STYLE_FILLED + onclose + {exec stopmusic} + onopen + { + playlooped "ui/assets/maporama.wav" + uiScript loadArenas; + show mapvote; + } + onESC + { + uiScript closeingame + exec stopmusic + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect -50 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect -50 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -50 0 1000 480 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name "lsm" + text "Load Selected Map" + type ITEM_TYPE_BUTTON + textscale .42 + rect 215 80 120 45 + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "ui/assets/fart.wav"; + uiScript voteMap; + uiScript closeingame + exec stopmusic + } + } + itemDef + { + name "lsmn" + text "Load Selected Map Next" + type ITEM_TYPE_BUTTON + textscale .42 + rect 350 80 150 45 + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textstyle ITEM_TEXTSTYLE_SHADOWED + forecolor 0 0.8 1 1 + visible 1 + action + { + play "ui/assets/fart.wav"; + uiScript voteNextMap; + uiScript closeingame + exec stopmusic + } + } + itemDef + { + name "rcm" + type ITEM_TYPE_BUTTON + text "Restart Current Map" + textstyle ITEM_TEXTSTYLE_SHADOWED + textscale .42 + rect 525 65 150 45 + forecolor 0 0.8 1 1 + visible 1 + action + { + play "ui/assets/fart.wav"; + exec "cmd callvote map_restart"; + uiScript closeingame + exec stopmusic + } + } + itemDef + { + name mappreview + ownerdraw UI_SELECTEDMAPPREVIEW + rect 420 130 280 280 + visible 1 + } + itemDef + { + name "boy" + type ITEM_TYPE_OWNERDRAW + style WINDOW_STYLE_SHADER + rect 600 10 100 95 + visible 1 + background "scripts/yboy" + } + + itemDef + { + name "listbox" + rect 140 130 280 280 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_FILLED + textstyle ITEM_TEXTSTYLE_SHADOWED + backcolor 0.00 1.35 2.55 0.2 + elementwidth 100 + elementheight 25 + textscale .35 + elementtype LISTBOX_TEXT + feeder FEEDER_MAPS + border WINDOW_BORDER_NONE + forecolor 0 0.8 1 1 + backcolor 0 0.8 1 0.1 + outlinecolor 1 1 1 0.1 + visible 1 + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + exec stopmusic + } + } + itemDef + { + name "MOR" + rect 425 60 10 -20 + type ITEM_TYPE_TEXT + textalign ALIGN_CENTER + textscale 0.25 + textstyle ITEM_TEXTSTYLE_BLINK + text "Yalt's" + forecolor 0 0.8 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "MOR" + rect 425 60 10 1 + type ITEM_TYPE_TEXT + textalign ALIGN_CENTER + textscale 0.50 + textstyle ITEM_TEXTSTYLE_BLINK + text "MAP-O-RAMA" + forecolor 0 0.8 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "MOR" + rect 425 55 10 15 + type ITEM_TYPE_TEXT + textalign ALIGN_CENTER + textscale 0.25 + textstyle ITEM_TEXTSTYLE_BLINK + text "The easiest way to vote maps!" + forecolor 0 0.8 1 1 + visible 1 + decoration + } + itemDef + { + name "legende" + rect 410 420 10 20 + type ITEM_TYPE_TEXT + textalign ALIGN_CENTER + textscale 0.22 + textstyle ITEM_TEXTSTYLE_SHADOWED + text "[yedge]^7=Yalt's Edge Maps [official]^7=Original Tremulous Maps [z]^7=Contributed Maps [xyedge]^7=Ported Maps ^5Maps without any tag = Not on server but on your system!" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + } +}
\ No newline at end of file diff --git a/assets/ui/ingame_map640480.menu b/assets/ui/ingame_map640480.menu new file mode 100644 index 0000000..9d6790e --- /dev/null +++ b/assets/ui/ingame_map640480.menu @@ -0,0 +1,216 @@ +#include "ui/menudef.h" +{ +#define W 1000 +#define H 800 + menuDef + { + name "ingame_map640480" + visible MENU_TRUE + rect 0 0 H W + focusColor 1 1 1 1 + aspectBias ALIGN_LEFT + fullscreen 0 + style WINDOW_STYLE_FILLED + onclose + {exec stopmusic} + onopen + { + playlooped "ui/assets/maporama.wav" + uiScript loadArenas; + show mapvote; + } + onESC + { + uiScript closeingame + exec stopmusic + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect -180 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect -160 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -250 0 1000 480 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name mappreview + ownerdraw UI_SELECTEDMAPPREVIEW + rect 320 130 280 280 + visible 1 + } + itemDef + { + name "boy" + type ITEM_TYPE_OWNERDRAW + style WINDOW_STYLE_SHADER + rect 510 10 100 95 + visible 1 + background "scripts/yboy" + } + itemDef + { + name "lsm" + text "Load Selected Map" + type ITEM_TYPE_BUTTON + textscale .42 + rect 115 80 120 30 + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "ui/assets/fart.wav"; + uiScript voteMap; + uiScript closeingame + exec stopmusic + } + } + itemDef + { + name "lsmn" + text "Load Selected Map Next" + type ITEM_TYPE_BUTTON + textscale .42 + rect 250 80 130 30 + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textstyle ITEM_TEXTSTYLE_SHADOWED + forecolor 0 0.8 1 1 + visible 1 + action + { + play "ui/assets/fart.wav"; + uiScript voteNextMap; + uiScript closeingame + exec stopmusic + } + } + itemDef + { + name "rcm" + type ITEM_TYPE_BUTTON + text "Restart Current Map" + textstyle ITEM_TEXTSTYLE_SHADOWED + style WINDOW_STYLE_EMPTY + textscale .42 + rect 425 80 100 30 + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "ui/assets/fart.wav"; + exec "cmd callvote map_restart"; + uiScript closeingame + exec stopmusic + } + } + itemDef + { + name "listbox" + rect 40 130 280 280 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_FILLED + textstyle ITEM_TEXTSTYLE_SHADOWED + backcolor 0.00 1.35 2.55 0.2 + elementwidth 100 + elementheight 25 + textscale .35 + elementtype LISTBOX_TEXT + feeder FEEDER_MAPS + border WINDOW_BORDER_NONE + forecolor 0 0.8 1 1 + backcolor 0 0.8 1 0.1 + outlinecolor 1 1 1 0.1 + visible 1 + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + exec stopmusic + } + } + itemDef + { + name "MOR" + rect 325 60 10 -20 + type ITEM_TYPE_TEXT + textalign ALIGN_CENTER + textscale 0.25 + textstyle ITEM_TEXTSTYLE_BLINK + text "Yalt's" + forecolor 0 0.8 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "MOR" + rect 325 60 10 1 + type ITEM_TYPE_TEXT + textalign ALIGN_CENTER + textscale 0.50 + textstyle ITEM_TEXTSTYLE_BLINK + text "MAP-O-RAMA" + forecolor 0 0.8 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "MOR" + rect 325 55 10 15 + type ITEM_TYPE_TEXT + textalign ALIGN_CENTER + textscale 0.25 + textstyle ITEM_TEXTSTYLE_BLINK + text "The easiest way to vote maps!" + forecolor 0 0.8 1 1 + visible 1 + decoration + } + itemDef + { + name "legende" + rect 310 420 10 20 + type ITEM_TYPE_TEXT + textalign ALIGN_CENTER + textscale 0.22 + textstyle ITEM_TEXTSTYLE_SHADOWED + text "[yedge]^7=Yalt's Edge Maps [official]^7=Original Tremulous Maps [z]^7=Contributed Maps [xyedge]^7=Ported Maps ^5Maps without any tag = Not on server but on your system!" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + } +}
\ No newline at end of file diff --git a/assets/ui/ingame_options.menu b/assets/ui/ingame_options.menu new file mode 100644 index 0000000..9dbae40 --- /dev/null +++ b/assets/ui/ingame_options.menu @@ -0,0 +1,2081 @@ +#include "ui/menudef.h" + +{ + \\ INGAME OPTIONS BOX \\ + +#define W 320 +#define H 290 +#define X 10 +#define Y 60 +#define BORDER 10 +#define TOPBUTT_W ((W-(2*BORDER))/4) +#define TOPBUTT_H 30 +#define CONTENT_X BORDER +#define CONTENT_Y ((1.5*BORDER)+TOPBUTT_H) +#define CONTENT_W (W-(2*BORDER)) +#define CONTENT_OFF (0-(CONTENT_W/2)) +#define SIDEBUTT_W 65 +#define SIDEBUTT_H 25 +#define SCONTENT_X (SIDEBUTT_W+BORDER) +#define SCONTENT_Y CONTENT_Y +#define SCONTENT_W (W-(SIDEBUTT_W+(2*BORDER))) +#define SCONTENT_OFF (0-(SCONTENT_W/2)) +#define RESCOMBO_OFF 8 +#define ELEM_H 16 +#define SA 0.3 + menuDef + { + name "ingame_options" + visible MENU_TRUE + fullscreen MENU_FALSE + outOfBoundsClick + rect ((320-(W/2))-40) (240-(H/2)) W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onOpen + { + show hud; + hide look; + hide ghardware; + close ingame; + } + onESC + { + play "sound/misc/menu1.wav"; + close ingame_options + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect -320 -100 1000 480 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect -270 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -250 -150 1000 600 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name "window" + rect -480 -40 1280 400 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + + + itemDef + { + name hudBtn + text "Game" + group menuGrp + style WINDOW_STYLE_EMPTY + rect ((W-((3*TOPBUTT_W)+BORDER))-10) -30 TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .6 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + hide load1 + show hud; + + setitemcolor playerBtn forecolor 0 0.8 1 1; + setitemcolor hudBtn forecolor 1 1 1 1; + setitemcolor controlsBtn forecolor 0 0.8 1 1; + setitemcolor systemBtn forecolor 0 0.8 1 1; + } + } + + itemDef + { + name controlsBtn + text "Controls" + group menuGrp + style WINDOW_STYLE_EMPTY + rect ((W-((2*TOPBUTT_W)+BORDER))+5) -30 TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .6 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + hide load1 + show look; + + setitemcolor playerBtn forecolor 0 0.8 1 1; + setitemcolor hudBtn forecolor 0 0.8 1 1; + setitemcolor controlsBtn forecolor 1 1 1 1; + setitemcolor systemBtn forecolor 0 0.8 1 1; + } + } + + itemDef + { + name systemBtn + text "System" + group menuGrp + style WINDOW_STYLE_EMPTY + rect ((W-((1*TOPBUTT_W)+BORDER))+25) -30 TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .6 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + hide load1 + show system; + show ghardware; + + setitemcolor playerBtn forecolor 0 0.8 1 1; + setitemcolor hudBtn forecolor 0 0.8 1 1; + setitemcolor controlsBtn forecolor 0 0.8 1 1; + setitemcolor systemBtn forecolor 1 1 1 1; + } + } + + +//////// +#define GX 50 + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + text "Player Name:" + cvar "name" + maxchars 80 + rect GX 20 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Taunts Sounds Off:" + cvar "cg_noTaunt" + rect GX 35 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Team Chats Only:" + cvar "cg_teamChatsOnly" + rect GX 50 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Sticky Spectate:" + cvar "cg_stickySpec" + rect GX 65 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Static Death Cam:" + cvar "cg_staticDeathCam" + rect GX 80 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Disable Warning Dialogs:" + cvar "cg_disableWarningDialogs" + cvarFloatList { "No" 0 "Print to Console" 1 "Yes" 2 } + rect GX 95 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Show Crosshair:" + cvar "cg_drawCrosshair" + cvarFloatList { "Never" 0 "Ranged Weapons Only" 1 "Always" 2 } + rect GX 110 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Crosshair Size:" + cvar "cg_crosshairSize" + cvarFloatList { "Normal" 1 "Small" 0.75 "Tiny" 0.5 "Huge" 1.25 } + rect GX 125 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Show Clock:" + cvar "cg_drawClock" + cvarFloatList { "No" 0 "12 Hour" 1 "24 Hour" 2 } + rect GX 140 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Charge Bar:" + cvar "cg_drawChargeBar" + rect GX 155 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Lag-o-meter:" + cvar "cg_lagometer" + rect GX 170 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Show Team Overlay:" + cvar "cg_drawTeamOverlay" + cvarFloatList { "Off" 0 "All Teammates" 1 "Support Teammates" 2 "Nearby Teammates" 3 } + rect GX 185 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Sort Team Overlay:" + cvar "cg_teamOverlaySortMode" + cvarFloatList { "None" 0 "Score" 1 "Weapon/Class" 2 } + rect GX 200 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Gun:" + cvar "cg_drawGun" + rect GX 215 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Show Speed:" + cvar "cg_drawspeed" + cvarFloatList { "No" 0 "Text" 1 "Graph" 2 "Text + Graph" 3 "Text No-Z" 5 "Graph No-Z" 6 "Text + Graph No-Z" 7 } + rect GX 230 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show FPS:" + cvar "cg_drawFPS" + rect GX 245 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Timer:" + cvar "cg_drawTimer" + rect GX 260 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Demo State:" + cvar "cg_drawDemoState" + rect GX 275 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + ///////////////// +#define GC 170 + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Auto Wallwalk Pitching:" + cvar "cg_wwFollow" + rect GC 20 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Sprint Toggles:" + cvar "cg_sprintToggle" + rect GC 40 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Wallwalk Control Toggles:" + cvar "cg_wwToggle" + rect GC 60 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_MULTI + text "Wallwalking Speed:" + cvar "cg_wwSmoothTime" + cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 } + rect GC 80 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Run / Walk:" + cvar "+speed" + rect GC 100 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Dodge:" + cvar "+button6" + rect GC 120 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Sprint:" + cvar "+button8" + rect GC 140 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Forward:" + cvar "+forward" + rect GC 160 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Backpedal:" + cvar "+back" + rect GC 180 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Move Left:" + cvar "+moveleft" + rect GC 200 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Move Right:" + cvar "+moveright" + rect GC 220 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Jump:" + cvar "+moveup" + rect GC 240 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Crouch:" + cvar "+movedown" + rect GC 260 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Turn Left:" + cvar "+left" + rect GC 280 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Turn Right:" + cvar "+right" + rect GC 300 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Strafe:" + cvar "+strafe" + rect GC 320 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + +//////// UPGRADES +#define GB 350 + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Primary Attack:" + cvar "+attack" + rect GB 20 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Secondary Attack:" + cvar "+button5" + rect GB 40 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Previous Upgrade:" + cvar "weapprev" + rect GB 60 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Next Upgrade:" + cvar "weapnext" + rect GB 80 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Activate Upgrade:" + cvar "+button2" + rect GB 100 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Reload:" + cvar "reload" + rect GB 120 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Buy Ammo:" + cvar "buy ammo" + rect GB 140 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Use Medkit:" + cvar "itemact medkit" + rect GB 160 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Lookup:" + cvar "+lookup" + rect GB 180 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Look Down:" + cvar "+lookdown" + rect GB 200 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Mouse Look:" + cvar "+mlook" + rect GB 220 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Centerview:" + cvar "centerview" + rect GB 240 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Free Look:" + cvar "cl_freelook" + rect GB 260 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_SLIDER + text "Mouse Sensitivity:" + cvarfloat "sensitivity" 5 1 30 + rect GB 280 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Invert Mouse:" + cvar "ui_mousePitch" + rect GB 300 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript update ui_mousePitch + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Smooth Mouse:" + cvar "m_filter" + rect GB 320 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + +//////// MISC +#define GA 0 + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Show Scores:" + cvar "+scores" + rect GA 20 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Scroll Scores Up:" + cvar "scoresUp" + rect GA 40 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Scroll Scores Down:" + cvar "scoresDown" + rect GA 60 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Use Structure/Evolve:" + cvar "+button7" + rect GA 80 