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authorenneract <trem.redman@gmail.com>2014-11-24 02:20:51 +0100
committerenneract <trem.redman@gmail.com>2014-11-24 02:20:51 +0100
commitb0a9981e09bbc7c30769f680a4e0ff17c9ea8239 (patch)
treed369ba2f0cebcf878ee32b420ec19a0786e9b4e8 /src/cgame/cg_main.c
parentf4413207a03658c719987d02fdbb87443843f43b (diff)
Implement the Lightning Gun.
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r--src/cgame/cg_main.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index b7885ec..9abdc7e 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -821,7 +821,8 @@ static void CG_RegisterGraphics( void )
cgs.media.healthCrossPoisoned = trap_R_RegisterShader( "ui/assets/neutral/cross_poison.tga" );
cgs.media.upgradeClassIconShader = trap_R_RegisterShader( "icons/icona_upgrade.tga" );
-
+
+ cgs.media.lightningBeam = trap_R_RegisterShader( "gfx/lightning/beam" );
cgs.media.disconnectPS = CG_RegisterParticleSystem( "disconnectPS" );