diff options
author | enneract <trem.redman@gmail.com> | 2014-11-19 11:31:42 +0100 |
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committer | enneract <trem.redman@gmail.com> | 2014-11-19 11:31:42 +0100 |
commit | 2a93a38bfa8feab7e7f9be7332f75f2d2b0036e7 (patch) | |
tree | 057596e5a50e416cb2e20db81ffd1b070de7a0b5 /src/game/g_active.c | |
parent | fd19ccb037e349286e3b72a1277c58079056fcc2 (diff) |
Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot.
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r-- | src/game/g_active.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c index f36ec46..c7a8977 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -847,7 +847,7 @@ void ClientTimerActions( gentity_t *ent, int msec ) client->ps.stats[ STAT_STAMINA ] += rate_stamina; } - if( weapon == WP_ABUILD || weapon == WP_ABUILD2 || + if( weapon == WP_ABUILD || BG_InventoryContainsWeapon( WP_HBUILD, client->ps.stats ) ) { // Update build timer @@ -870,7 +870,6 @@ void ClientTimerActions( gentity_t *ent, int msec ) switch( weapon ) { case WP_ABUILD: - case WP_ABUILD2: case WP_HBUILD: // Set validity bit on buildable @@ -1088,8 +1087,7 @@ void ClientTimerActions( gentity_t *ent, int msec ) { client->time10000 -= 10000; - if( ent->client->ps.weapon == WP_ABUILD || - ent->client->ps.weapon == WP_ABUILD2 ) + if( ent->client->ps.weapon == WP_ABUILD ) { AddScore( ent, ALIEN_BUILDER_SCOREINC ); } |