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authorPaweł Redman <pawel.redman@gmail.com>2015-03-14 23:31:46 +0100
committerPaweł Redman <pawel.redman@gmail.com>2015-03-14 23:31:46 +0100
commit8b72548e0448907f972c5b9b810cde2950ce1fac (patch)
tree01cfbd67a3e74681dc3b370b7b601b1ddcd7dd33 /src/game/g_missile.c
parenta3a89848ab31a43b174fb729c8af8117028ff7db (diff)
Fix a bug in Hummel's firing code.
Diffstat (limited to 'src/game/g_missile.c')
-rw-r--r--src/game/g_missile.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/g_missile.c b/src/game/g_missile.c
index 46f61af..e627f14 100644
--- a/src/game/g_missile.c
+++ b/src/game/g_missile.c
@@ -1694,8 +1694,7 @@ for Hummel's second mode
gentity_t *Prickles_Fire( gentity_t *self, vec3_t start, vec3_t dir )
{
gentity_t *bolt;
- VectorNormalize ( dir );
-
+
bolt = G_Spawn( );
bolt->classname = "prickles";
bolt->pointAgainstWorld = qtrue;