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Deconstruct Structure:" + cvar "deconstruct" + rect GA 100 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Gesture:" + cvar "+button3" + rect GA 120 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Chat:" + cvar "messagemode" + rect GA 140 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Team Chat:" + cvar "messagemode2" + rect GA 160 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Vote Yes:" + cvar "vote yes" + rect GA 180 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Vote No:" + cvar "vote no" + rect GA 200 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Team Vote Yes:" + cvar "teamvote yes" + rect GA 220 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Team Vote No:" + cvar "teamvote no" + rect GA 240 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Screenshot:" + cvar "screenshotJPEG" + rect GA 260 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Hummel Fly Button:" + cvar "+speed" + rect GA 280 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textstyle ITEM_TEXTSTYLE_BLINK + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } +//////// SYSTEM +#define HA 70 + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Quality Preset:" + cvar "ui_glCustom" + cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 } + rect HA 20 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript update "ui_glCustom" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "GL Extensions:" + cvar "r_allowExtensions" + rect HA 40 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCuston + } + } + + + itemDef + { + name ghardware + group optionsGrp + rect 30 75 130 20 + type ITEM_TYPE_COMBOBOX + style WINDOW_STYLE_FILLED + elementwidth ((SCONTENT_W/2)-(2*BORDER)) + elementheight (ELEM_H) + dropitems 16 + elementtype LISTBOX_TEXT + feeder FEEDER_RESOLUTIONS + border WINDOW_BORDER_NONE + borderColor 0 0.8 1 1 + textscale SA + forecolor 0 0.8 1 1 + backcolor 0.1 0.1 0.1 1 + outlinecolor 0.1 0.1 0.1 0 + visible MENU_FALSE + doubleclick + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Color Depth:" + cvar "r_colorbits" + cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } + rect HA 100 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom; + uiScript update "r_colorbits" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Fullscreen:" + cvar "r_fullscreen" + rect HA 120 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Lighting:" + cvar "r_vertexlight" + cvarFloatList { "Light Map (high)" 0 "Vertex (low)" 1 } + rect HA 140 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Geometric Detail:" + cvar "r_lodbias" + cvarFloatList { "High" 0 "Medium" 1 "Low" 2 } + rect HA 160 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom; + uiScript update "r_lodbias" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Detail:" + cvar "r_picmip" + cvarFloatList { "Low" 2 "Normal" 1 "High" 0 } + rect HA 180 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Quality:" + cvar "r_texturebits" + cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } + rect HA 200 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Filter:" + cvar "r_texturemode" + cvarStrList { "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR" } + rect HA 220 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Anisotropic Filtering:" + cvar "r_ext_texture_filter_anisotropic" + rect HA 240 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Compress Textures:" + cvar "r_ext_compressed_textures " + rect HA 260 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + + +//////// GFX SOFTWARE +#define HB 260 + + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Brightness:" + cvarfloat "r_gamma" 1 .5 2 + rect HB 20 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Screen Size:" + cvarfloat "cg_viewsize" 100 30 100 + rect HB 40 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Marks On Walls:" + cvar "cg_marks" + rect HB 60 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Dynamic Lights:" + cvar "r_dynamiclight" + rect HB 80 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Draw Gun:" + cvar "cg_drawGun" + rect HB 100 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Low Quality Sky:" + cvar "r_fastsky" + rect HB 120 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Sync Every Frame:" + cvar "r_finish" + rect HB 140 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "In Game Videos:" + cvar "r_inGameVideo" + rect HB 160 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Depth Sort Particles:" + cvar "cg_depthSortParticles" + rect HB 180 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Particle Physics:" + cvar "cg_bounceParticles" + cvarFloatList { "Low Quality" 0 "High Quality" 1 } + rect HB 200 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Effects Volume:" + cvarfloat "s_volume" 0.7 0 1 + rect HB 220 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Music Volume:" + cvarfloat "s_musicvolume" 0.25 0 1 + rect HB 240 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "OpenAL:" + cvar "s_useOpenAL" + rect HB 260 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Sound Quality:" + cvar "s_khz" + cvarFloatList { "44 khz (very high)" 44 "22 khz (high)" 22 "11 khz (low)" 11 } + rect HB 280 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Doppler Sound:" + cvar "s_doppler" + rect HB 300 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Net Data Rate:" + cvar "rate" + cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSl" 25000 } + rect HB 320 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_BUTTON + text "APPLY SETTINGS" + style WINDOW_STYLE_EMPTY + rect 0 300 150 30 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textstyle ITEM_TEXTSTYLE_BLINK + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + exec "vid_restart" + } + } + + } +} diff --git a/assets/ui/ingame_robot.menu b/assets/ui/ingame_robot.menu new file mode 100644 index 0000000..c9c1e02 --- /dev/null +++ b/assets/ui/ingame_robot.menu @@ -0,0 +1,440 @@ +#include "ui/menudef.h" +{ +#define W 999 +#define H 210 + menuDef + { + name "ingame_robot" + visible 1 + outOfBoundsClick + rect (320-(W/2)) 75 W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + popup + onOpen + { + close ingame; + } + onESC + { + play "sound/misc/menu1.wav"; + close ingame_robot + open ingame + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect 0 -125 1000 500 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect 0 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -150 -150 1000 600 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name "window" + rect -10 -50 1000 430 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name "confirm1" + type ITEM_TYPE_BUTTON + text "VOTE DRAW GAME" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((0.4*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote draw draw draw"; + } + } + itemDef + { + name "confirm2" + type ITEM_TYPE_BUTTON + text "VOTE SUDDEN DEATH" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((0.2*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote sudden_death Now!"; + } + } + itemDef + { + name "confirm3" + type ITEM_TYPE_BUTTON + text "REGISTER" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((0*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "register"; + } + } + itemDef + { + name "confirm4" + type ITEM_TYPE_BUTTON + text "APPLY LAG FIX" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((1*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + setcvar cg_EDGEFPSFIX 1; + setcvar cl_maxpackets 100; + setcvar cg_lagometer 1; + setcvar cl_nodelta 0; + setcvar snaps 40; + setcvar com_maxfps 125; + setcvar rate 25000; + setcvar cl_packetdups 1; + exec "echo ^2Lag Fix applied!"; + } + } + itemDef + { + name "confirm5" + type ITEM_TYPE_BUTTON + text "UNDO LAG FIX" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((1.2*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + setcvar cg_EDGEFPSFIX 0; + setcvar cl_maxpackets 30; + setcvar snaps 20; + setcvar cl_nodelta 1; + setcvar com_maxfps 85; + setcvar rate 25000; + setcvar cl_packetdups 0; + exec "echo ^1Lag Fix undone!"; + } + } + itemDef + { + name "confirm6" + type ITEM_TYPE_BUTTON + text "RECORD DEMO" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((1.4*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "record demo_edge"; + } + } + itemDef + { + name "confirm7" + type ITEM_TYPE_BUTTON + text "STOP DEMO" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((1.6*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "stoprecord"; + } + } + itemDef + { + name "confirm8" + type ITEM_TYPE_BUTTON + text "CREATE CONDUMP" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((1.8*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "condump condump_edge.txt"; + } + } + itemDef + { + name "confirm9" + type ITEM_TYPE_BUTTON + text "TOGGLE CONSOLE" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((2*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "toggleconsole; echo ^1Use /toggleconsole to close console"; + } + } + itemDef + { + name "confirm10" + type ITEM_TYPE_BUTTON + text "TURN MAIN CHAT ON" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((2.2*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + setcvar cl_noprint 0; + exec "echo ^2MAIN CHAT ON!"; + } + } + itemDef + { + name "confirm11" + type ITEM_TYPE_BUTTON + text "TURN MAIN CHAT OFF" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((2.4*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "echo ^1MAIN CHAT OFF!"; + setcvar cl_noprint 1; + } + } + itemDef + { + name "confirm12" + type ITEM_TYPE_BUTTON + text "ENABLE THIRD PERSON MODE" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((2.6*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "echo ^2THIRD PERSON MODE ENABLED"; + setcvar cg_thirdPerson 1; + } + } + itemDef + { + name "confirm13" + type ITEM_TYPE_BUTTON + text "DISABLE THIRD PERSON MODE" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((2.8*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "echo ^1THIRD PERSON MODE DISABLED"; + setcvar cg_thirdPerson 0; + } + } + itemDef + { + name "confirm13x" + type ITEM_TYPE_BUTTON + text "TURN NOCLIP OFF" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((3.2*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "echo ^1NOCLIP OFF"; + exec "cmd noclip 0"; + } + } + itemDef + { + name "confirm13c" + type ITEM_TYPE_BUTTON + text "TURN NOCLIP ON" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((3.0*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "echo ^2NOCLIP ON"; + exec "cmd noclip 1"; + } + } + itemDef + { + name "confirm14" + type ITEM_TYPE_BUTTON + text "VOTE ARMAGEDDON" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((0.8*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote armageddon"; + } + } + itemDef + { + name "confirm15" + type ITEM_TYPE_BUTTON + text "VOTE TEAM ADMITDEFEAT" + style WINDOW_STYLE_EMPTY + textscale .3 + textstyle ITEM_TEXTSTYLE_NORMAL + rect 0 ((0.6*H)/2) W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callteamvote admitdefeat"; + } + } + itemDef + { + name "confirm16" + type ITEM_TYPE_BUTTON + textstyle ITEM_TEXTSTYLE_BLINK + text "^5Yalt's" + style WINDOW_STYLE_EMPTY + textscale .40 + rect 0 -43 W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible 1 + decoration + } + itemDef + { + name "maplist2" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 0 -25 W 20 + type ITEM_TYPE_TEXT + textalign ALIGN_CENTER + textscale 0.50 + textstyle ITEM_TEXTSTYLE_BLINK + text "^5ROBOT HELPER" + forecolor 0 0.8 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + } +} diff --git a/assets/ui/ingame_sbrowser.menu b/assets/ui/ingame_sbrowser.menu new file mode 100644 index 0000000..4a8a9f2 --- /dev/null +++ b/assets/ui/ingame_sbrowser.menu @@ -0,0 +1,578 @@ +#include "ui/menudef.h" + +{ + + \\ Server Join \\ + +#define W 640 +#define H 480 +#define BORDER 10 + +#define PREVIEW_W 112 +#define PREVIEW_H 84 +#define TOP_W (W-((2*BORDER)+PREVIEW_W)) +#define TOP_H PREVIEW_H +#define TOP_X BORDER +#define TOP_Y BORDER +#define TOPBUTT_W (TOP_W/3) +#define TOPBUTT_H (TOP_H/2) +#define TOP_TOFF_X 20 +#define TOP_TOFF_Y 0 + +#define BCJ_W (W-(2*BORDER)) +#define BCJ_H 50 +#define BCJ_X BORDER +#define BCJ_Y (H-(BCJ_H+BORDER)) +#define ARROW_W 50 +#define ARROW_H BCJ_H + +#define BOT_W (W-(2*BORDER)) +#define BOT_H 45 +#define BOT_X BORDER +#define BOT_Y (BCJ_Y-BOT_H) +#define BOTBUTT_W (BOT_W/5) +#define BOTBUTT_H BOT_H + +#define SERVER_C 0.6 +#define MAP_C 0.2 +#define PLAYERS_C 0.1 +#define PING_C 0.1 +#define LIST_W (W-(2*BORDER)) +#define LIST_H (H-((3*BORDER)+TOP_H+BOT_H+BCJ_H)) +#define LIST_X BORDER +#define LIST_Y ((2*BORDER)+TOP_H) +#define LIST_TOFF 5 +#define HEADFOOT_H 25 + + menuDef + { + name "ingame_sbrowser" + visible MENU_FALSE + fullscreen 0 + rect 0 0 1000 1000 + focusColor 1 1 1 1 + outOfBoundsClick + style WINDOW_STYLE_EMPTY + aspectBias ASPECT_NONE + onOpen + { + uiScript InitServerList 3; + hide accept_alt; + show accept; + hide back_alt; + show back; + close ingame; + uiScript UpdateFilter + } + onEsc {close ingame_sbrowser} + + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect -180 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect -160 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -250 0 1000 480 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name refreshSource + text "Get New List" + type ITEM_TYPE_BUTTON + textscale .5 + style WINDOW_STYLE_FILLED + rect 10 300 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + backcolor 0 0 0 .9 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshServers + } + } + + itemDef + { + name refreshFilter + text "Refresh List" + textscale .5 + style WINDOW_STYLE_FILLED + type ITEM_TYPE_BUTTON + rect 120 300 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + backcolor 0 0 0 .9 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshFilter + } + } + + itemDef + { + name gametypefield + text "Source:" + style WINDOW_STYLE_FILLED + ownerdraw UI_NETSOURCE + rect 230 300 125 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textalignx -30 + textscale .5 + forecolor 0 0.8 1 1 + backcolor 0 0 0 .9 + visible 1 + action + { + play "sound/misc/menu1.wav" + } + } + + itemDef + { + name gametypefield + text "Join Server" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_FILLED + rect 365 300 80 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .5 + forecolor 0 0.8 1 1 + backcolor 0 0 0 .9 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript JoinServer + } + } + + itemDef + { + name viewEmpty + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_YESNO + text "View Empty:" + cvar "ui_browserShowEmpty" + textscale .45 + style WINDOW_STYLE_FILLED + rect 10 340 110 25 + textalignx -15 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshFilter + } + } + + itemDef + { + name viewFull + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_YESNO + text "View Full:" + cvar "ui_browserShowFull" + textscale .45 + style WINDOW_STYLE_FILLED + rect 10 370 110 25 + textalignx -15 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshFilter + } + } + + itemDef + { + name server + group grpTabs + text "Server Name" + type ITEM_TYPE_BUTTON + textscale .33 + style WINDOW_STYLE_FILLED + rect LIST_X (LIST_Y-80) (SERVER_C*LIST_W) HEADFOOT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx LIST_TOFF + border WINDOW_BORDER_NONE + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 0; + } + } + itemDef + { + name map + group grpTabs + type ITEM_TYPE_BUTTON + text "Map Name" + textscale .33 + style WINDOW_STYLE_FILLED + rect (LIST_X+(SERVER_C*LIST_W)) (LIST_Y-80) (MAP_C*LIST_W) HEADFOOT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx LIST_TOFF + border WINDOW_BORDER_NONE + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 1; + } + } + + itemDef + { + name Ping + group grpTabs + text "Ping" + type ITEM_TYPE_BUTTON + textscale .33 + style WINDOW_STYLE_FILLED + rect (LIST_X+((SERVER_C+MAP_C+PLAYERS_C)*LIST_W)) (LIST_Y-80) (PING_C*LIST_W) HEADFOOT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx