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author | Paweł Redman <pawel.redman@gmail.com> | 2015-04-11 21:17:39 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-04-11 21:17:39 +0200 |
commit | 397f8c6f86aa68eeef6a94cc33473c0ffd69372d (patch) | |
tree | 75c44e5265f1d94607b9fd3e573b418ba3b2fc63 /src/game/bg_public.h | |
parent | 22bfcab00937a147a91073796d71538dadbee491 (diff) |
Revert the removal of stamina and sprinting.
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 61da2f7..1e9d23c 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -224,12 +224,13 @@ typedef enum STAT_MAX_HEALTH,// health / armor limit, changable by handicap STAT_CLASS, // player class (for aliens AND humans) STAT_TEAM, // player team + STAT_STAMINA, // stamina (human only) STAT_STATE, // client states e.g. wall climbing STAT_MISC, // for uh...misc stuff (pounce, trample, lcannon) STAT_BUILDABLE, // which ghost model to display for building STAT_FALLDIST, // the distance the player fell STAT_VIEWLOCK // direction to lock the view in - // netcode has space for 4 more + // netcode has space for 3 more } statIndex_t; #define SCA_WALLCLIMBER 0x00000001 |