diff options
author | Paweł Redman <pawel.redman@gmail.com> | 2015-04-09 21:39:07 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-04-09 21:40:50 +0200 |
commit | 5883844753e4430a1e437d846868acc007794145 (patch) | |
tree | f403f80c3938b0cc8ad3a7d168580e475e44833b /src/game/bg_pmove.c | |
parent | 57ee720912a9074c5d1b2b9323d9f243d17a1973 (diff) |
Let Dragoons chomp while pouncing. Remove knockback from human weapons where it's unnecessary.
Diffstat (limited to 'src/game/bg_pmove.c')
-rw-r--r-- | src/game/bg_pmove.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index bdddfc3..63b67fa 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -3085,12 +3085,6 @@ static void PM_Weapon( void ) // don't allow attack until all buttons are up if( pm->ps->pm_flags & PMF_RESPAWNED ) return; - - // no bite during pounce (except for level5) - if( ( pm->ps->weapon == WP_ALEVEL3 || pm->ps->weapon == WP_ALEVEL3_UPG ) - && ( pm->cmd.buttons & BUTTON_ATTACK ) - && ( pm->ps->pm_flags & PMF_CHARGE ) ) - return; // pump weapon delays (repeat times etc) if( pm->ps->weaponTime > 0 ) |