diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-10-19 05:42:30 +0300 |
---|---|---|
committer | Mikko Tiusanen <ams@daug.net> | 2014-10-19 05:42:30 +0300 |
commit | 6a2088d0eabf9df6568836b42d0dc436e19ecf17 (patch) | |
tree | c21d02f750fff510f0bf735313807a6bebf2dd29 /src/game/g_weapon.c | |
parent | d427c2d880786507e57ad943be39c559421d3190 (diff) |
Dretches can damage turrets and buildings. Amount of damage compared to base damage is controlled by cvars.
Diffstat (limited to 'src/game/g_weapon.c')
-rw-r--r-- | src/game/g_weapon.c | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index 740ab32..bbc4e08 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -1022,14 +1022,16 @@ qboolean CheckVenomAttack( gentity_t *ent ) // only allow bites to work against buildings as they are constructing if( traceEnt->s.eType == ET_BUILDABLE ) { + if( traceEnt->buildableTeam == TEAM_ALIENS ) + return qfalse; if ( !( traceEnt->s.modelindex == BA_H_MGTURRET || traceEnt->s.modelindex == BA_H_MGTURRET2 || traceEnt->s.modelindex == BA_H_TESLAGEN || !traceEnt->spawned ) ) - return qfalse; + damage = (int)(damage * g_DretchBuildingDamage.value); + else + damage = (int)(damage * g_DretchTurretDamage.value); - if( traceEnt->buildableTeam == TEAM_ALIENS ) + if (damage <= 0) return qfalse; - - damage = 3; } if( traceEnt->client ) |