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authorMikko Tiusanen <ams@daug.net>2014-10-19 05:42:30 +0300
committerMikko Tiusanen <ams@daug.net>2014-10-19 05:42:30 +0300
commit6a2088d0eabf9df6568836b42d0dc436e19ecf17 (patch)
treec21d02f750fff510f0bf735313807a6bebf2dd29 /src/game/g_local.h
parentd427c2d880786507e57ad943be39c559421d3190 (diff)
Dretches can damage turrets and buildings. Amount of damage compared to base damage is controlled by cvars.
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 4e6cec1..1b120a8 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -1298,6 +1298,8 @@ extern vmCvar_t g_PlayerRewardFactor;
extern vmCvar_t g_ForceRandomTeams;
extern vmCvar_t g_AutoLevelMinTeamSize;
extern vmCvar_t g_RageQuitScorePenalty;
+extern vmCvar_t g_DretchTurretDamage;
+extern vmCvar_t g_DretchBuildingDamage;
void trap_Print( const char *fmt );
void trap_Error( const char *fmt );