diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-06-12 14:52:40 +0300 |
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committer | Mikko Tiusanen <ams@daug.net> | 2014-06-12 14:52:40 +0300 |
commit | 6c8c4388491928043fb6e2175616656db12fa754 (patch) | |
tree | 92707864b0c30b9b649f42d891af1b4717587594 /src/game/g_team.c | |
parent | 30c7eca2541d5642dd4a97e8e481686f38a43ea8 (diff) |
No more automatic team balance when humans don't have powered armouries left.
Diffstat (limited to 'src/game/g_team.c')
-rw-r--r-- | src/game/g_team.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_team.c b/src/game/g_team.c index 45a2370..debe11f 100644 --- a/src/game/g_team.c +++ b/src/game/g_team.c @@ -542,7 +542,7 @@ void CheckTeamStatus( void ) level.numTeamImbalanceWarnings++; G_BalanceTeams(); } - else if( level.numHumanSpawns > 0 && + else if( level.numHumanSpawns > 0 && level.numHumanArmouries > 0 && level.numAlienClients - level.numHumanClients >= 2 ) { trap_SendServerCommand ( -1, "print \"^5Teams are imbalanced. " |