summaryrefslogtreecommitdiff
path: root/assets
diff options
context:
space:
mode:
authorMikko Tiusanen <ams@daug.net>2014-07-25 23:56:53 +0300
committerMikko Tiusanen <ams@daug.net>2014-07-25 23:56:53 +0300
commit73fa3f4498b3b477233f3aa0b2cc2d0a2cc726be (patch)
treeba28e9e235701af93737b96d91e83377c6ad44f5 /assets
parent4c26da913161e0bc3d5a912c6b154e33c38d9546 (diff)
Added lasgun portable shield secondary fire functionality.
Diffstat (limited to 'assets')
-rw-r--r--assets/models/weapons/lgun/light_lgun.md3bin0 -> 6648 bytes
-rw-r--r--assets/models/weapons/lgun/weapon.cfg2
2 files changed, 1 insertions, 1 deletions
diff --git a/assets/models/weapons/lgun/light_lgun.md3 b/assets/models/weapons/lgun/light_lgun.md3
new file mode 100644
index 0000000..9ccf871
--- /dev/null
+++ b/assets/models/weapons/lgun/light_lgun.md3
Binary files differ
diff --git a/assets/models/weapons/lgun/weapon.cfg b/assets/models/weapons/lgun/weapon.cfg
index 9612f9d..8682728 100644
--- a/assets/models/weapons/lgun/weapon.cfg
+++ b/assets/models/weapons/lgun/weapon.cfg
@@ -17,5 +17,5 @@ secondary
flashDlightColor 0.5 0.5 1.0
flashSound 0 models/weapons/lgun/flash0.wav
- missileModel models/buildables/light/light.md3
+ missileModel models/weapons/lgun/light_lgun.md3
}