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authorMikko Tiusanen <ams@daug.net>2014-07-22 00:21:00 +0300
committerMikko Tiusanen <ams@daug.net>2014-07-22 00:21:00 +0300
commit4c26da913161e0bc3d5a912c6b154e33c38d9546 (patch)
tree2ec1adbca3e49c502d006f62ace7ade643ecced5 /src/game/tremulous.h
parent8ec700b583a9f061072270d1c18964942f4e17fc (diff)
Added basic portable force field implementation as lasgun secondary fire.
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r--src/game/tremulous.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 879b290..ca59a92 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -451,6 +451,13 @@ TREMULOUS EDGE MOD SRC FILE
#define LASGUN_RELOAD 2000
#define LASGUN_DAMAGE HDM(9)
+#define LASGUN_REPEAT2 5000
+#define LASGUN_PUSH_DURATION 4000
+#define LASGUN_PUSH_REPEAT 400
+#define LASGUN_PUSH_RANGE 140
+#define LASGUN_PUSH_FORCE 900
+#define LASGUN_WEAK_FORCE 675
+
#define MDRIVER_PRICE 350
#define MDRIVER_CLIPSIZE 5
#define MDRIVER_MAXCLIPS 3