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authorMikko Tiusanen <ams@daug.net>2014-06-12 14:52:40 +0300
committerMikko Tiusanen <ams@daug.net>2014-06-12 14:52:40 +0300
commit6c8c4388491928043fb6e2175616656db12fa754 (patch)
tree92707864b0c30b9b649f42d891af1b4717587594 /src/game/g_team.c
parent30c7eca2541d5642dd4a97e8e481686f38a43ea8 (diff)
No more automatic team balance when humans don't have powered armouries left.
Diffstat (limited to 'src/game/g_team.c')
-rw-r--r--src/game/g_team.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_team.c b/src/game/g_team.c
index 45a2370..debe11f 100644
--- a/src/game/g_team.c
+++ b/src/game/g_team.c
@@ -542,7 +542,7 @@ void CheckTeamStatus( void )
level.numTeamImbalanceWarnings++;
G_BalanceTeams();
}
- else if( level.numHumanSpawns > 0 &&
+ else if( level.numHumanSpawns > 0 && level.numHumanArmouries > 0 &&
level.numAlienClients - level.numHumanClients >= 2 )
{
trap_SendServerCommand ( -1, "print \"^5Teams are imbalanced. "