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authorPaweł Redman <pawel.redman@gmail.com>2015-04-07 13:34:17 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-04-07 13:34:17 +0200
commit84788917d2deb14f07c5710f2f9eaaae3f0b50a2 (patch)
tree0eca2e499cd6d744c6be2f55db5c91d1aa906781 /src/game/bg_public.h
parent7bf6dbfed060ded89da8c53ae8b712e62bd19da2 (diff)
Rename damage blobs to damage indicators.
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r--src/game/bg_public.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index a04d053..1e9d23c 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -1244,7 +1244,8 @@ typedef struct
} dummyCmd_t;
int cmdcmp( const void *a, const void *b );
-// damage blob flags
-#define DAMAGE_BLOB_SPLASH 1 // has to be 1
-#define DAMAGE_BLOB_BUILDABLE 2 // has to be 2
-#define DAMAGE_BLOB_FRIENDLY 4
+// damage indicator flags
+#define DIF_INDIRECT 0x0001 // has to be 1
+#define DIF_BUILDABLE 0x0002 // has to be 2
+#define DIF_FRIENDLY 0x0004
+#define DIF_PERSISTENT 0x0008 // poison and infection