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authorPaweł Redman <pawel.redman@gmail.com>2015-06-28 21:06:06 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-06-28 21:06:06 +0200
commit93d2e4414ee25e417ee0d2ca0248448002ea4d5b (patch)
treef8a5884f09d7396bd04f4b356767230144f50d3a /src/game/bg_public.h
parent5904b538d7fd639429a450b0ad7928cd311213fd (diff)
Remove all code and assets related to Mine, Smoke and Flames.
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r--src/game/bg_public.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index bd4d47c..b0c1213 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -368,7 +368,6 @@ typedef enum
WP_LUCIFER_CANNON,
WP_ROCKET_LAUNCHER,
WP_GRENADE,
- WP_MINE,
WP_HIVE,
WP_TESLAGEN,
WP_MGTURRET,
@@ -389,8 +388,6 @@ typedef enum
UP_JETPACK,
UP_BATTLESUIT,
UP_GRENADE,
- UP_MINE,
- UP_SMOKE,
UP_AMMO,
UP_NUM_UPGRADES
} upgrade_t;
@@ -523,7 +520,6 @@ typedef enum
EV_PLAYER_TELEPORT_IN,
EV_PLAYER_TELEPORT_OUT,
EV_GRENADE_BOUNCE, // eventParm will be the soundindex
- EV_MINE_BOUNCE, // eventParm will be the soundindex
EV_GENERAL_SOUND,
EV_GLOBAL_SOUND, // no attenuation
EV_BULLET_HIT_FLESH,