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authorMikko Tiusanen <ams@daug.net>2014-12-02 21:59:52 +0200
committerMikko Tiusanen <ams@daug.net>2014-12-02 21:59:52 +0200
commit1a59a05174d3ed6e6b75b8d9e2b5b074ebf41b38 (patch)
treebaf93ec23968e3e0a7a8e3e36b6cfbf2f93d549d /src/game/g_local.h
parent4c5cdb7663951909daf4c8fc77313eb20eacc884 (diff)
Added support for configuring refinery/colony effects on own and enemy team's bp pool.
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 1b120a8..32b6075 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -1300,6 +1300,8 @@ extern vmCvar_t g_AutoLevelMinTeamSize;
extern vmCvar_t g_RageQuitScorePenalty;
extern vmCvar_t g_DretchTurretDamage;
extern vmCvar_t g_DretchBuildingDamage;
+extern vmCvar_t g_OwnTeamBPFactor;
+extern vmCvar_t g_EnemyTeamBPFactor;
void trap_Print( const char *fmt );
void trap_Error( const char *fmt );