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author | enneract <trem.redman@gmail.com> | 2015-01-08 00:42:15 +0100 |
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committer | enneract <trem.redman@gmail.com> | 2015-01-08 00:42:15 +0100 |
commit | 96bede71e66823dc28a57935e48e4cc7b17f55af (patch) | |
tree | 26dbd475a40bdf1d3412d5a7d5c9ad23a16c8bd5 /src/game/g_buildable.c | |
parent | 96f8e06ec9aa117bb8dd7e8d671d93e3884cb98f (diff) |
Fix various linking errors and segfaults.
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index d132890..51946a0 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -729,7 +729,7 @@ G_IsCreepHere simple wrapper to G_FindCreep to check if a location has creep ================ */ -static qboolean G_IsCreepHere( vec3_t origin ) +qboolean G_IsCreepHere( vec3_t origin ) { gentity_t dummy; @@ -5137,7 +5137,7 @@ static void G_LayoutBuildItem( buildable_t buildable, vec3_t origin, G_SpawnBuildable( builder, buildable ); } -static void G_LayoutForceBuildItem( buildable_t buildable, vec3_t origin, +void G_LayoutForceBuildItem( buildable_t buildable, vec3_t origin, vec3_t angles, vec3_t origin2, vec3_t angles2 ) { gentity_t *builder; |