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author | Paweł Redman <pawel.redman@gmail.com> | 2015-06-26 11:34:41 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-06-26 13:17:24 +0200 |
commit | e99ab52825d6b713a12a8ee19b5eaa81e78db28e (patch) | |
tree | 6e05d09962f6c6109e799082de9f62796a5b905d /src/cgame/cg_weapons.c | |
parent | 1895729b01532be9589d3606c331cc8f9ca9a9e3 (diff) |
More Wraith changes.
Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r-- | src/cgame/cg_weapons.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 69b8b90..12c2d21 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -1132,7 +1132,7 @@ void CG_AddPlayerWeapon( refEntity_t *parent, playerState_t *ps, centity_t *cent } - if( ps && ( cent->currentState.eFlags & EF_WARPING ) ) + if( ps && cg.warping ) { trap_S_AddLoopingSound( cent->currentState.number, cent->lerpOrigin, vec3_origin, cgs.media.warpingSound ); |