LIST_TOFF + border WINDOW_BORDER_NONE + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 3; + } + } + + itemDef + { + name players + group grpTabs + text "Players" + type ITEM_TYPE_BUTTON + textscale .33 + style WINDOW_STYLE_FILLED + rect (LIST_X+((SERVER_C+MAP_C)*LIST_W)) (LIST_Y-80) (PLAYERS_C*LIST_W) HEADFOOT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx LIST_TOFF + border WINDOW_BORDER_NONE + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 2; + } + } + + + // SERVER LIST // + + itemDef + { + name serverlist + rect LIST_X ((LIST_Y+HEADFOOT_H-70)) LIST_W (LIST_H-(2*HEADFOOT_H)) + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_FILLED + outlinecolor 1 1 1 0.1 + elementwidth 120 + elementheight 25 + textscale .4 + elementtype LISTBOX_TEXT + feeder FEEDER_SERVERS + border WINDOW_BORDER_NONE + backcolor 0 0 0 .9 + forecolor 1 1 1 1 + visible MENU_TRUE + columns 4 + LIST_TOFF ((SERVER_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT + (LIST_TOFF+((SERVER_C)*LIST_W)) ((MAP_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT + (LIST_TOFF+((SERVER_C+MAP_C)*LIST_W)) ((PLAYERS_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT + (LIST_TOFF+((SERVER_C+MAP_C+PLAYERS_C)*LIST_W)) ((PING_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT + doubleClick { uiScript JoinServer } + } + + + // BOTTOM BUTTONS // + + itemDef + { + name password + text "Set Password" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 240 340 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + open password_popmenu + } + } + + itemDef + { + name createFavorite + text "Create Favorite" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 130 370 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + open createfavorite_popmenu + } + } + + itemDef + { + name addFavorite + text "Add Favorite" + type ITEM_TYPE_BUTTON + textscale .4 + ownerdrawFlag UI_SHOW_NOTFAVORITESERVERS + style WINDOW_STYLE_FILLED + rect 130 340 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript addFavorite + } + } + + itemDef + { + name delfavorite + text "Delete Favorite" + type ITEM_TYPE_BUTTON + textscale .4 + ownerdrawFlag UI_SHOW_FAVORITESERVERS + style WINDOW_STYLE_FILLED + rect 130 340 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript DeleteFavorite; + uiScript UpdateFilter + } + } + + itemDef + { + name serverinfo + text "Server Info" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 350 340 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + open serverinfo_popmenu + } + } + + itemDef + { + name findplayer + text "Find a Friend" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 460 340 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0 0 0 .9 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + open findplayer_popmenu + } + } + + + // BACK BAR // + + itemDef + { + name back + style WINDOW_STYLE_SHADER + background "ui/assets/backarrow.tga" + rect BCJ_X (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_LEFT + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu4.wav"; + close joinserver + } + + mouseEnter + { + hide back; + show back_alt + } + } + + itemDef + { + name back_alt + style WINDOW_STYLE_SHADER + background "ui/assets/backarrow.tga" + rect BCJ_X (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_LEFT + backcolor 0 0 0 0 + forecolor 0 0.8 1 1 + visible MENU_FALSE + type ITEM_TYPE_BUTTON + + text "Close" + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx ARROW_W + textscale .6 + + mouseExit + { + hide back_alt; + show back + } + + action + { + play "sound/misc/menu4.wav"; + close ingame_sbrowser + } + } + + + + + itemDef + { + name accept + style WINDOW_STYLE_SHADER + rect (BCJ_X+570) (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_RIGHT + background "ui/assets/forwardarrow.tga" + backcolor 0 0 0 0 + forecolor 0 0.8 1 1 + visible MENU_TRUE + mouseEnter + { + hide accept; + show accept_alt + } + + action + { + play "sound/misc/menu1.wav"; + uiScript JoinServer + } + } + + itemDef + { + name accept_alt + style WINDOW_STYLE_SHADER + rect (BCJ_X+570) (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_RIGHT + background "ui/assets/forwardarrow.tga" + backcolor 0 0 0 0 + type ITEM_TYPE_BUTTON + forecolor 0 0.8 1 1 + visible MENU_FALSE + + text "Connect" + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx -ARROW_W + textscale .6 + + mouseExit + { + hide accept_alt; + show accept + } + + action + { + play "sound/misc/menu1.wav"; + uiScript JoinServer + } + } +}
\ No newline at end of file diff --git a/assets/ui/ingame_vote.menu b/assets/ui/ingame_vote.menu new file mode 100644 index 0000000..70bdfff --- /dev/null +++ b/assets/ui/ingame_vote.menu @@ -0,0 +1,515 @@ +#include "ui/menudef.h" + +{ + \\ VOTE MENU \\ + + menuDef + { + name "ingame_vote" + visible 0 + fullscreen 0 + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect 27 56 260 107 + focusColor 1 .75 0 1 + + itemDef + { + name window + ownerdrawflag UI_SHOW_CANVOTE + ownerdrawflag UI_SHOW_CANTEAMVOTE + rect 10 5 240 47 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible 1 + decoration + + border WINDOW_BORDER_KCGRADIENT + borderSize 2.0 + borderColor 0.5 0.5 0.5 1 + } + + itemDef + { + name window + ownerdrawflag UI_SHOW_VOTEACTIVE + ownerdrawflag UI_SHOW_CANTEAMVOTE + rect 10 5 240 72 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible 1 + decoration + + border WINDOW_BORDER_KCGRADIENT + borderSize 2.0 + borderColor 0.5 0.5 0.5 1 + } + + itemDef + { + name window + ownerdrawflag UI_SHOW_TEAMVOTEACTIVE + rect 10 5 240 97 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible 1 + decoration + + border WINDOW_BORDER_KCGRADIENT + borderSize 2.0 + borderColor 0.5 0.5 0.5 1 + } + + itemDef + { + name callvote + text "Call Vote" + type 1 + ownerdrawflag UI_SHOW_CANVOTE + textscale .35 + rect 30 20 100 20 + textalign ITEM_ALIGN_CENTER + textalignx 50 + textaligny 17 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + close ingame_vote; + open ingame_callvote + } + } + + itemDef + { + name callteamvote + text "Call Team Vote" + type 1 + ownerdrawflag UI_SHOW_CANTEAMVOTE + textscale .35 + rect 130 20 100 20 + textalign ITEM_ALIGN_CENTER + textalignx 50 + textaligny 17 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + close ingame_vote; + open ingame_callteamvote + } + } + + itemDef + { + name yes + text "Vote Yes" + type 1 + ownerdrawflag UI_SHOW_VOTEACTIVE + textscale .35 + rect 30 45 100 20 + textalign ITEM_ALIGN_CENTER + textalignx 50 + textaligny 17 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "vote yes"; + uiScript closeingame + } + } + + itemDef + { + name no + text "Vote No" + type 1 + ownerdrawflag UI_SHOW_VOTEACTIVE + textscale .35 + rect 130 45 100 20 + textalign ITEM_ALIGN_CENTER + textalignx 50 + textaligny 17 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu4.wav"; + exec "vote no"; + uiScript closeingame + } + } + + itemDef + { + name teamyes + text "Team Vote Yes" + type 1 + ownerdrawflag UI_SHOW_TEAMVOTEACTIVE + textscale .35 + rect 30 70 100 20 + textalign ITEM_ALIGN_CENTER + textalignx 50 + textaligny 17 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "teamvote yes"; + uiScript closeingame + } + } + + itemDef + { + name teamno + text "Team Vote No" + type 1 + ownerdrawflag UI_SHOW_TEAMVOTEACTIVE + textscale .35 + rect 130 70 100 20 + textalign ITEM_ALIGN_CENTER + textalignx 50 + textaligny 17 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu4.wav"; + exec "teamvote no"; + uiScript closeingame + } + } + +/* itemDef + { + name miscBtn + text "Misc" + textscale .25 + group grpbutton + rect 20 75 45 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_CENTER + textalignx 22 + textaligny 16 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide grpCallVote; + show misc; + + setitemcolor miscBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor kickBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor teamKickBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor mapBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name kickBtn + text "Kick" + textscale .25 + group grpbutton + rect 20 100 45 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_CENTER + textalignx 22 + textaligny 16 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide grpCallVote; + show kick; + + setitemcolor miscBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor kickBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor teamKickBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor mapBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name teamKickBtn + text "Team Kick" + textscale .25 + group grpbutton + rect 20 125 45 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_CENTER + textalignx 22 + textaligny 16 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide grpCallVote; + show teamKick; + + setitemcolor miscBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor kickBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor teamKickBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor mapBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name mapBtn + text "Map" + textscale .25 + group grpbutton + rect 20 150 45 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_CENTER + textalignx 22 + textaligny 16 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide grpCallVote; + show map; + + setitemcolor miscBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor kickBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor teamKickBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor mapBtn forecolor 0.2 0.2 0.2 1.0 + } + } + + + // MISC // + + itemDef + { + name misc + text "Restart Map" + group grpCallVote + textscale .25 + rect 100 105 96 20 + type 1 + textalign 1 + textalignx 50 + textaligny 16 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote map_restart"; + uiScript closeingame + } + } + + itemDef + { + name misc + group grpCallVote + text "Next Map" + textscale .25 + rect 100 135 96 20 + type 1 + textalign 1 + textalignx 50 + textaligny 16 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote nextmap"; + uiScript closeingame + } + } + + + // KICK PLAYER // + + itemDef + { + name kick + group grpCallVote + text "Kick Player:" + textscale .25 + rect 80 75 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name kick + group grpCallVote + rect 80 95 150 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .25 + elementtype LISTBOX_TEXT + feeder FEEDER_PLAYER_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible 0 + } + + itemDef + { + name kick + text "OK" + type ITEM_TYPE_BUTTON + textscale .25 + group grpCallVote + rect 183 185 50 20 + textalign 1 + textalignx 25 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteKick; + uiScript closeingame + } + } + + + // TEAM KICK PLAYER // + + itemDef + { + name teamKick + group grpCallVote + text "Team Kick Player:" + textscale .25 + rect 80 75 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name teamKick + group grpCallVote + rect 80 95 150 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .25 + elementtype LISTBOX_TEXT + feeder FEEDER_TEAM_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible 0 + } + + itemDef + { + name teamKick + text "OK" + type ITEM_TYPE_BUTTON + textscale .25 + group grpCallVote + rect 183 185 50 20 + textalign 1 + textalignx 25 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamKick; + uiScript closeingame + } + } + + + // NEW MAP // + + itemDef + { + name map + group grpCallVote + text "New Map:" + ownerdraw UI_ALLMAPS_SELECTION + textscale .25 + rect 80 75 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name map + group grpCallVote + rect 80 95 150 85 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 15 + textscale .25 + elementtype LISTBOX_TEXT + feeder FEEDER_ALLMAPS + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible 0 + } + + itemDef + { + name map + text "OK" + type ITEM_TYPE_BUTTON + textscale .25 + group grpCallVote + rect 183 185 50 20 + textalign 1 + textalignx 25 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + } + }*/ + } +} diff --git a/assets/ui/ingame_yehelp.menu b/assets/ui/ingame_yehelp.menu new file mode 100644 index 0000000..a9f9aa7 --- /dev/null +++ b/assets/ui/ingame_yehelp.menu @@ -0,0 +1,87 @@ +#include "ui/menudef.h" +{ +#define W 800 +#define H 300 + menuDef + { + name "ingame_yehelp" + visible 1 + outOfBoundsClick + rect 0 0 W 450 + fullscreen 0 + style WINDOW_STYLE_FILLED + onopen + { + close ingame; + } + onESC + { + play "sound/misc/menu1.wav"; + close "ingame_yehelp" + } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect -180 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect -160 0 1000 480 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect -250 0 1000 480 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name "list" + rect 70 60 130 380 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_FILLED + forecolor 0 0.8 1 1 + outlinecolor 1 1 1 0.1 + backcolor 0 0 0 .9 + elementwidth 5 + elementheight 20 + textscale .33 + elementtype LISTBOX_TEXT + feeder FEEDER_HELP_LIST + visible 1 + } + itemDef + { + name infopane + ownerdraw UI_HELPINFOPANE + textstyle ITEM_TEXTSTYLE_SHADOWED + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + rect 210 60 420 380 + textscale .28 + textaligny 25 + textalignx 25 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + forecolor 0 0.8 1 1 + visible 1 + decoration + } + } +}
\ No newline at end of file diff --git a/assets/ui/joinserver.menu b/assets/ui/joinserver.menu new file mode 100644 index 0000000..8cc370f --- /dev/null +++ b/assets/ui/joinserver.menu @@ -0,0 +1,612 @@ +#include "ui/menudef.h" + +{ + + \\ Server Join \\ + +#define W 640 +#define H 480 +#define BORDER 10 + +#define PREVIEW_W 112 +#define PREVIEW_H 84 +#define TOP_W (W-((2*BORDER)+PREVIEW_W)) +#define TOP_H PREVIEW_H +#define TOP_X BORDER +#define TOP_Y BORDER +#define TOPBUTT_W (TOP_W/3) +#define TOPBUTT_H (TOP_H/2) +#define TOP_TOFF_X 20 +#define TOP_TOFF_Y 0 + +#define BCJ_W (W-(2*BORDER)) +#define BCJ_H 50 +#define BCJ_X BORDER +#define BCJ_Y (H-(BCJ_H+BORDER)) +#define ARROW_W 50 +#define ARROW_H BCJ_H + +#define BOT_W (W-(2*BORDER)) +#define BOT_H 45 +#define BOT_X BORDER +#define BOT_Y (BCJ_Y-BOT_H) +#define BOTBUTT_W (BOT_W/5) +#define BOTBUTT_H BOT_H + +#define SERVER_C 0.6 +#define MAP_C 0.2 +#define PLAYERS_C 0.1 +#define PING_C 0.1 +#define LIST_W (W-(2*BORDER)) +#define LIST_H (H-((3*BORDER)+TOP_H+BOT_H+BCJ_H)) +#define LIST_X BORDER +#define LIST_Y ((2*BORDER)+TOP_H) +#define LIST_TOFF 5 +#define HEADFOOT_H 25 + + menuDef + { + name "joinserver" + visible MENU_FALSE + fullscreen MENU_TRUE + rect 0 0 W H + focusColor 1 1 1 1 + outOfBoundsClick + style WINDOW_STYLE_EMPTY + aspectBias ASPECT_NONE + background "ui/assets/warp_splash_m.jpg" + onOpen + { + uiScript InitServerList 3; + hide accept_alt; + show accept; + hide back_alt; + show back; + uiScript UpdateFilter + } + + onEsc { uiScript closeJoin } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect 0 13 640 442 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect 0 12 640 442 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect 0 13 640 440 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name window + rect 70 0 500 500 + style WINDOW_STYLE_GRADIENT + backcolor 0.0 1.35 2.55 0 + visible 1 + decoration + } + + itemDef + { + name refreshSource + text "Get New List" + type ITEM_TYPE_BUTTON + textscale .5 + style WINDOW_STYLE_FILLED + rect 10 300 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + backcolor 0.3 0.3 0.3 .3 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshServers + } + } + + itemDef + { + name refreshFilter + text "Refresh List" + textscale .5 + style WINDOW_STYLE_FILLED + type ITEM_TYPE_BUTTON + rect 120 300 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + backcolor 0.3 0.3 0.3 .3 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshFilter + } + } + + itemDef + { + name gametypefield + text "Source:" + style WINDOW_STYLE_FILLED + ownerdraw UI_NETSOURCE + rect 230 300 125 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textalignx -30 + textscale .5 + forecolor 