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authorenneract <trem.redman@gmail.com>2014-12-20 20:07:54 +0100
committerenneract <trem.redman@gmail.com>2014-12-20 20:07:54 +0100
commit74be23bb4d9e5fe441ce25008281e4cfc387185e (patch)
tree5af9e0f2016f9cf81948224108934ea1ae4abbfe /src/game/tremulous.h
parentf5c4bc00cf6307c14a6037a1f0a68259e4fe2ac8 (diff)
Add logging of weapon settings at game init.
Also adds a few missing weapons and hardcodes Lightning Gun's settings.
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r--src/game/tremulous.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index b3b9b92..9e925c3 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -517,7 +517,10 @@ TREMULOUS EDGE MOD SRC FILE
#define LIGHTNING_PRICE 500
#define LIGHTNING_AMMO 300
#define LIGHTNING_K_SCALE 1
+#define LIGHTNING_DPS 140
+#define LIGHTNING_DIFFICULTY 2
#define LIGHTNING_REPEAT 50 // keep it as low as possible
+#define LIGHTNING_DAMAGE ( LIGHTNING_DPS * LIGHTNING_REPEAT / 1000 )
#define LIGHTNING_RANGE 450
#define LCANNON_PRICE 600