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author | Paweł Redman <pawel.redman@gmail.com> | 2015-04-11 21:04:20 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-04-11 21:04:20 +0200 |
commit | 22bfcab00937a147a91073796d71538dadbee491 (patch) | |
tree | ace18a5da8f17c165ff26f76630c289c82c11b49 /src/game/tremulous.h | |
parent | 5883844753e4430a1e437d846868acc007794145 (diff) |
Make Dragoon's chomp more reliable.
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 7defd1a..3db55f9 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -253,7 +253,7 @@ TREMULOUS EDGE MOD SRC FILE #define LEVEL3_POUNCE_TIME 900 // msec for full Dragoon pounce #define LEVEL3_POUNCE_TIME_UPG 900 // msec for full Adv. Dragoon pounce #define LEVEL3_POUNCE_TIME_MIN 200 // msec before which pounce cancels -#define LEVEL3_POUNCE_REPEAT 400 // msec before a new pounce starts (default: 400) +#define LEVEL3_POUNCE_REPEAT 0 // msec before a new pounce starts (default: 400) #define LEVEL3_POUNCE_SPEED_MOD 0.75f // walking speed modifier for pounce charging #define LEVEL3_POUNCE_JUMP_MAG 850 // Dragoon pounce jump power #define LEVEL3_POUNCE_JUMP_MAG_UPG 930 // Adv. Dragoon pounce jump power |