0 0.8 1 1 + backcolor 0.3 0.3 0.3 .3 + visible 1 + action + { + play "sound/misc/menu1.wav" + } + } + + itemDef + { + name gametypefield + text "Join Server" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_FILLED + rect 365 300 80 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .5 + forecolor 0 0.8 1 1 + backcolor 0.3 0.3 0.3 .3 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript JoinServer + } + } + + itemDef + { + name gametypefield + text "Create Server" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_FILLED + rect 455 300 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .5 + forecolor 0 0.8 1 1 + backcolor 0.3 0.3 0.3 .3 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open createserver + } + } + + itemDef + { + name viewEmpty + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_YESNO + text "View Empty:" + cvar "ui_browserShowEmpty" + textscale .45 + style WINDOW_STYLE_FILLED + rect 10 340 110 25 + textalignx -15 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0.3 0.3 0.3 .2 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshFilter + } + } + + itemDef + { + name viewFull + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_YESNO + text "View Full:" + cvar "ui_browserShowFull" + textscale .45 + style WINDOW_STYLE_FILLED + rect 10 370 110 25 + textalignx -15 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0.3 0.3 0.3 .2 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshFilter + } + } + + itemDef + { + name server + group grpTabs + text "Server Name" + type ITEM_TYPE_BUTTON + textscale .33 + style WINDOW_STYLE_FILLED + rect LIST_X (LIST_Y-80) (SERVER_C*LIST_W) HEADFOOT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx LIST_TOFF + border WINDOW_BORDER_NONE + forecolor 0 0.8 1 1 + backcolor 0 0 0 .3 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 0; + } + } + itemDef + { + name map + group grpTabs + type ITEM_TYPE_BUTTON + text "Map Name" + textscale .33 + style WINDOW_STYLE_FILLED + rect (LIST_X+(SERVER_C*LIST_W)) (LIST_Y-80) (MAP_C*LIST_W) HEADFOOT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx LIST_TOFF + border WINDOW_BORDER_NONE + forecolor 0 0.8 1 1 + backcolor 0 0 0 .3 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 1; + } + } + + itemDef + { + name Ping + group grpTabs + text "Ping" + type ITEM_TYPE_BUTTON + textscale .33 + style WINDOW_STYLE_FILLED + rect (LIST_X+((SERVER_C+MAP_C+PLAYERS_C)*LIST_W)) (LIST_Y-80) (PING_C*LIST_W) HEADFOOT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx LIST_TOFF + border WINDOW_BORDER_NONE + forecolor 0 0.8 1 1 + backcolor 0 0 0 .3 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 3; + } + } + + itemDef + { + name players + group grpTabs + text "Players" + type ITEM_TYPE_BUTTON + textscale .33 + style WINDOW_STYLE_FILLED + rect (LIST_X+((SERVER_C+MAP_C)*LIST_W)) (LIST_Y-80) (PLAYERS_C*LIST_W) HEADFOOT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx LIST_TOFF + border WINDOW_BORDER_NONE + forecolor 0 0.8 1 1 + backcolor 0 0 0 .3 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 2; + } + } + + + // SERVER LIST // + + itemDef + { + name serverlist + rect LIST_X ((LIST_Y+HEADFOOT_H-70)) LIST_W (LIST_H-(2*HEADFOOT_H)) + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_FILLED + outlinecolor 1 1 1 0.1 + elementwidth 120 + elementheight 25 + textscale .4 + elementtype LISTBOX_TEXT + feeder FEEDER_SERVERS + border WINDOW_BORDER_NONE + backcolor 0 0 0 .3 + forecolor 1 1 1 1 + visible MENU_TRUE + columns 4 + LIST_TOFF ((SERVER_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT + (LIST_TOFF+((SERVER_C)*LIST_W)) ((MAP_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT + (LIST_TOFF+((SERVER_C+MAP_C)*LIST_W)) ((PLAYERS_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT + (LIST_TOFF+((SERVER_C+MAP_C+PLAYERS_C)*LIST_W)) ((PING_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT + doubleClick { uiScript JoinServer } + } + + + // BOTTOM BUTTONS // + + itemDef + { + name password + text "Set Password" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 240 340 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0.3 0.3 0.3 .2 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + open password_popmenu + } + } + + itemDef + { + name createFavorite + text "Create Favorite" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 130 370 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0.3 0.3 0.3 .2 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + open createfavorite_popmenu + } + } + + itemDef + { + name addFavorite + text "Add Favorite" + type ITEM_TYPE_BUTTON + textscale .4 + ownerdrawFlag UI_SHOW_NOTFAVORITESERVERS + style WINDOW_STYLE_FILLED + rect 130 340 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0.3 0.3 0.3 .2 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript addFavorite + } + } + + itemDef + { + name delfavorite + text "Delete Favorite" + type ITEM_TYPE_BUTTON + textscale .4 + ownerdrawFlag UI_SHOW_FAVORITESERVERS + style WINDOW_STYLE_FILLED + rect 130 340 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0.3 0.3 0.3 .2 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript DeleteFavorite; + uiScript UpdateFilter + } + } + + itemDef + { + name serverinfo + text "Server Info" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 350 340 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0.3 0.3 0.3 .2 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + open serverinfo_popmenu + } + } + + itemDef + { + name findplayer + text "Find a Friend" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 460 340 100 25 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + backcolor 0.3 0.3 0.3 .2 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + open findplayer_popmenu + } + } + + + // BACK BAR // + + itemDef + { + name back + style WINDOW_STYLE_SHADER + background "ui/assets/backarrow.tga" + rect BCJ_X (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_LEFT + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu4.wav"; + close joinserver + } + + mouseEnter + { + hide back; + show back_alt + } + } + + itemDef + { + name back_alt + style WINDOW_STYLE_SHADER + background "ui/assets/backarrow.tga" + rect BCJ_X (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_LEFT + backcolor 0 0 0 0 + forecolor 0 0.8 1 1 + visible MENU_FALSE + type ITEM_TYPE_BUTTON + + text "Back" + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx ARROW_W + textscale .6 + + mouseExit + { + hide back_alt; + show back + } + + action + { + play "sound/misc/menu4.wav"; + close joinserver + } + } + + + + + itemDef + { + name accept + style WINDOW_STYLE_SHADER + rect (BCJ_X+570) (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_RIGHT + background "ui/assets/forwardarrow.tga" + backcolor 0 0 0 0 + forecolor 0 0.8 1 1 + visible MENU_TRUE + mouseEnter + { + hide accept; + show accept_alt + } + + action + { + play "sound/misc/menu1.wav"; + uiScript JoinServer + } + } + + itemDef + { + name accept_alt + style WINDOW_STYLE_SHADER + rect (BCJ_X+570) (BCJ_Y-17) ARROW_H ARROW_W + aspectBias ALIGN_RIGHT + background "ui/assets/forwardarrow.tga" + backcolor 0 0 0 0 + type ITEM_TYPE_BUTTON + forecolor 0 0.8 1 1 + visible MENU_FALSE + + text "Connect" + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx -ARROW_W + textscale .6 + + mouseExit + { + hide accept_alt; + show accept + } + + action + { + play "sound/misc/menu1.wav"; + uiScript JoinServer + } + } +}
\ No newline at end of file diff --git a/assets/ui/loading.menu b/assets/ui/loading.menu new file mode 100644 index 0000000..458b245 --- /dev/null +++ b/assets/ui/loading.menu @@ -0,0 +1,146 @@ +#include "ui/menudef.h" + +{ + +#define W 640 +#define H 480 +#define BORDER 10 + +#define SHOT_W 320 +#define SHOT_H 240 +#define SHOT_X (W-(BORDER+SHOT_W)) +#define SHOT_Y BORDER + +#define INFO_X BORDER +#define INFO_W (W-((3*BORDER)+SHOT_W)) +#define LEVEL_Y BORDER +#define LEVEL_H 30 +#define HOST_Y (LEVEL_H+(2*BORDER)) +#define HOST_H 30 +#define MOTD_Y (LEVEL_H+HOST_H+(3*BORDER)) +#define MOTD_H ((BORDER+SHOT_H)-MOTD_Y) + +#define MAIN_W (W-(2*BORDER)) +#define LABEL_W 180 +#define LABEL_X (W-(LABEL_W+BORDER)) +#define BAR_H ((H-((6*BORDER)+SHOT_H))/4) +#define BAR_W (MAIN_W-(LABEL_W+BORDER)) +#define BAR_X BORDER +#define MEDIA_Y (H-((4*BORDER)+(4*BAR_H))) +#define BUILD_Y (H-((3*BORDER)+(3*BAR_H))) +#define CHAR_Y (H-((2*BORDER)+(2*BAR_H))) +#define OVER_Y (H-(BORDER+BAR_H)) + + assetGlobalDef + { + cursor "ui/assets/3_cursor3" + gradientBar "ui/assets/gradientbar2.tga" + fadeClamp 1.0 + fadeCycle 1 + fadeAmount 0.1 + shadowX 5 + shadowY 5 + shadowColor 0.1 0.1 0.1 0.25 + font "fonts/font" 26 + smallFont "fonts/smallfont" 20 + bigFont "fonts/bigfont" 34 + } + + menuDef + { + name "Loading" + rect 0 0 W H + style WINDOW_STYLE_FILLED + background "ui/assets/warp_splash_m.jpg" + fullScreen MENU_TRUE + aspectBias ASPECT_NONE + + + itemDef + { + name background + rect 0 11 W 442 + style WINDOW_STYLE_FILLED + ownerdraw CG_LOAD_LEVELSHOT + visible 1 + decoration + } + + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect 0 13 640 442 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect 0 12 640 442 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect 0 13 640 440 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name window + rect 70 0 500 500 + style WINDOW_STYLE_GRADIENT + backcolor 0.0 1.35 2.55 0 + visible 1 + decoration + } + + itemDef + { + name "loading_add" + style WINDOW_STYLE_SHADER + rect 148 443 345 55 + visible 1 + background "scripts/loading_add" + decoration + } + + itemDef + { + name "lvlname" + rect 180 454 280 30 + visible MENU_TRUE + forecolor 1 1 1 1 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textstyle ITEM_TEXTSTYLE_NORMAL + textscale 0.3 + ownerdraw CG_LOAD_LEVELNAME + style WINDOW_STYLE_FILLED + decoration + } + + itemDef + { + name "loading" + style WINDOW_STYLE_SHADER + rect 370 162 300 400 + visible 1 + background "scripts/e6" + decoration + } + + } +} diff --git a/assets/ui/main.menu b/assets/ui/main.menu new file mode 100644 index 0000000..4cb9613 --- /dev/null +++ b/assets/ui/main.menu @@ -0,0 +1,196 @@ +#include "ui/menudef.h" + +{ + assetGlobalDef + { + font "fonts/font" 26 + smallFont "fonts/smallfont" 20 + bigFont "fonts/bigfont" 34 + + cursor "ui/assets/3_cursor3" // cursor + gradientBar "ui/assets/gradientbar2.tga" // gradient bar + itemFocusSound "sound/misc/menu2.wav" // sound for item getting focus (via keyboard or mouse ) + fadeClamp 1.0 // sets the fadeup alpha + fadeCycle 1 // how often fade happens in milliseconds + fadeAmount 0.1 // amount to adjust alpha per cycle + shadowColor 1 1 1 1 // shadow color + } + + menuDef + { + name main + fullScreen MENU_TRUE + rect 0 0 640 480 // Size and position of the menu + visible MENU_TRUE // Visible on open + focusColor 1 1 1 1 // Menu focus color for text and items + background "ui/assets/warp_splash_m.jpg" + aspectBias ASPECT_NONE + onOpen { uiScript stopRefresh ; playlooped "ui/assets/edge_heartbeat.wav" } + onESC { open quit_popmenu } + + itemDef + { + name "aurora_add" + style WINDOW_STYLE_SHADER + rect 0 13 640 442 + visible 1 + background "ui/menu_main_aurora_base_stars" + decoration + } + + itemDef + { + name "aurora" + style WINDOW_STYLE_SHADER + rect 0 12 640 442 + visible 1 + background "ui/menu_main_aurora_base" + decoration + } + + itemDef + { + name "dist" + style WINDOW_STYLE_SHADER + rect 0 13 640 440 + visible 1 + background "gfx/edge/basi_invisble_overlay" + decoration + } + + itemDef + { + name window + rect 70 0 500 500 + style WINDOW_STYLE_GRADIENT + backcolor 0.0 1.35 2.55 0 + visible 1 + decoration + } + + itemDef + { + name "edge_logo" + style WINDOW_STYLE_SHADER + rect 215 75 212 140 + visible 1 + background "ui/edge_logo" + decoration + } + + itemDef + { + name mainmenu + text "ENTER New EDGE SERVER" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_NORMAL + rect 270 210 100 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .40 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + exec stopmusic + exec "connect 95.85.34.7:30720"; + } + } + + itemDef + { + name mainmenu + text "SERVER BROWSER" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_NORMAL + rect 270 230 100 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + open joinserver + } + } + + itemDef + { + name mainmenu + text "OPTIONS" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_NORMAL + textscale .4 + rect 270 250 100 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + backcolor 0 0 0 0 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + open simple_options + } + } + + itemDef + { + name mainmenu + text "QUIT" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_NORMAL + rect 270 270 100 20 + textscale .4 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + uiScript "quit" + } + } + itemDef + { + name copyright + type ITEM_TYPE_TEXT + text "Tremulous (C) 2005-2009 darklegion development | EDGE (C) 2012-2013 yalt" + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_NORMAL + textscale .22 + rect 0 467 640 10 + textalign ALIGN_CENTER + forecolor 0.5 0.5 0.5 1 + visible MENU_TRUE + decoration + } + itemDef + { + name "terminal" + style WINDOW_STYLE_SHADER + rect 210 374 220 80 + visible 1 + background "ui/edgeterminal" + decoration + } + itemDef + { + name copyright + type ITEM_TYPE_TEXT + text "www.new-edge.org" + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_BLINK + textscale .35 + rect 0 423 635 10 + textalign ALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + decoration + } + } +} diff --git a/assets/ui/menudef.h b/assets/ui/menudef.h new file mode 100644 index 0000000..3e7796f --- /dev/null +++ b/assets/ui/menudef.h @@ -0,0 +1,229 @@ +#ifndef MENUDEF_H +#define MENUDEF_H + +enum +{ + ITEM_TYPE_ANY = -1, // invalid type + ITEM_TYPE_NONE, // no specified type + ITEM_TYPE_TEXT, // simple text + ITEM_TYPE_BUTTON, // button, basically text with a border + ITEM_TYPE_RADIOBUTTON, // toggle button, may be grouped + ITEM_TYPE_CHECKBOX, // check box + ITEM_TYPE_EDITFIELD, // editable text, associated with a cvar + ITEM_TYPE_SAYFIELD, // the chat field + ITEM_TYPE_CYCLE, // cycling list + ITEM_TYPE_LISTBOX, // scrollable list + ITEM_TYPE_COMBOBOX, // drop down scrollable list + ITEM_TYPE_MODEL, // model + ITEM_TYPE_OWNERDRAW, // owner draw, has an associated ownerdraw number + ITEM_TYPE_NUMERICFIELD, // editable text, associated with a cvar + ITEM_TYPE_SLIDER, // mouse speed, volume, etc. + ITEM_TYPE_YESNO, // boolean cvar setting + ITEM_TYPE_MULTI, // multiple list setting, enumerated + ITEM_TYPE_BIND // keyboard control configuration +}; + +// The first items in these enums are the defaults if menus do not specify +enum +{ + ALIGN_LEFT, // left alignment + ALIGN_CENTER, // center alignment + ALIGN_RIGHT, // right alignment + ASPECT_NONE, // no aspect compensation + ALIGN_NONE +}; + +enum +{ + VALIGN_BOTTOM, // bottom alignment + VALIGN_CENTER, // center alignment + VALIGN_TOP, // top alignment + VALIGN_NONE +}; + +enum +{ + ITEM_TEXTSTYLE_NORMAL, // normal text + ITEM_TEXTSTYLE_BLINK, // fast blinking + ITEM_TEXTSTYLE_PULSE, // slow pulsing + ITEM_TEXTSTYLE_SHADOWED, // drop shadow (need a color for this) + ITEM_TEXTSTYLE_OUTLINED, // apparently unimplemented + ITEM_TEXTSTYLE_OUTLINESHADOWED, // apparently unimplemented + ITEM_TEXTSTYLE_SHADOWEDMORE, // drop shadow (need a color for this) + ITEM_TEXTSTYLE_NEON // glow (need a color for this) +}; + +enum +{ + WINDOW_BORDER_NONE, // no border + WINDOW_BORDER_FULL, // full border based on border color (single pixel) + WINDOW_BORDER_HORZ, // horizontal borders only + WINDOW_BORDER_VERT, // vertical borders only + WINDOW_BORDER_KCGRADIENT // horizontal border using the gradient bars +}; + +enum +{ + WINDOW_STYLE_EMPTY, // no background + WINDOW_STYLE_FILLED, // filled with background color + WINDOW_STYLE_GRADIENT, // gradient bar based on background color + WINDOW_STYLE_SHADER, // use background shader + WINDOW_STYLE_TEAMCOLOR, // team color + WINDOW_STYLE_CINEMATIC // cinematic +}; + +#define MENU_TRUE 1 // uh.. true +#define MENU_FALSE 0 // and false + +enum +{ + HUD_VERTICAL, + HUD_HORIZONTAL +}; + +// list box element types +enum +{ + LISTBOX_TEXT, + LISTBOX_IMAGE +}; + +// list feeders +enum +{ + FEEDER_SERVERS, // servers + FEEDER_MAPS, // all maps available, in graphic format + FEEDER_ALIENTEAM_LIST, // alien team members + FEEDER_HUMANTEAM_LIST, // human team members + FEEDER_TEAM_LIST, // team members for team voting + FEEDER_PLAYER_LIST, // players + FEEDER_NEWS, // news + FEEDER_MODS, // list of available mods + FEEDER_DEMOS, // list of available demo files + FEEDER_SERVERSTATUS, // server status + FEEDER_FINDPLAYER, // find player + FEEDER_CINEMATICS, // cinematics + + FEEDER_TREMTEAMS, // teams + FEEDER_TREMALIENCLASSES, // alien classes + FEEDER_TREMHUMANITEMS, // human items + FEEDER_TREMHUMANARMOURYBUY, // human buy + FEEDER_TREMHUMANARMOURYSELL, // human sell + FEEDER_TREMALIENUPGRADE, // alien upgrade + FEEDER_TREMALIENBUILD, // alien buildables + FEEDER_TREMHUMANBUILD, // human buildables + FEEDER_IGNORE_LIST, // ignored players + FEEDER_HELP_LIST, // help topics + FEEDER_RESOLUTIONS // display resolutions +}; + +// display flags +#define UI_SHOW_FAVORITESERVERS 0x00000001 +#define UI_SHOW_NOTFAVORITESERVERS 0x00000002 + +#define UI_SHOW_VOTEACTIVE 0x00000004 +#define UI_SHOW_CANVOTE 0x00000008 +#define UI_SHOW_TEAMVOTEACTIVE 0x00000010 +#define UI_SHOW_CANTEAMVOTE 0x00000020 + +#define UI_SHOW_NOTSPECTATING 0x00000040 + +// owner draw types +enum +{ + CG_PLAYER_HEALTH, + CG_PLAYER_HEALTH_CROSS, + CG_PLAYER_AMMO_VALUE, + CG_PLAYER_CLIPS_VALUE, + CG_PLAYER_BUILD_TIMER, + CG_PLAYER_CREDITS_VALUE, + CG_PLAYER_CREDITS_VALUE_NOPAD, + CG_PLAYER_STAMINA, + CG_PLAYER_STAMINA_1, + CG_PLAYER_STAMINA_2, + CG_PLAYER_STAMINA_3, + CG_PLAYER_STAMINA_4, + CG_PLAYER_STAMINA_BOLT, + CG_PLAYER_BOOST_BOLT, + CG_PLAYER_CLIPS_RING, + CG_PLAYER_BUILD_TIMER_RING, + CG_PLAYER_SELECT, + CG_PLAYER_SELECTTEXT, + CG_PLAYER_WEAPONICON, + CG_PLAYER_WALLCLIMBING, + CG_PLAYER_BOOSTED, + CG_PLAYER_POISON_BARBS, + CG_PLAYER_BOMBS, + CG_PLAYER_PRICKLES, + CG_PLAYER_FBREATH, + CG_DRAW_INVI_STAT, + CG_DRAW_INVI_OVERLAY, + CG_PLAYER_ALIEN_SENSE, + CG_PLAYER_HUMAN_SCANNER, + CG_PLAYER_USABLE_BUILDABLE, + CG_PLAYER_CHARGE_BAR_BG, + CG_PLAYER_CHARGE_BAR, + CG_PLAYER_CROSSHAIR, + CG_PLAYER_LOCATION, + CG_TEAMOVERLAY, + CG_PLAYER_CREDITS_FRACTION, + + CG_KILLER, + CG_SPECTATORS, + CG_FOLLOW, + +// loading screen + CG_LOAD_LEVELSHOT, + CG_LOAD_EDGESHOT, + CG_LOAD_MEDIA, + CG_LOAD_MEDIA_LABEL, + CG_LOAD_BUILDABLES, + CG_LOAD_BUILDABLES_LABEL, + CG_LOAD_CHARMODEL, + CG_LOAD_CHARMODEL_LABEL, + CG_LOAD_OVERALL, + CG_LOAD_LEVELNAME, + CG_LOAD_MOTD, + CG_LOAD_HOSTNAME, + + CG_FPS, + CG_FPS_FIXED, + CG_TIMER, + CG_TIMER_MINS, + CG_TIMER_SECS, + CG_SNAPSHOT, + CG_LAGOMETER, + CG_SPEEDOMETER, + CG_PLAYER_CROSSHAIRNAMES, + CG_STAGE_REPORT_TEXT, + CG_ALIENS_SCORE_LABEL, + CG_HUMANS_SCORE_LABEL, + CG_DEMO_PLAYBACK, + CG_DEMO_RECORDING, + + CG_CONSOLE, + CG_TUTORIAL, + CG_CLOCK, + + UI_NETSOURCE, + UI_NETMAPPREVIEW, + UI_NETMAPCINEMATIC, + UI_SERVERREFRESHDATE, + UI_SERVERMOTD, + UI_GLINFO, + UI_KEYBINDSTATUS, + UI_SELECTEDMAPPREVIEW, + UI_SELECTEDMAPNAME, + + UI_TEAMINFOPANE, + UI_ACLASSINFOPANE, + UI_AUPGRADEINFOPANE, + UI_HITEMINFOPANE, + UI_HBUYINFOPANE, + UI_HSELLINFOPANE, + UI_ABUILDINFOPANE, + UI_HBUILDINFOPANE, + UI_HELPINFOPANE +}; + +#endif diff --git a/assets/ui/menus.txt b/assets/ui/menus.txt new file mode 100644 index 0000000..22cd243 --- /dev/null +++ b/assets/ui/menus.txt @@ -0,0 +1,16 @@ +// menu defs +// +{ + loadMenu { "ui/main.menu" } + loadMenu { "ui/options.menu" } + loadMenu { "ui/connect.menu" } + loadMenu { "ui/error.menu" } + loadMenu { "ui/drop.menu" } + loadMenu { "ui/joinserver.menu" } + loadMenu { "ui/createserver.menu" } + loadMenu { "ui/password.menu" } + loadMenu { "ui/download.menu" } + loadMenu { "ui/serverinfo.menu" } + loadMenu { "ui/findplayer.menu" } + loadMenu { "ui/createfavorite.menu" } +} diff --git a/assets/ui/options.menu b/assets/ui/options.menu new file mode 100644 index 0000000..cf503df --- /dev/null +++ b/assets/ui/options.menu @@ -0,0 +1,2049 @@ +#include "ui/menudef.h" + +{ + \\ INGAME OPTIONS BOX \\ + +#define W 320 +#define H 290 +#define X 10 +#define Y 60 +#define BORDER 10 +#define TOPBUTT_W ((W-(2*BORDER))/4) +#define TOPBUTT_H 30 +#define CONTENT_X BORDER +#define CONTENT_Y ((1.5*BORDER)+TOPBUTT_H) +#define CONTENT_W (W-(2*BORDER)) +#define CONTENT_OFF (0-(CONTENT_W/2)) +#define SIDEBUTT_W 65 +#define SIDEBUTT_H 25 +#define SCONTENT_X (SIDEBUTT_W+BORDER) +#define SCONTENT_Y CONTENT_Y +#define SCONTENT_W (W-(SIDEBUTT_W+(2*BORDER))) +#define SCONTENT_OFF (0-(SCONTENT_W/2)) +#define RESCOMBO_OFF 8 +#define ELEM_H 16 +#define SA 0.3 + menuDef + { + name "simple_options" + visible MENU_TRUE + fullscreen MENU_FALSE + outOfBoundsClick + rect ((320-(W/2))-40) (240-(H/2)) W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_FULL + popup + onOpen + { + show hud; + hide look; + hide ghardware; + } + onESC + { + play "sound/misc/menu1.wav"; + close ingame_options + } + itemDef + { + name "window" + rect -480 -40 1280 400 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + + + itemDef + { + name hudBtn + text "Game" + group menuGrp + style WINDOW_STYLE_EMPTY + rect ((W-((3*TOPBUTT_W)+BORDER))-10) -30 TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .6 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + hide load1 + show hud; + + setitemcolor playerBtn forecolor 0 0.8 1 1; + setitemcolor hudBtn forecolor 1 1 1 1; + setitemcolor controlsBtn forecolor 0 0.8 1 1; + setitemcolor systemBtn forecolor 0 0.8 1 1; + } + } + + itemDef + { + name controlsBtn + text "Controls" + group menuGrp + style WINDOW_STYLE_EMPTY + rect ((W-((2*TOPBUTT_W)+BORDER))+5) -30 TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .6 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + hide load1 + show look; + + setitemcolor playerBtn forecolor 0 0.8 1 1; + setitemcolor hudBtn forecolor 0 0.8 1 1; + setitemcolor controlsBtn forecolor 1 1 1 1; + setitemcolor systemBtn forecolor 0 0.8 1 1; + } + } + + itemDef + { + name systemBtn + text "System" + group menuGrp + style WINDOW_STYLE_EMPTY + rect ((W-((1*TOPBUTT_W)+BORDER))+25) -30 TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .6 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + hide load1 + show system; + show ghardware; + + setitemcolor playerBtn forecolor 0 0.8 1 1; + setitemcolor hudBtn forecolor 0 0.8 1 1; + setitemcolor controlsBtn forecolor 0 0.8 1 1; + setitemcolor systemBtn forecolor 1 1 1 1; + } + } + + +//////// +#define GX 50 + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + text "Player Name:" + cvar "name" + maxchars 80 + rect GX 20 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Taunts Sounds Off:" + cvar "cg_noTaunt" + rect GX 35 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Team Chats Only:" + cvar "cg_teamChatsOnly" + rect GX 50 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Sticky Spectate:" + cvar "cg_stickySpec" + rect GX 65 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Static Death Cam:" + cvar "cg_staticDeathCam" + rect GX 80 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Disable Warning Dialogs:" + cvar "cg_disableWarningDialogs" + cvarFloatList { "No" 0 "Print to Console" 1 "Yes" 2 } + rect GX 95 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Show Crosshair:" + cvar "cg_drawCrosshair" + cvarFloatList { "Never" 0 "Ranged Weapons Only" 1 "Always" 2 } + rect GX 110 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Crosshair Size:" + cvar "cg_crosshairSize" + cvarFloatList { "Normal" 1 "Small" 0.75 "Tiny" 0.5 "Huge" 1.25 } + rect GX 125 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Show Clock:" + cvar "cg_drawClock" + cvarFloatList { "No" 0 "12 Hour" 1 "24 Hour" 2 } + rect GX 140 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Charge Bar:" + cvar "cg_drawChargeBar" + rect GX 155 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Lag-o-meter:" + cvar "cg_lagometer" + rect GX 170 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Show Team Overlay:" + cvar "cg_drawTeamOverlay" + cvarFloatList { "Off" 0 "All Teammates" 1 "Support Teammates" 2 "Nearby Teammates" 3 } + rect GX 185 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Sort Team Overlay:" + cvar "cg_teamOverlaySortMode" + cvarFloatList { "None" 0 "Score" 1 "Weapon/Class" 2 } + rect GX 200 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Gun:" + cvar "cg_drawGun" + rect GX 215 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_MULTI + text "Show Speed:" + cvar "cg_drawspeed" + cvarFloatList { "No" 0 "Text" 1 "Graph" 2 "Text + Graph" 3 "Text No-Z" 5 "Graph No-Z" 6 "Text + Graph No-Z" 7 } + rect GX 230 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show FPS:" + cvar "cg_drawFPS" + rect GX 245 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Timer:" + cvar "cg_drawTimer" + rect GX 260 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name hud + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Demo State:" + cvar "cg_drawDemoState" + rect GX 275 300 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + ///////////////// +#define GC 170 + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Auto Wallwalk Pitching:" + cvar "cg_wwFollow" + rect GC 20 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Sprint Toggles:" + cvar "cg_sprintToggle" + rect GC 40 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Wallwalk Control Toggles:" + cvar "cg_wwToggle" + rect GC 60 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_MULTI + text "Wallwalking Speed:" + cvar "cg_wwSmoothTime" + cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 } + rect GC 80 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Run / Walk:" + cvar "+speed" + rect GC 100 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Dodge:" + cvar "+button6" + rect GC 120 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Sprint:" + cvar "+button8" + rect GC 140 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Forward:" + cvar "+forward" + rect GC 160 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Backpedal:" + cvar "+back" + rect GC 180 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Move Left:" + cvar "+moveleft" + rect GC 200 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Move Right:" + cvar "+moveright" + rect GC 220 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Jump:" + cvar "+moveup" + rect GC 240 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Crouch:" + cvar "+movedown" + rect GC 260 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Turn Left:" + cvar "+left" + rect GC 280 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Turn Right:" + cvar "+right" + rect GC 300 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Strafe:" + cvar "+strafe" + rect GC 320 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + +//////// UPGRADES +#define GB 350 + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Primary Attack:" + cvar "+attack" + rect GB 20 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Secondary Attack:" + cvar "+button5" + rect GB 40 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Previous Upgrade:" + cvar "weapprev" + rect GB 60 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Next Upgrade:" + cvar "weapnext" + rect GB 80 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Activate Upgrade:" + cvar "+button2" + rect GB 100 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Reload:" + cvar "reload" + rect GB 120 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Buy Ammo:" + cvar "buy ammo" + rect GB 140 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Use Medkit:" + cvar "itemact medkit" + rect GB 160 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Lookup:" + cvar "+lookup" + rect GB 180 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Look Down:" + cvar "+lookdown" + rect GB 200 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Mouse Look:" + cvar "+mlook" + rect GB 220 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Centerview:" + cvar "centerview" + rect GB 240 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Free Look:" + cvar "cl_freelook" + rect GB 260 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_SLIDER + text "Mouse Sensitivity:" + cvarfloat "sensitivity" 5 1 30 + rect GB 280 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Invert Mouse:" + cvar "ui_mousePitch" + rect GB 300 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript update ui_mousePitch + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Smooth Mouse:" + cvar "m_filter" + rect GB 320 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + +//////// MISC +#define GA 0 + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Show Scores:" + cvar "+scores" + rect GA 20 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Scroll Scores Up:" + cvar "scoresUp" + rect GA 40 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Scroll Scores Down:" + cvar "scoresDown" + rect GA 60 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Use Structure/Evolve:" + cvar "+button7" + rect GA 80 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Deconstruct Structure:" + cvar "deconstruct" + rect GA 100 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Gesture:" + cvar "+button3" + rect GA 120 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Chat:" + cvar "messagemode" + rect GA 140 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Team Chat:" + cvar "messagemode2" + rect GA 160 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Vote Yes:" + cvar "vote yes" + rect GA 180 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Vote No:" + cvar "vote no" + rect GA 200 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Team Vote Yes:" + cvar "teamvote yes" + rect GA 220 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Team Vote No:" + cvar "teamvote no" + rect GA 240 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Screenshot:" + cvar "screenshotJPEG" + rect GA 260 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Hummel Fly Button:" + cvar "+speed" + rect GA 280 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textstyle ITEM_TEXTSTYLE_BLINK + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } +//////// SYSTEM +#define HA 70 + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Quality Preset:" + cvar "ui_glCustom" + cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 } + rect HA 20 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript update "ui_glCustom" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "GL Extensions:" + cvar "r_allowExtensions" + rect HA 40 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCuston + } + } + + + itemDef + { + name ghardware + group optionsGrp + rect 30 75 130 20 + type ITEM_TYPE_COMBOBOX + style WINDOW_STYLE_FILLED + elementwidth ((SCONTENT_W/2)-(2*BORDER)) + elementheight (ELEM_H) + dropitems 16 + elementtype LISTBOX_TEXT + feeder FEEDER_RESOLUTIONS + border WINDOW_BORDER_NONE + borderColor 0 0.8 1 1 + textscale SA + forecolor 0 0.8 1 1 + backcolor 0.1 0.1 0.1 1 + outlinecolor 0.1 0.1 0.1 0 + visible MENU_FALSE + doubleclick + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Color Depth:" + cvar "r_colorbits" + cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } + rect HA 100 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom; + uiScript update "r_colorbits" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Fullscreen:" + cvar "r_fullscreen" + rect HA 120 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Lighting:" + cvar "r_vertexlight" + cvarFloatList { "Light Map (high)" 0 "Vertex (low)" 1 } + rect HA 140 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Geometric Detail:" + cvar "r_lodbias" + cvarFloatList { "High" 0 "Medium" 1 "Low" 2 } + rect HA 160 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom; + uiScript update "r_lodbias" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Detail:" + cvar "r_picmip" + cvarFloatList { "Low" 2 "Normal" 1 "High" 0 } + rect HA 180 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Quality:" + cvar "r_texturebits" + cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } + rect HA 200 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Filter:" + cvar "r_texturemode" + cvarStrList { "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR" } + rect HA 220 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Anisotropic Filtering:" + cvar "r_ext_texture_filter_anisotropic" + rect HA 240 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Compress Textures:" + cvar "r_ext_compressed_textures " + rect HA 260 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + + +//////// GFX SOFTWARE +#define HB 260 + + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Brightness:" + cvarfloat "r_gamma" 1 .5 2 + rect HB 20 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Screen Size:" + cvarfloat "cg_viewsize" 100 30 100 + rect HB 40 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Marks On Walls:" + cvar "cg_marks" + rect HB 60 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Dynamic Lights:" + cvar "r_dynamiclight" + rect HB 80 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Draw Gun:" + cvar "cg_drawGun" + rect HB 100 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Low Quality Sky:" + cvar "r_fastsky" + rect HB 120 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Sync Every Frame:" + cvar "r_finish" + rect HB 140 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "In Game Videos:" + cvar "r_inGameVideo" + rect HB 160 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Depth Sort Particles:" + cvar "cg_depthSortParticles" + rect HB 180 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Particle Physics:" + cvar "cg_bounceParticles" + cvarFloatList { "Low Quality" 0 "High Quality" 1 } + rect HB 200 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Effects Volume:" + cvarfloat "s_volume" 0.7 0 1 + rect HB 220 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Music Volume:" + cvarfloat "s_musicvolume" 0.25 0 1 + rect HB 240 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "OpenAL:" + cvar "s_useOpenAL" + rect HB 260 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Sound Quality:" + cvar "s_khz" + cvarFloatList { "44 khz (very high)" 44 "22 khz (high)" 22 "11 khz (low)" 11 } + rect HB 280 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Doppler Sound:" + cvar "s_doppler" + rect HB 300 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Net Data Rate:" + cvar "rate" + cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSl" 25000 } + rect HB 320 150 30 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale SA + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_BUTTON + text "APPLY SETTINGS" + style WINDOW_STYLE_EMPTY + rect 0 300 150 30 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textstyle ITEM_TEXTSTYLE_BLINK + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + exec "vid_restart" + } + } + + } +} diff --git a/assets/ui/password.menu b/assets/ui/password.menu new file mode 100644 index 0000000..4db76bf --- /dev/null +++ b/assets/ui/password.menu @@ -0,0 +1,83 @@ +#include "ui/menudef.h" + +{ + \\ PASSWORD POPUP MENU \\ + +#define BUTT_W 45 +#define BUTT_H 35 +#define BORDER 10 +#define INPUT_H 20 +#define W 250 +#define H ((2*BORDER)+INPUT_H+BUTT_H) + + menuDef + { + name "password_popmenu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_NONE + popup + + onOpen + { + setfocus passwordEntry + } + + onESC + { + close password_popmenu + } + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 0.8 + visible MENU_TRUE + decoration + + border WINDOW_BORDER_NONE + } + + // PASSWORD // + + itemDef + { + name passwordEntry + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + text "Password:" + maxChars 40 + textscale .4 + cvar "password" + rect BORDER BORDER (W-(2*BORDER)) INPUT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + } + + itemDef + { + name yes + text "OK" + type ITEM_TYPE_BUTTON + textscale .25 + style WINDOW_STYLE_EMPTY + rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close password_popmenu + } + } + } +} diff --git a/assets/ui/say.menu b/assets/ui/say.menu new file mode 100644 index 0000000..1f7fe8f --- /dev/null +++ b/assets/ui/say.menu @@ -0,0 +1,137 @@ +#include "ui/menudef.h" + +{ + +#define BORDER 10 + +#define X BORDER +#define Y BORDER +#define W (600-(2*BORDER)) +#define H (480-(2*BORDER)) + + // Say to All + menuDef + { + name say + fullScreen MENU_FALSE + visible MENU_FALSE + rect X (Y+40) W H + aspectBias ALIGN_LEFT + focusColor 1 1 1 1 + style WINDOW_STYLE_EMPTY + onOpen + { + setfocus say_field; + } + + itemDef + { + name say_field + type ITEM_TYPE_SAYFIELD + style WINDOW_STYLE_EMPTY + text "^5Say:" + cvar "ui_sayBuffer" + maxchars 128 + rect 0 0 W H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textstyle ITEM_TEXTSTYLE_SHADOWED + textscale .45 + forecolor 1 0.8 1 0.5 + visible MENU_TRUE + onCharEntry + { + uiScript SayKeyDown; + } + onTextEntry + { + uiScript Say; + close say; + } + } + } + + // Say to Team + menuDef + { + name say_team + fullScreen MENU_FALSE + visible MENU_FALSE + rect X (Y+40) W H + aspectBias ALIGN_LEFT + focusColor 1 1 1 1 + style WINDOW_STYLE_EMPTY + onOpen + { + setfocus say_field + } + + itemDef + { + name say_field + type ITEM_TYPE_SAYFIELD + style WINDOW_STYLE_EMPTY + text "^5Say to team:" + cvar "ui_sayBuffer" + maxchars 128 + rect 0 0 W H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textstyle ITEM_TEXTSTYLE_SHADOWED + textscale .45 + forecolor 1 0.8 1 0.5 + visible MENU_TRUE + onCharEntry + { + uiScript SayKeyDown; + } + onTextEntry + { + uiScript Say; + close say_team; + } + } + } + + // Command + menuDef + { + name say_command + fullScreen MENU_FALSE + visible MENU_FALSE + rect X (Y+40) W H + aspectBias ALIGN_LEFT + focusColor 1 1 1 1 + style WINDOW_STYLE_EMPTY + onOpen + { + setfocus say_field + } + + itemDef + { + name say_field + type ITEM_TYPE_SAYFIELD + style WINDOW_STYLE_EMPTY + text "[yekey]^5Command:" + cvar "ui_sayBuffer" + maxchars 128 + rect 0 0 W H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textstyle ITEM_TEXTSTYLE_SHADOWED + textscale .45 + forecolor 1 0.8 1 0.5 + visible MENU_TRUE + onCharEntry + { + uiScript SayKeyDown; + } + onTextEntry + { + uiScript Say; + close say_command; + } + } + } +} diff --git a/assets/ui/serverinfo.menu b/assets/ui/serverinfo.menu new file mode 100644 index 0000000..0c6342e --- /dev/null +++ b/assets/ui/serverinfo.menu @@ -0,0 +1,110 @@ +#include "ui/menudef.h" + +{ + \\ SERVER INFO POPUP MENU \\ + +#define W 400 +#define H 300 +#define BUTT_W 45 +#define BUTT_H 35 +#define BORDER 10 +#define LIST_W (W-(2*BORDER)) +#define LIST_DW (LIST_W-40) +#define LEFT_C 0.13 +#define RIGHT_C 0.61 + + menuDef + { + name "serverinfo_popmenu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + border WINDOW_BORDER_NONE + popup + onClose { } + onOpen { uiScript ServerStatus } + onESC + { + close serverinfo_popmenu + } + + itemDef + { + name window + rect 0 -65 400 400 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 0.8 + visible MENU_TRUE + decoration + border WINDOW_BORDER_NONE + + } + + itemDef + { + name serverinfo + rect 0 -65 400 400 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 16 + textscale .25 + border WINDOW_BORDER_NONE + elementtype LISTBOX_TEXT + feeder FEEDER_SERVERSTATUS + notselectable + visible MENU_TRUE + columns 4 + 0 ((2*LEFT_C)*LIST_DW) ALIGN_LEFT + (LEFT_C*LIST_DW) (LEFT_C*LIST_DW) ALIGN_LEFT + ((2*LEFT_C)*LIST_DW) (LEFT_C*LIST_DW) ALIGN_LEFT + ((1-RIGHT_C)*LIST_DW) (RIGHT_C*LIST_DW) ALIGN_LEFT + } + + // BUTTON // + + itemDef + { + name refresh + text "Refresh" + type ITEM_TYPE_BUTTON + textscale .3 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .8 + rect 70 345 100 15 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript ServerStatus + } + } + + itemDef + { + name close + text "Close" + type ITEM_TYPE_BUTTON + textscale .3 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .8 + rect 220 345 100 15 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close serverinfo_popmenu + } + } + } +} + + diff --git a/assets/ui/teamscore.menu b/assets/ui/teamscore.menu new file mode 100644 index 0000000..f686d99 --- /dev/null +++ b/assets/ui/teamscore.menu @@ -0,0 +1,170 @@ +#include "ui/menudef.h" + +{ + \\ score_menu \\ + +#define W 500 +#define H 338 +#define BORDER 10 + +#define TOFF 10 +#define SPEC_W 75 +#define BAR_H 30 + +#define LLIST_L 0 +#define LLIST_R (W/2) +#define RLIST_L (W/2) +#define RLIST_R W + + + menuDef + { + name "teamscore_menu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (260-(H/2)) W H + focusColor 1 .75 0 1 + style WINDOW_STYLE_EMPTY + + + // TEAM NAME // + + itemDef + { + name "scoreye" + style WINDOW_STYLE_SHADER + rect -50 40 595 300 + visible 1 + background "ui/assets/score_baseb" + decoration + } + + //flicker light + itemDef + { + name "score_addlight" + style WINDOW_STYLE_SHADER + rect 209 116 50 100 + visible 1 + background "scripts/scoreaddlight" + decoration + } + itemDef + { + name confirm5 + type ITEM_TYPE_BUTTON + text "WWW.YE.BOARDS.NET" + style WINDOW_STYLE_EMPTY + textscale .30 + rect 1 341 W 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_TRUE + decoration + } + itemDef + { + name "score_add" + style WINDOW_STYLE_SHADER + rect -51 -21 600 397 + visible 1 + background "scripts/scoreadd" + decoration + } + + // TEAM HEADINGS // + + itemDef + { + name leftlist + rect -42 (((2*BAR_H)+BORDER)+5) ((W/1.6)+40) (H-((3*BAR_H)+(2*BORDER))) +// rect 255 (((2*BAR_H)+BORDER)+5) ((W/1.6)+40) (H-((3*BAR_H)+(2*BORDER))) + style WINDOW_STYLE_FILLED + backcolor 0.00 1.35 2.55 0 + border WINDOW_BORDER_NONE + borderSize 1.0 + bordercolor .5 .5 .5 1 + forecolor 1 0 0 1 + visible MENU_TRUE + type ITEM_TYPE_LISTBOX + elementwidth 140 + elementheight 16 + textscale .26 + textstyle ITEM_TEXTSTYLE_SHADOWED + elementtype LISTBOX_TEXT + feeder FEEDER_ALIENTEAM_LIST + columns 7 + 10 10 ALIGN_LEFT + 23 10 ALIGN_LEFT + 5 30 ALIGN_LEFT + 55 80 ALIGN_LEFT + 138 50 ALIGN_RIGHT + 205 29 ALIGN_RIGHT + 244 36 ALIGN_RIGHT + } + + itemDef + { + name rightlist +// rect -42 (((2*BAR_H)+BORDER)+5) ((W/1.6)+40) (H-((3*BAR_H)+(2*BORDER))) + rect 255 (((2*BAR_H)+BORDER)+5) ((W/1.6)+40) (H-((3*BAR_H)+(2*BORDER))) + style WINDOW_STYLE_FILLED + backcolor 0.00 1.35 2.55 0 + border WINDOW_BORDER_NONE + borderSize 1.0 + bordercolor .5 .5 .5 1 + forecolor 0 0.6 1 1 + visible MENU_TRUE + type ITEM_TYPE_LISTBOX + elementwidth 140 + elementheight 16 + textscale .26 + textstyle ITEM_TEXTSTYLE_SHADOWED + elementtype LISTBOX_TEXT + feeder FEEDER_HUMANTEAM_LIST + + columns 7 + 10 10 ALIGN_LEFT + 23 10 ALIGN_LEFT + 5 30 ALIGN_LEFT + 55 80 ALIGN_LEFT + 138 50 ALIGN_RIGHT + 205 29 ALIGN_RIGHT + 244 36 ALIGN_RIGHT + } + + itemDef + { + name window + rect -22 ((H-BAR_H)) 540 31 + style WINDOW_STYLE_FILLED + backcolor 0.00 1.35 2.55 0 + textstyle ITEM_TEXTSTYLE_SHADOWED + forecolor 1 1 1 1 + textscale .40 + textvalign VALIGN_CENTER + visible MENU_TRUE + ownerdraw CG_SPECTATORS + decoration + } + + itemDef + { + name winner + type ITEM_TYPE_TEXT + rect ((W/2)-10) -0 0 0 + style WINDOW_STYLE_EMPTY + forecolor 0 0.6 1 1 + textscale 0.7 + textalign ALIGN_CENTER + textvalign VALIGN_TOP + textstyle ITEM_TEXTSTYLE_SHADOWED + visible MENU_TRUE + cvar "ui_winner" + decoration + } + + + } +} diff --git a/assets/ui/teamscoreb.menu b/assets/ui/teamscoreb.menu new file mode 100644 index 0000000..93579e1 --- /dev/null +++ b/assets/ui/teamscoreb.menu @@ -0,0 +1,129 @@ +#include "ui/menudef.h" + +{ + \\ score_menu \\ + +#define W 500 +#define H 338 +#define BORDER 10 + +#define TOFF 10 +#define SPEC_W 75 +#define BAR_H 30 + +#define LLIST_L 0 +#define LLIST_R (W/2) +#define RLIST_L (W/2) +#define RLIST_R W + + + menuDef + { + name "teamscoreb_menu" + visible MENU_FALSE + fullscreen MENU_FALSE + rect (320-(W/2)) (260-(H/2)) W H + focusColor 1 .75 0 1 + style WINDOW_STYLE_EMPTY + + + // TEAM NAME // + + itemDef + { + name "scoreye" + style WINDOW_STYLE_SHADER + rect -110 40 720 300 + visible 1 + background "ui/assets/score_baseb" + decoration + } + + + itemDef + { + name "score_add" + style WINDOW_STYLE_SHADER + rect -120 -21 740 396 + visible 1 + background "scripts/scoreadd" + decoration + } + + // TEAM HEADINGS // + + itemDef + { + name leftlist + rect -110 (((2*BAR_H)+BORDER)+5) ((W/1.6)+40) (H-((3*BAR_H)+(2*BORDER))) + style WINDOW_STYLE_FILLED + backcolor 0.00 1.35 2.55 0 + border WINDOW_BORDER_NONE + borderSize 1.0 + bordercolor .5 .5 .5 1 + forecolor 0 0.6 1 1 + visible MENU_TRUE + type ITEM_TYPE_LISTBOX + elementwidth 140 + elementheight 16 + textscale .26 + textstyle ITEM_TEXTSTYLE_SHADOWED + elementtype LISTBOX_TEXT + feeder FEEDER_HUMANTEAM_LIST + columns 7 + 10 10 ALIGN_LEFT + 20 10 ALIGN_LEFT + 5 30 ALIGN_LEFT + 55 155 ALIGN_LEFT + 215 50 ALIGN_RIGHT + 273 30 ALIGN_RIGHT + 308 36 ALIGN_RIGHT + } + + itemDef + { + name rightlist + rect 255 (((2*BAR_H)+BORDER)+5) ((W/1.6)+40) (H-((3*BAR_H)+(2*BORDER))) + style WINDOW_STYLE_FILLED + backcolor 0.00 1.35 2.55 0 + border WINDOW_BORDER_NONE + borderSize 1.0 + bordercolor .5 .5 .5 1 + forecolor 1 0 0 1 + visible MENU_TRUE + type ITEM_TYPE_LISTBOX + elementwidth 140 + elementheight 16 + textscale .26 + textstyle ITEM_TEXTSTYLE_SHADOWED + elementtype LISTBOX_TEXT + feeder FEEDER_ALIENTEAM_LIST + columns 7 + 13 10 ALIGN_LEFT + 20 10 ALIGN_LEFT + 5 30 ALIGN_LEFT + 55 155 ALIGN_LEFT + 215 50 ALIGN_RIGHT + 273 30 ALIGN_RIGHT + 308 36 ALIGN_RIGHT + } + + itemDef + { + name window + rect -86 ((H-BAR_H)) 676 31 + style WINDOW_STYLE_FILLED + textstyle ITEM_TEXTSTYLE_SHADOWED + backcolor 0.00 1.35 2.55 0 + forecolor 1 1 1 1 + textscale .40 + textvalign VALIGN_CENTER + visible MENU_TRUE + ownerdraw CG_SPECTATORS + decoration + } + + + + } +} diff --git a/assets/ui/tremulous.txt b/assets/ui/tremulous.txt new file mode 100644 index 0000000..3255f05 --- /dev/null +++ b/assets/ui/tremulous.txt @@ -0,0 +1,15 @@ +// menu defs +// +{ + loadMenu { "ui/tremulous_teamselect.menu" } + loadMenu { "ui/tremulous_alienclass.menu" } + loadMenu { "ui/tremulous_humanitem.menu" } + loadMenu { "ui/tremulous_alienbuild.menu" } + loadMenu { "ui/tremulous_humanbuild.menu" } + loadMenu { "ui/tremulous_humanarmoury.menu" } + loadMenu { "ui/tremulous_dialogs.menu" } + loadMenu { "ui/tremulous_humandialogs.menu" } + loadMenu { "ui/tremulous_aliendialogs.menu" } + loadMenu { "ui/tremulous_alienupgrade.menu" } + loadMenu { "ui/say.menu" } +} diff --git a/assets/ui/tremulous_alien_builder_hud.menu b/assets/ui/tremulous_alien_builder_hud.menu new file mode 100644 index 0000000..b532264 --- /dev/null +++ b/assets/ui/tremulous_alien_builder_hud.menu @@ -0,0 +1,42 @@ +#include "ui/menudef.h" + +{ + +#define W 640 +#define H 480 + + menuDef + { + name "alien_builder_hud" + fullScreen MENU_FALSE + visible MENU_TRUE + rect 0 0 W H + aspectBias ASPECT_NONE + +#include "ui/tremulous_alien_common_hud.h" + + //BUILD TIMER + itemDef + { + name "buildtimer" + rect 567 410 25 25 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor 1.0 0.0 0.0 .5 + ownerdraw CG_PLAYER_BUILD_TIMER + } + + //BUILD POINTS + itemDef + { + name "build-points" + rect 493.5 421.5 60 15 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor 1.0 0.0 0.0 1.0 + ownerdraw CG_PLAYER_AMMO_VALUE + } + } +} diff --git a/assets/ui/tremulous_alien_common_hud.h b/assets/ui/tremulous_alien_common_hud.h new file mode 100644 index 0000000..f51db81 --- /dev/null +++ b/assets/ui/tremulous_alien_common_hud.h @@ -0,0 +1,257 @@ +#define COMMON_HUD_R 1.0 +#define COMMON_HUD_G 0.0 +#define COMMON_HUD_B 0.0 +#include "ui/tremulous_common_hud.h" + +////////////////// +//STATIC OBJECTS// +////////////////// + +//LEFT RING CIRCLE +itemDef +{ + name "left-ring-circle" + rect 47.5 410 25 25 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" +} + +//LEFT ARM +itemDef +{ + name "left-arm" + rect 77 404.75 104 52.5 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/alien/left-arm.tga" +} + +//LEFT ARM CIRCLE +itemDef +{ + name "left-arm-circle" + rect 150 417.5 25 25 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" +} + +//RIGHT RING CIRCLE +itemDef +{ + name "right-ring-circle" + rect 567 410 25 25 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" +} + +//RIGHT ARM +itemDef +{ + name "right-arm" + rect 417 395 145 60 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/alien/right-arm.tga" +} + +/////////////////// +//DYNAMIC OBJECTS// +/////////////////// + +//BOLT +itemDef +{ + name "bolt" + rect 52.5 412.5 15 20 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backcolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/alien/bolt.tga" + ownerdraw CG_PLAYER_BOOST_BOLT +} + +//CROSS +itemDef +{ + name "cross" + rect 150 417.5 25 25 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_HEALTH_CROSS +} + +//LEFT RING +itemDef +{ + name "left-ring" + rect 7.25 369.5 90.5 106 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backcolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/alien/left-ring.tga" + ownerdraw CG_PLAYER_BOOSTED +} + +//LEFT SPIKES +itemDef +{ + name "left-spikes" + rect 18.5 381 59 83 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1.0 + backcolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/alien/left-spikes.tga" + ownerdraw CG_PLAYER_WALLCLIMBING +} + +//RIGHT RING +itemDef +{ + name "right-ring" + rect 542.25 369.5 90.5 106 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backcolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/alien/right-ring.tga" + ownerdraw CG_PLAYER_BOOSTED +} + +//RIGHT SPIKES +itemDef +{ + name "right-spikes" + rect 562.5 381 59 83 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1.0 + backcolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/alien/right-spikes.tga" + ownerdraw CG_PLAYER_WALLCLIMBING +} + +//HEALTH +itemDef +{ + name "health" + rect 78.5 421.5 60 15 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + ownerdraw CG_PLAYER_HEALTH +} + +//ALIEN CLASS ICON +itemDef +{ + name "alien-icon" + rect 423 417.5 25 25 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.6 + ownerdraw CG_PLAYER_WEAPONICON +} + +//ORGANS +itemDef +{ + name "organs" + rect 565 417 11 11 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + ownerdraw CG_PLAYER_CREDITS_VALUE_NOPAD +} + +//CREDITS FRACTION +itemDef +{ + name "credits-background" + rect 567 410 25 25 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + background "ui/assets/neutral/circle.tga" + ownerdraw CG_PLAYER_CREDITS_FRACTION +} + +//ALIENSENSE +itemDef +{ + name "aliensense" + rect 20 20 600 400 + visible MENU_TRUE + decoration + ownerdraw CG_PLAYER_ALIEN_SENSE +} + +//CHARGE BAR +itemDef +{ + name "charge" + rect 292 426 56 8 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_CHARGE_BAR + background "ui/assets/neutral/charge_cap_h.tga" +} + +//CHARGE BAR BG +itemDef +{ + name "chargebg" + rect 288 422 64 16 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + ownerdraw CG_PLAYER_CHARGE_BAR_BG + background "ui/assets/neutral/charge_bg_h.tga" +} + +//TEAM OVERLAY +itemDef +{ + name "teamoverlay" + rect BORDER 175 250 128 + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.75 + textscale 0.85 + ownerdraw CG_TEAMOVERLAY +} diff --git a/assets/ui/tremulous_alien_general_hud.menu b/assets/ui/tremulous_alien_general_hud.menu new file mode 100644 index 0000000..3f936c7 --- /dev/null +++ b/assets/ui/tremulous_alien_general_hud.menu @@ -0,0 +1,79 @@ +#include "ui/menudef.h" + +{ + +#define W 640 +#define H 480 + + menuDef + { + name "alien_general_hud" + fullScreen MENU_FALSE + visible MENU_TRUE + rect 0 0 W H + aspectBias ASPECT_NONE + +#include "ui/tremulous_alien_common_hud.h" + + //BLOB + itemDef + { + name "blob" + rect 497 419 52 18 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + forecolor 1.0 0.0 0.0 0.5 + background "ui/assets/alien/tremublob.tga" + ownerdraw CG_PLAYER_POISON_BARBS + } + //BOMBS + itemDef + { + name "bombs" + rect 528 421 52 18 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + forecolor 1.0 0.0 0.0 0.5 + background "ui/assets/alien/trembombs.tga" + ownerdraw CG_PLAYER_BOMBS + } + //FBREATH + itemDef + { + name "fbreath" + rect 495 416 55 21 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + forecolor 1.0 0.0 0.0 0.5 + background "ui/assets/alien/tremfbreath.tga" + ownerdraw CG_PLAYER_FBREATH + } + //PRICKLES + itemDef + { + name "prickles" + rect 475 419 80 21 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + forecolor 1.0 0.0 0.0 0.5 + background "ui/assets/alien/prickles.tga" + ownerdraw CG_PLAYER_PRICKLES + } + //lvl1upginvi + itemDef + { + name "lvl1upginvi" + rect 580 320 50 50 + visible MENU_TRUE + ownerdraw CG_DRAW_INVI_STAT + } + //lvl1upginvi + itemDef + { + name "basioverlay" + rect 0 0 W H + visible MENU_TRUE + ownerdraw CG_DRAW_INVI_OVERLAY + } + } +} diff --git a/assets/ui/tremulous_alienbuild.menu b/assets/ui/tremulous_alienbuild.menu new file mode 100644 index 0000000..b7bda9a --- /dev/null +++ b/assets/ui/tremulous_alienbuild.menu @@ -0,0 +1,107 @@ +#include "ui/menudef.h" +{ +#define W 550 +#define H 250 + menuDef + { + name "tremulous_alienbuild" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick + rect (320-(W/2)) 160 W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + popup + onOpen { uiScript LoadAlienBuilds; setFocus list } + + itemDef + { + name "window" + rect -250 -30 1280 305 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name "list" + rect 142 -20 140 260 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 20 + textscale .33 + elementtype LISTBOX_TEXT + feeder FEEDER_TREMALIENBUILD + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible MENU_TRUE + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript BuildAlienBuildable; + close tremulous_alienbuild + } + } + itemDef + { + name infopane + ownerdraw UI_ABUILDINFOPANE + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect 290 -20 200 260 + textscale .33 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + textalignx 6 + textaligny 6 + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible MENU_TRUE + decoration + } + itemDef + { + name "Okay" + text "OKAY" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 220 245 30 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor 0 0 0 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript BuildAlienBuildable; + close tremulous_alienbuild + } + } + + itemDef + { + name "Cancel" + text "CANCEL" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 305 245 30 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor 0 0 0 1 + visible MENU_TRUE + action + { + play "sound/misc/menu3.wav"; + close tremulous_alienbuild + } + } + } +} diff --git a/assets/ui/tremulous_alienclass.menu b/assets/ui/tremulous_alienclass.menu new file mode 100644 index 0000000..374f1c7 --- /dev/null +++ b/assets/ui/tremulous_alienclass.menu @@ -0,0 +1,124 @@ +#include "ui/menudef.h" +{ +#define W 550 +#define H 250 + menuDef + { + name "tremulous_alienclass" + visible MENU_TRUE + outOfBoundsClick + rect 0 0 W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + onOpen { uiScript LoadAlienClasses; setFocus list } + popup + itemDef + { + name "window" + rect -250 300 1280 120 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name "list" + rect 200 310 110 60 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 110 + elementheight 20 + textscale .33 + elementtype LISTBOX_TEXT + feeder FEEDER_TREMALIENCLASSES + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible MENU_TRUE + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript SpawnAsAlienClass; + close tremulous_alienclass + } + } + itemDef + { + name infopane + ownerdraw UI_ACLASSINFOPANE + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect 320 310 200 260 + textscale .25 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + textalignx 6 + textaligny 6 + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible MENU_TRUE + decoration + } + itemDef + { + name "Back" + text "BACK" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 296 390 50 30 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu4.wav"; + close tremulous_alienclass; + open tremulous_teamselect + } + } + itemDef + { + name "Okay" + text "OKAY" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 245 390 50 30 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript SpawnAsAlienClass; + close tremulous_alienclass + } + } + itemDef + { + name "Cancel" + text "CANCEL" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 350 390 50 30 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu3.wav"; + close tremulous_alienclass + } + } + } +} diff --git a/assets/ui/tremulous_aliendialogs.menu b/assets/ui/tremulous_aliendialogs.menu new file mode 100644 index 0000000..f55c421 --- /dev/null +++ b/assets/ui/tremulous_aliendialogs.menu @@ -0,0 +1,94 @@ +#include "ui/menudef.h" + +{ + +#define W 280 +#define H 190 +#define BORDER 10 + +#define BUTT_H 25 +#define BUTT_W 45 + +#define INFO_W (W-(2*BORDER)) +#define INFO_H (H-((4*BORDER)+(2*BUTT_H))) +#define INFO_X BORDER +#define INFO_Y ((2*BORDER)+BUTT_H) + + menuDef + { + name "tremulous_alien_dialog" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 1 1 1 + style WINDOW_STYLE_EMPTY + popup + + itemDef + { + name "window" + rect -400 -10 1280 205 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + + + itemDef + { + name alien_dialog + text "Error" + type ITEM_TYPE_TEXT + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect BORDER BORDER INFO_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 0.5 + backcolor .5 0 0 .25 + visible MENU_TRUE + decoration + } + + itemDef + { + name alien_dialog + type ITEM_TYPE_TEXT + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect INFO_X INFO_Y INFO_W INFO_H + cvar "ui_dialog" + wrapped + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .33 + forecolor 0 0.8 1 0.5 + backcolor .5 0 0 .25 + visible MENU_TRUE + decoration + } + + itemDef + { + name alien_dialog + text "OK" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 0.5 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close tremulous_alien_dialog + } + } + } +} diff --git a/assets/ui/tremulous_alienupgrade.menu b/assets/ui/tremulous_alienupgrade.menu new file mode 100644 index 0000000..c989549 --- /dev/null +++ b/assets/ui/tremulous_alienupgrade.menu @@ -0,0 +1,106 @@ +#include "ui/menudef.h" +{ +#define W 550 +#define H 250 +menuDef + { + name "tremulous_alienupgrade" + visible MENU_TRUE + fullscreen MENU_FALSE + outOfBoundsClick + rect 0 0 W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + popup + onOpen { uiScript LoadAlienUpgrades; setFocus list } + + itemDef + { + name "window" + rect -250 170 1280 250 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name "list" + rect 200 190 120 200 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 20 + textscale .33 + elementtype LISTBOX_TEXT + feeder FEEDER_TREMALIENUPGRADE + forecolor 0 0.8 1 1 + outlinecolor 1 1 1 0.1 + visible 1 + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript UpgradeToNewClass; + close tremulous_alienupgrade + } + } + itemDef + { + name infopane + ownerdraw UI_AUPGRADEINFOPANE + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect 330 190 260 200 + textscale .33 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + textalignx 6 + textaligny 6 + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible 1 + decoration + } + itemDef + { + name "Okay" + text "OKAY" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 245 390 50 30 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript UpgradeToNewClass; + close tremulous_alienupgrade + } + } + + itemDef + { + name "Cancel" + text "CANCEL" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 350 390 50 30 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu3.wav"; + close tremulous_alienupgrade + } + } + } +} diff --git a/assets/ui/tremulous_common_hud.h b/assets/ui/tremulous_common_hud.h new file mode 100644 index 0000000..57427b1 --- /dev/null +++ b/assets/ui/tremulous_common_hud.h @@ -0,0 +1,232 @@ +#define BORDER 10 + +#define STAT_W 45 +#define STAT_H 22 +#define STAT_X (W-(BORDER+STAT_W)) + +#define CONSOLE_W (W-((3*BORDER)+STAT_W)) +#define CONSOLE_H 300 +#define MAIN_W (W-(2*BORDER)) + +//CONSOLE +itemDef +{ + name "console" + rect BORDER 30 CONSOLE_W CONSOLE_H + aspectBias ALIGN_LEFT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor 0.93 0.93 0.92 1 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + textscale 0.35 + textstyle ITEM_TEXTSTYLE_SHADOWED + ownerdraw CG_CONSOLE +} + +//FPS +itemDef +{ + name "fps" + rect STAT_X BORDER STAT_W STAT_H + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_FPS +} + +//TIMER +itemDef +{ + name "timer" + rect STAT_X ((2*BORDER)+STAT_H) STAT_W STAT_H + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TIMER +} + +//LAGOMETER +itemDef +{ + name "lagometer" + rect STAT_X ((3*BORDER)+(2*STAT_H)) STAT_W STAT_H + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + textscale 0.3 + ownerdraw CG_LAGOMETER +} + +//SPEEDOMETER +itemDef +{ + name "speedometer" + rect (320-(STAT_W/2)) 350 STAT_W STAT_H + aspectBias ALIGN_CENTER + type ITEM_TYPE_OWNERDRAW + ownerdraw CG_SPEEDOMETER + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + foreColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + textscale 0.3 +} + +//CLOCK +itemDef +{ + name "clock" + rect STAT_X ((4*BORDER)+(3*STAT_H)) STAT_W STAT_H + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CLOCK +} + +//LOCATION +itemDef +{ + name "location" + rect (STAT_X-75) ((5*BORDER)+(4*STAT_H)) (STAT_W+75) STAT_H + aspectBias ALIGN_RIGHT + visible 1 + decoration + forecolor 1 1 1 1 + textalign ALIGN_RIGHT + textscale 0.3 + ownerdraw CG_PLAYER_LOCATION +} + +//DEMO STATE +itemDef +{ + name "demoRecording" + rect (STAT_X+(STAT_W-32)) ((8*BORDER)+(4*STAT_H)) 32 32 + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor 1 0 0 1 + textscale 0.3 + ownerdraw CG_DEMO_RECORDING + background "ui/assets/neutral/circle.tga" +} +itemDef +{ + name "demoPlayback" + rect (STAT_X+(STAT_W-32)) ((8*BORDER)+(4*STAT_H)) 32 32 + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor 1 1 1 1 + textscale 0.3 + ownerdraw CG_DEMO_PLAYBACK + background "ui/assets/forwardarrow.tga" +} + +//SNAPSHOT +itemDef +{ + name "snapshot" + rect BORDER (H-(BORDER+STAT_H)) MAIN_W STAT_H + aspectBias ALIGN_LEFT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textscale 0.4 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_SNAPSHOT +} + +//PLAYER NAME +itemDef +{ + name "playername" + rect 200 275 240 25 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + textScale .5 + ownerdraw CG_PLAYER_CROSSHAIRNAMES + textstyle ITEM_TEXTSTYLE_SHADOWED +} + +//CROSSHAIR +itemDef +{ + name "crosshair" + visible MENU_TRUE + decoration + rect 320 240 0 0 + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .35 + ownerdraw CG_PLAYER_CROSSHAIR +} + +//SPECTATOR TEXT +itemDef +{ + name "followtext" + rect 200 375 240 25 + foreColor 1 1 1 1 + aspectBias ALIGN_CENTER + textalign ALIGN_CENTER + textvalign VALIGN_TOP + visible MENU_TRUE + decoration + textScale .7 + textStyle ITEM_TEXTSTYLE_SHADOWED + ownerdraw CG_FOLLOW +} + + itemDef + { + name "stage_add" + style WINDOW_STYLE_SHADER + rect 253 -1 140 35 + visible 1 + background "scripts/stage_add" + decoration + } + + itemDef + { + name "stagereport" + rect 200 2 240 25 + foreColor 1 1 1 1 + aspectBias ALIGN_CENTER + textalign ALIGN_CENTER + textvalign VALIGN_TOP + visible 1 + decoration + textScale .22 + textStyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_STAGE_REPORT_TEXT + } + diff --git a/assets/ui/tremulous_default_hud.menu b/assets/ui/tremulous_default_hud.menu new file mode 100644 index 0000000..8d1034b --- /dev/null +++ b/assets/ui/tremulous_default_hud.menu @@ -0,0 +1,37 @@ +#include "ui/menudef.h" + +{ + +#define W 640 +#define H 480 + + menuDef + { + name "default_hud" + fullScreen MENU_FALSE + visible MENU_TRUE + rect 0 0 W H + aspectBias ASPECT_NONE + +#define COMMON_HUD_R 1.0 +#define COMMON_HUD_G 1.0 +#define COMMON_HUD_B 1.0 +#include "ui/tremulous_common_hud.h" + + //SPECTATOR TEXT + itemDef + { + name "spectatortext" + text "SPECTATOR" + rect 200 415 240 25 + foreColor 1 1 1 1 + aspectBias ALIGN_CENTER + textalign