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authorPaweł Redman <pawel.redman@gmail.com>2015-06-22 16:12:48 +0200
committerPaweł Redman <pawel.redman@gmail.com>2015-06-22 16:12:48 +0200
commitef1dd29cd38abd1f2c008bdd32ca767620613895 (patch)
tree40ccd8a421ac8206a4de95600aac138f0467e74a /src/game/tremulous.h
parent43763238a0187c885482283c8d7e5ae0137423b5 (diff)
Remove Flamer primary.
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r--src/game/tremulous.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 6d48530..99ec143 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -427,7 +427,7 @@ TREMULOUS EDGE MOD SRC FILE
#define FLAMER_PRICE 550
#define FLAMER_GAS 200
-#define FLAMER_REPEAT 150
+#define FLAMER_REPEAT 200
#define FLAMER_K_SCALE 2.0f
#define FLAMER_DMG HDM(20) // DPS: 133.33
#define FLAMER_SPLASHDAMAGE HDM(12)
@@ -437,11 +437,6 @@ TREMULOUS EDGE MOD SRC FILE
#define FLAMER_LIFETIME2 600.0f
#define FLAMER_SPEED 550.0f
#define FLAMER_LAG 0.65f // the amount of player velocity that is added to the fireball
-#define FLAMER2_LIFETIME 350.0f
-#define FLAMER_CHARGE_TIME_MIN 200
-#define FLAMER_CHARGE_TIME_MAX 3000
-#define FLAMER_CHARGE_AMMO 50 // ammo cost of a full charge shot
-#define FLAMER_SECONDARY_REPEAT 200
#define PRIFLE_PRICE 450
#define PRIFLE_CLIPS 40