diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-07-06 18:16:51 +0300 |
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committer | Mikko Tiusanen <ams@daug.net> | 2014-07-06 18:16:51 +0300 |
commit | 400ce5ca7cb01f0a9f04ab4d65a117fef00377b5 (patch) | |
tree | e3225bdbb64e3dba76d58f225c7c9d0b7110776f /src/game/g_main.c | |
parent | 0afc9cdcc596eb0ad9b6630b95b2e55df7337030 (diff) |
Fixed the player count checking for allowing spawn with g_teamForceBalance = 2.
Diffstat (limited to 'src/game/g_main.c')
-rw-r--r-- | src/game/g_main.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c index 4da0808..e60e134 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -1052,7 +1052,7 @@ void G_SpawnClients( team_t team ) if( g_teamForceBalance.integer == 2 && !level.humanTeamLocked && !level.alienTeamLocked && - level.numAlienClients-level.numHumanClients > 1 ) + level.numLiveAlienClients-level.numHumanClients > 0 ) numSpawns = -1; } else if( team == TEAM_HUMANS ) @@ -1062,7 +1062,7 @@ void G_SpawnClients( team_t team ) if( g_teamForceBalance.integer == 2 && !level.humanTeamLocked && !level.alienTeamLocked && - level.numHumanClients-level.numAlienClients > 1 ) + level.numLiveHumanClients-level.numAlienClients > 0 ) numSpawns = -1; } |