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authorPaweł Redman <pawel.redman@gmail.com>2015-06-26 01:29:00 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-06-26 01:29:00 +0200
commitb28d5f6dbedd5b895eed4cc5b730581df3b2215d (patch)
tree9bb750d3f30ff731ce2c60f6a845fff25f20b668 /src/cgame/cg_event.c
parent6c7152aada204bfdfa6e39cdfea5e10440e0ed36 (diff)
Initial implementation of Wraith.
Diffstat (limited to 'src/cgame/cg_event.c')
-rw-r--r--src/cgame/cg_event.c32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index 436e819..2ff1520 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -976,6 +976,38 @@ void CG_EntityEvent( centity_t *cent, vec3_t position )
trap_S_StartSound( NULL, es->number, CHAN_AUTO, cgs.media.rocketlPrimeSound );
break;
+ case EV_WARP_ENTER:
+ {
+ particleSystem_t *ps;
+
+ ps = CG_SpawnNewParticleSystem( cgs.media.warpEnterPS );
+
+ if( CG_IsParticleSystemValid( &ps ) )
+ {
+ CG_SetAttachmentPoint( &ps->attachment, position );
+ CG_AttachToPoint( &ps->attachment );
+ }
+
+ trap_S_StartSound( NULL, es->number, CHAN_AUTO, cgs.media.warpEnterSound );
+ }
+ break;
+
+ case EV_WARP_EXIT:
+ {
+ particleSystem_t *ps;
+
+ ps = CG_SpawnNewParticleSystem( cgs.media.warpExitPS );
+
+ if( CG_IsParticleSystemValid( &ps ) )
+ {
+ CG_SetAttachmentPoint( &ps->attachment, position );
+ CG_AttachToPoint( &ps->attachment );
+ }
+
+ trap_S_StartSound( NULL, es->number, CHAN_AUTO, cgs.media.warpExitSound );
+ }
+ break;
+
//
// missile impacts
//