ALIGN_CENTER + textvalign VALIGN_TOP + visible MENU_TRUE + decoration + textScale .7 + textStyle ITEM_TEXTSTYLE_SHADOWED + } + } +} diff --git a/assets/ui/tremulous_dialogs.menu b/assets/ui/tremulous_dialogs.menu new file mode 100644 index 0000000..73f6916 --- /dev/null +++ b/assets/ui/tremulous_dialogs.menu @@ -0,0 +1,94 @@ +#include "ui/menudef.h" + +{ + +#define W 280 +#define H 190 +#define BORDER 10 + +#define BUTT_H 25 +#define BUTT_W 45 + +#define INFO_W (W-(2*BORDER)) +#define INFO_H (H-((4*BORDER)+(2*BUTT_H))) +#define INFO_X BORDER +#define INFO_Y ((2*BORDER)+BUTT_H) +#define INFO_TOFF 6 + + menuDef + { + name "tremulous_default_dialog" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 1 1 1 + style WINDOW_STYLE_EMPTY + popup + + itemDef + { + name "window" + rect -400 -10 1280 205 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + + itemDef + { + name default_dialog + text "Error" + type ITEM_TYPE_TEXT + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect BORDER BORDER INFO_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 0.5 + backcolor .5 0 0 .25 + visible MENU_TRUE + decoration + } + + itemDef + { + name default_dialog + textstyle ITEM_TEXTSTYLE_NORMAL + type ITEM_TYPE_TEXT + style WINDOW_STYLE_EMPTY + rect INFO_X INFO_Y INFO_W INFO_H + cvar "ui_dialog" + wrapped + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .33 + forecolor 0 0.8 1 0.5 + backcolor .5 0 0 .25 + visible MENU_TRUE + decoration + } + + itemDef + { + name default_dialog + text "OK" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 0.5 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close tremulous_default_dialog + } + } + } +} diff --git a/assets/ui/tremulous_human_hud.menu b/assets/ui/tremulous_human_hud.menu new file mode 100644 index 0000000..7a1baff --- /dev/null +++ b/assets/ui/tremulous_human_hud.menu @@ -0,0 +1,365 @@ +#include "ui/menudef.h" + +{ + +#define W 640 +#define H 480 + + menuDef + { + name "human_hud" + fullScreen MENU_FALSE + visible MENU_TRUE + rect 0 0 W H + aspectBias ASPECT_NONE + +#define COMMON_HUD_R 0.0 +#define COMMON_HUD_G 0.8 +#define COMMON_HUD_B 1.0 +#include "ui/tremulous_common_hud.h" + + ////////////////// + //STATIC OBJECTS// + ////////////////// + + //LEFT CIRCLE + itemDef + { + name "left-circle" + rect 35 417.5 25 25 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //LEFT ARM + itemDef + { + name "left-arm" + rect 68.25 420 94.5 35 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/human/left-arm.tga" + } + + //CREDITS LABEL + itemDef + { + name "credits-label" + rect 548 445 7 7.5 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + style WINDOW_STYLE_SHADER + background "ui/assets/human/credits.tga" + } + + //RIGHT CIRCLE + itemDef + { + name "right-circle" + rect 580.5 407.5 35 35 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //RIGHT ARM + itemDef + { + name "right-arm" + rect 418 400 150 60 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/human/right-arm.tga" + } + + //RING + itemDef + { + name "ring" + rect 563 390 70 70 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/ring.tga" + ownerdraw CG_PLAYER_CLIPS_RING + } + + //CREDITS + itemDef + { + name "credits" + rect 502 443 45 11.25 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_CREDITS_VALUE + } + //CLIPS + itemDef + { + name "clips" + rect 534.5 417 70 20 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + ownerdraw CG_PLAYER_CLIPS_VALUE + } + /////////////////// + //DYNAMIC OBJECTS// + /////////////////// + + //BOLT + itemDef + { + name "bolt" + rect 40 420 15 20 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/bolt.tga" + ownerdraw CG_PLAYER_STAMINA_BOLT + } + + //CROSS + itemDef + { + name "cross" + rect 135 428 20 20 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_HEALTH_CROSS + } + + //STAMINA 1 + itemDef + { + name "stamina1" + rect 34.5 403.5 9 11.5 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/stamina1.tga" + ownerdraw CG_PLAYER_STAMINA_1 + } + + //STAMINA 2 + itemDef + { + name "stamina2" + rect 24 410.75 11.5 10.5 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/stamina2.tga" + ownerdraw CG_PLAYER_STAMINA_2 + } + + //STAMINA 3 + itemDef + { + name "stamina3" + rect 20.75 423.5 10.5 7 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/stamina3.tga" + ownerdraw CG_PLAYER_STAMINA_3 + } + + //STAMINA 4 + itemDef + { + name "stamina4" + rect 21 402.5 54 55 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 + backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 + background "ui/assets/human/stamina4.tga" + ownerdraw CG_PLAYER_STAMINA_4 + } + + + + //HEALTH + itemDef + { + name "health" + rect 67 430 60 15 + aspectBias ALIGN_LEFT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + ownerdraw CG_PLAYER_HEALTH + } + + //WEAPON ICON + itemDef + { + name "weapon" + rect 428 419 30 30 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_WEAPONICON + } + + //WEAPON SELECT TEXT + itemDef + { + name "selecttext" + rect 200 300 240 25 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + textScale .5 + ownerdraw CG_PLAYER_SELECTTEXT + textstyle ITEM_TEXTSTYLE_SHADOWED + } + + //AMMO + itemDef + { + name "weapon" + rect 506 427 53 15 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + ownerdraw CG_PLAYER_AMMO_VALUE + } + + //BUILD TIMER + itemDef + { + name "buildtimer" + rect 583 410 30 30 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + ownerdraw CG_PLAYER_BUILD_TIMER + } + + //USABLE + itemDef + { + name "usable" + rect 305 380 25 25 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + background "ui/assets/neutral/use.tga" + ownerdraw CG_PLAYER_USABLE_BUILDABLE + } + + //SCANNER + itemDef + { + name "scanner" + rect 164 340 312 72 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 + background "ui/assets/human/scanner.tga" + ownerdraw CG_PLAYER_HUMAN_SCANNER + } + + //INVENTORY + itemDef + { + name "inventory" + rect 182.5 425 275 25 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_SELECT + } + + //CHARGE BAR + itemDef + { + name "charge" + rect 510 384 56 8 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 + ownerdraw CG_PLAYER_CHARGE_BAR + background "ui/assets/neutral/charge_cap_h.tga" + } + + //CHARGE BAR BG + itemDef + { + name "chargebg" + rect 506 380 64 16 + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + ownerdraw CG_PLAYER_CHARGE_BAR_BG + background "ui/assets/neutral/charge_bg_h.tga" + } + + //SELECTED + itemDef + { + name "selected" + rect 306 424 27 27 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/selected.tga" + } + + //TEAM OVERLAY + itemDef + { + name "teamoverlay" + rect BORDER 175 250 128 + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.75 + textscale 0.85 + ownerdraw CG_TEAMOVERLAY + } + } +} diff --git a/assets/ui/tremulous_humanarmoury.menu b/assets/ui/tremulous_humanarmoury.menu new file mode 100644 index 0000000..7da9d9a --- /dev/null +++ b/assets/ui/tremulous_humanarmoury.menu @@ -0,0 +1,144 @@ +#include "ui/menudef.h" +{ +#define W 550 +#define H 250 +menuDef + { + name "tremulous_humanarmoury" + visible MENU_FALSE + focuscolor 1 1 1 1 + fullscreen MENU_FALSE + outOfBoundsClick + rect (320-(W/2)) (240-(H/2)) W H + style WINDOW_STYLE_FILLED + popup + onOpen + { + uiScript LoadHumanArmouryBuys; + uiScript LoadHumanArmourySells; + setFocus list + } + itemDef + { + name "window" + rect -250 -30 1280 300 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name "buylist" + rect 50 -20 160 260 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 20 + textscale .38 + elementtype LISTBOX_TEXT + feeder FEEDER_TREMHUMANARMOURYBUY + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible MENU_TRUE + resetonfeederchange + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript BuyFromArmoury; + } + } + itemDef + { + name "selllist" + rect 210 -20 140 260 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 20 + textscale .38 + elementtype LISTBOX_TEXT + feeder FEEDER_TREMHUMANARMOURYSELL + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible MENU_TRUE + resetonfeederchange + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript SellToArmoury; + } + } + itemDef + { + name infopane + ownerdraw UI_HBUYINFOPANE + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect 370 -20 200 260 + textscale .33 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + textalignx 6 + textaligny 6 + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible MENU_TRUE + decoration + } + itemDef + { + name "Buy" + text "BUY" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 220 242 30 20 + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + uiScript BuyFromArmoury; + } + } + itemDef + { + name "Close" + text "CLOSE" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 320 242 30 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + close tremulous_humanarmoury + } + } + itemDef + { + name "Sell" + text "SELL" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 265 242 30 20 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + visible MENU_TRUE + action + { + uiScript SellToArmoury; + } + } + } +} diff --git a/assets/ui/tremulous_humanbuild.menu b/assets/ui/tremulous_humanbuild.menu new file mode 100644 index 0000000..f35f0ee --- /dev/null +++ b/assets/ui/tremulous_humanbuild.menu @@ -0,0 +1,105 @@ +#include "ui/menudef.h" +{ +#define W 550 +#define H 250 + menuDef + { + name "tremulous_humanbuild" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick + rect (320-(W/2)) 160 W H + focusColor 1 1 1 1 + style WINDOW_STYLE_FILLED + popup + onOpen { uiScript LoadHumanBuilds; setFocus list } + + itemDef + { + name "window" + rect -250 -30 1280 305 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name "list" + rect 142 -20 140 260 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 20 + textscale .33 + elementtype LISTBOX_TEXT + feeder FEEDER_TREMHUMANBUILD + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible MENU_TRUE + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript BuildHumanBuildable; + close tremulous_humanbuild + } + } + itemDef + { + name infopane + ownerdraw UI_HBUILDINFOPANE + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect 290 -20 200 260 + textscale .33 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + textalignx 6 + textaligny 6 + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + visible MENU_TRUE + decoration + } + itemDef + { + name "Okay" + text "OKAY" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 220 245 30 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript BuildHumanBuildable; + close tremulous_humanbuild + } + } + itemDef + { + name "Cancel" + text "CANCEL" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 305 245 30 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu3.wav"; + close tremulous_humanbuild + } + } + } +}
\ No newline at end of file diff --git a/assets/ui/tremulous_humandialogs.menu b/assets/ui/tremulous_humandialogs.menu new file mode 100644 index 0000000..e13929e --- /dev/null +++ b/assets/ui/tremulous_humandialogs.menu @@ -0,0 +1,95 @@ +#include "ui/menudef.h" + +{ + +#define W 280 +#define H 190 +#define BORDER 10 + +#define BUTT_H 25 +#define BUTT_W 45 + +#define INFO_W (W-(2*BORDER)) +#define INFO_H (H-((4*BORDER)+(2*BUTT_H))) +#define INFO_X BORDER +#define INFO_Y ((2*BORDER)+BUTT_H) +#define INFO_TOFF 6 + + menuDef + { + name "tremulous_human_dialog" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick + rect (320-(W/2)) (240-(H/2)) W H + focusColor 1 1 1 1 + style WINDOW_STYLE_EMPTY + popup + + itemDef + { + name "window" + rect -400 -10 1280 205 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + + + itemDef + { + name human_dialog + text "Error" + type ITEM_TYPE_TEXT + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect BORDER BORDER INFO_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .5 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + decoration + } + + itemDef + { + name human_dialog + type ITEM_TYPE_TEXT + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect INFO_X INFO_Y INFO_W INFO_H + cvar "ui_dialog" + wrapped + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .33 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + decoration + } + + itemDef + { + name human_dialog + text "OK" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect BORDER 150 INFO_W BUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + close tremulous_human_dialog + } + } + } +} diff --git a/assets/ui/tremulous_humanitem.menu b/assets/ui/tremulous_humanitem.menu new file mode 100644 index 0000000..128f6ec --- /dev/null +++ b/assets/ui/tremulous_humanitem.menu @@ -0,0 +1,121 @@ +#include "ui/menudef.h" +{ +#define W 999 +#define H 210 + menuDef + { + name "tremulous_humanitem" + visible MENU_FALSE + outOfBoundsClick + rect 0 0 W H + focuscolor 1 1 1 1 + style WINDOW_STYLE_FILLED + popup + onOpen { uiScript LoadHumanItems; setFocus list } + itemDef + { + name "window" + rect -250 260 1280 120 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name "list" + rect 175 300 110 100 + type ITEM_TYPE_LISTBOX + elementwidth 80 + elementheight 20 + textscale .33 + elementtype LISTBOX_TEXT + feeder FEEDER_TREMHUMANITEMS + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 1 + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript SpawnWithHumanItem; + close tremulous_humanitem + } + } + itemDef + { + name infopane + ownerdraw UI_HITEMINFOPANE + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect 365 270 350 250 + textscale .33 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 1 + decoration + } + itemDef + { + name "Okay" + text "OKAY" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 305 292 40 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + uiScript SpawnWithHumanItem; + close tremulous_humanitem + } + } + itemDef + { + name "Cancel" + text "CANCEL" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 308 310 40 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu3.wav"; + close tremulous_humanitem + } + } + itemDef + { + name "Back" + text "BACK" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 305 328 40 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible MENU_TRUE + action + { + play "sound/misc/menu4.wav"; + close tremulous_humanitem; + open tremulous_teamselect + } + } + } +}
\ No newline at end of file diff --git a/assets/ui/tremulous_teamselect.menu b/assets/ui/tremulous_teamselect.menu new file mode 100644 index 0000000..855e541 --- /dev/null +++ b/assets/ui/tremulous_teamselect.menu @@ -0,0 +1,101 @@ +#include "ui/menudef.h" +{ +#define W 999 +#define H 210 +menuDef + { + name "tremulous_teamselect" + outOfBoundsClick + rect 0 0 W H + focusColor 1 1 1 1 + forecolor 0 0.8 1 1 + style WINDOW_STYLE_FILLED + popup + onOpen { uiScript LoadTeams; setFocus list } + + itemDef + { + name "window" + rect -250 260 1280 120 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 .9 + visible 1 + decoration + } + itemDef + { + name "list" + rect 205 280 80 100 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 80 + elementheight 20 + textscale .42 + elementtype LISTBOX_TEXT + feeder FEEDER_TREMTEAMS + forecolor 0 0.8 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 1 1 1 0.1 + visible 1 + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript JoinTeam; + close tremulous_teamselect + } + } + itemDef + { + name infopane + ownerdraw UI_TEAMINFOPANE + textstyle ITEM_TEXTSTYLE_NORMAL + style WINDOW_STYLE_EMPTY + rect 365 285 250 100 + textscale .25 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + forecolor 0 0.8 1 1 + visible 1 + decoration + } + itemDef + { + name "OKAY" + text "OKAY" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 305 300 40 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript JoinTeam; + close tremulous_teamselect + } + } + itemDef + { + name "Cancel" + text "CANCEL" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 308 325 40 20 + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .4 + forecolor 0 0.8 1 1 + backcolor .5 0 0 .25 + visible 1 + action + { + play "sound/misc/menu3.wav"; + close tremulous_teamselect + } + } + } +} |