diff options
author | Petr Pudlak <petr.mvd@gmail.com> | 2014-09-20 19:45:18 +0200 |
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committer | Petr Pudlak <petr.mvd@gmail.com> | 2014-09-20 19:57:21 +0200 |
commit | dc215ae76045cc7ee80db427a1da1eede472d376 (patch) | |
tree | dd55db4312509edf9c448fd7b180536f813a7937 /src/game/g_local.h | |
parent | 0238f457f4200a92e99e3be0a61a9870ea8ae560 (diff) |
Scan if a team has a negative number of build points
The scan occurs periodically in the main loop.
There is a given probability that a building dies within 1 minute if
BP < 0.
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 4f03aad..44c6996 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -670,6 +670,7 @@ typedef struct timeWarning_t timelimitWarning; int nextArmageddonKillTime; + int nextNegativeBPCheck; spawnQueue_t alienSpawnQueue; spawnQueue_t humanSpawnQueue; |